Player Matchup

Vamana
Vamana
EmperorHncho
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 85L
1,656 Elo+
Solo
Kumbhakarna
Kumbhakarna
FairCaribou2656
Kumbhakarna
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 10L
1,803 Elo+
Party 1
Apollo
Apollo
IcantCarry0265
Apollo
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 8L
1,759 Elo+
Party 1
Sun Wukong
Sun Wukong
Lord G6154
Sun Wukong
Level 7
God Stats
21W - 21L
1,790 SR
Queue Stats
27W - 40L
1,635 Elo+
Solo
Poseidon
Poseidon
ThatSEnoughMeaT
Poseidon
Level 27
God Stats
25W - 12L
1,950 SR
Queue Stats
110W - 113L
1,527 Elo+
Solo
Team Averages
Level 16
1,648 SR
1,676 Elo+

VS

Team Averages
Level 22
1,546 SR
1,589 Elo+
Bastet
Bastet
Betiux20
Bastet
Level 28
God Stats
11W - 11L
1,544 SR
Queue Stats
73W - 79L
1,574 Elo+
Solo
Tiamat
Tiamat
CasualPromedio36
Tiamat
Level 29
God Stats
2W - 5L
1,704 SR
Queue Stats
180W - 148L
1,643 Elo+
Solo
Danzaburou
Danzaburou
Ckvesper
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,604 Elo+
Solo
Vulcan
Vulcan
Vendelaswolf
Vulcan
Level 18
God Stats
3W - 7L
1,396 SR
Queue Stats
58W - 46L
1,535 Elo+
Solo
Anubis
Anubis
xXLeOnArD7u7Xx
Anubis
Level 27
God Stats
34W - 30L
1,585 SR
Queue Stats
90W - 79L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
4 / 5 / 8
10,908
545
12,163
20,985
18,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
FairCaribou2656
Kumbhakarna
15
1 / 4 / 15
10,078
504
4,895
17,448
13,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
15 / 2 / 5
11,791
590
18,132
17,677
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Lord G6154
Sun Wukong
16
8 / 5 / 3
11,040
552
10,475
20,245
14,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
16
2 / 5 / 8
10,029
501
8,332
9,115
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Betiux20
Bastet
16
1 / 6 / 6
9,752
488
6,956
16,460
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 4 / 5
11,045
552
14,520
12,552
12,939
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ckvesper
Danzaburou
19
9 / 4 / 2
12,829
641
16,867
17,731
12,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
14
4 / 6 / 4
9,220
461
12,597
10,569
4,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 10 / 3
9,004
450
7,745
14,981
7,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
30
Kills
21
21
Deaths
30
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
Betiux20
Bastet
1
6
6
0.67
L
4
4
5
1.63
L
Danzaburou
Ckvesper
Danzaburou
9
4
2
2.5
W
Vamana
4
5
8
1.6
W
Kumbhakarna
FairCaribou2656
Kumbhakarna
1
4
15
2.13
W
15
2
5
8.75
W
Sun Wukong
Lord G6154
Sun Wukong
8
5
3
1.9
W
Poseidon
2
5
8
1.2
L
Vulcan
4
6
4
1
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,997
Damage
58,685
85,470
Taken
72,293
56,045
Mitigated
42,967
23,327
Healing
18,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Betiux20
Bastet
6,956
1,594
0
3,805
16,460
6,062
0
2,166
14,122
0
60,649
L
14,520
986
0
2,691
12,552
12,939
977
3,762
8,633
66,747
0
L
Danzaburou
Ckvesper
Danzaburou
16,867
8,571
0
7,939
17,731
12,545
2,292
2,420
14,940
0
72,874
W
Vamana
12,163
5,910
0
8,358
20,985
18,263
75
4,976
15,899
0
81,124
W
Kumbhakarna
FairCaribou2656
Kumbhakarna
4,895
501
200
2,518
17,448
13,211
189
11,241
6,071
34,088
0
W
18,132
10,581
0
3,974
17,677
7,022
1,275
8,353
9,164
0
96,667
W
Sun Wukong
Lord G6154
Sun Wukong
10,475
2,742
0
6,845
20,245
14,505
1,068
4,812
15,198
0
46,743
W
Poseidon
8,332
691
540
892
9,115
3,044
810
4,794
4,127
48,742
0
L
Vulcan
12,597
2,602
183
314
10,569
4,114
702
2,542
7,864
47,505
0
L
7,745
512
0
3,263
14,981
7,307
506
1,903
12,968
44,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,846
Gold Earned
51,850
528
Minions Killed
503
0
Camps Cleared
0
1,933,625
Distance Traveled
1,701,953
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,752
488
112
6
0
376,197
1
L
Tiamat
11,045
552
122
6
0
361,717
3
L
Danzaburou
12,829
641
137
7
0
337,390
2
W
Vamana
10,908
545
140
7
0
414,562
1
W
Kumbhakarna
10,078
504
37
2
0
424,972
2
W
Apollo
11,791
590
146
7
0
403,786
3
W
Sun Wukong
11,040
552
82
4
0
328,569
2
W
Poseidon
10,029
501
123
6
0
361,736
4
L
Vulcan
9,220
461
59
3
0
342,517
1
L
Anubis
9,004
450
73
4
0
284,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role