Player Matchup

Anubis
Anubis
AxelTM
Anubis
Level 29
God Stats
20W - 21L
1,486 SR
Queue Stats
130W - 136L
1,529 Elo+
Solo
Tyr
Tyr
CapitãoDipirona
Tyr
Level 26
God Stats
9W - 3L
1,671 SR
Queue Stats
91W - 72L
1,576 Elo+
Solo
Izanami
Izanami
F3r4_d0s_g3m4
Izanami
Level 7
God Stats
8W - 2L
1,581 SR
Queue Stats
34W - 14L
1,684 Elo+
Party 1
Hades
Hades
HenrikSGL
Hades
Level 29
God Stats
1W - 2L
1,158 SR
Queue Stats
25W - 29L
1,502 Elo+
Solo
Ne Zha
Ne Zha
PEDRO-PVP-2005
Ne Zha
Level 6
God Stats
1W - 0L
1,319 SR
Queue Stats
30W - 13L
1,670 Elo+
Party 1
Team Averages
Level 19
1,443 SR
1,592 Elo+

VS

Team Averages
Level 15
1,554 SR
1,654 Elo+
Nox
Nox
FacaEremita
Nox
Level 23
God Stats
5W - 4L
1,666 SR
Queue Stats
526W - 458L
1,561 Elo+
Party 2
Olorun
Olorun
IrohBeifong
Olorun
Level 15
God Stats
1W - 3L
1,385 SR
Queue Stats
120W - 91L
1,625 Elo+
Party 2
Bellona
Bellona
OnKHatake
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Solo
Arachne
Arachne
ReidosUrubus
Arachne
Level 18
God Stats
5W - 3L
1,655 SR
Queue Stats
113W - 57L
1,651 Elo+
Solo
Danzaburou
Danzaburou
XxXKelvinXxX
Danzaburou
Level 15
God Stats
0W - 1L
1,563 SR
Queue Stats
4W - 4L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AxelTM
Anubis
19
9 / 7 / 10
13,421
584
15,101
16,989
9,362
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 4 / 3
14,076
612
12,479
17,274
15,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
20
10 / 1 / 7
16,180
703
14,773
17,248
8,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
HenrikSGL
Hades
20
7 / 4 / 17
13,757
598
15,295
23,834
12,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
13 / 5 / 16
14,576
634
16,754
22,100
19,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 13 / 6
11,720
510
17,075
17,384
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
17
4 / 11 / 8
11,108
483
10,592
21,168
6,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
OnKHatake
Bellona
13
2 / 11 / 0
8,678
377
6,051
17,284
13,689
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
ReidosUrubus
Arachne
19
8 / 7 / 5
12,718
553
18,961
27,039
11,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
XxXKelvinXxX
Danzaburou
17
1 / 7 / 2
10,848
472
9,137
16,337
5,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
42
48
Kills
21
21
Deaths
49
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
AxelTM
Anubis
9
7
10
2
W
9
4
3
2.63
W
Izanami
10
1
7
13.5
L
6
13
6
0.69
W
Hades
HenrikSGL
Hades
7
4
17
3.88
L
Olorun
4
11
8
0.73
L
Bellona
OnKHatake
Bellona
2
11
0
0.18
W
13
5
16
4.2
L
Arachne
ReidosUrubus
Arachne
8
7
5
1.5
L
Danzaburou
XxXKelvinXxX
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,402
Damage
61,816
97,445
Taken
99,212
65,041
Mitigated
44,588
30,360
Healing
21,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AxelTM
Anubis
15,101
340
0
6,857
16,989
9,362
2,185
8,119
8,870
72,062
0
W
12,479
1,817
0
4,178
17,274
15,342
2,828
2,654
14,620
0
101,136
W
Izanami
14,773
8,303
0
6,224
17,248
8,069
5,059
2,982
14,266
0
168,556
L
17,075
1,480
0
878
17,384
7,071
184
4,899
12,485
42,261
0
W
Hades
HenrikSGL
Hades
15,295
3,737
349
10,074
23,834
12,718
452
8,218
15,616
102,675
0
L
Olorun
10,592
5,758
717
5,147
21,168
6,728
501
10,906
10,262
41,792
0
L
Bellona
OnKHatake
Bellona
6,051
2,776
0
846
17,284
13,689
879
3,820
13,464
0
37,281
W
16,754
5,266
0
2,678
22,100
19,550
1,413
5,694
16,406
2,006
56,998
L
Arachne
ReidosUrubus
Arachne
18,961
12,639
0
9,688
27,039
11,488
0
9,038
18,001
0
97,399
L
Danzaburou
XxXKelvinXxX
Danzaburou
9,137
2,944
0
3,749
16,337
5,612
0
2,413
13,924
0
70,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,010
Gold Earned
55,072
803
Minions Killed
422
0
Camps Cleared
0
2,091,046
Distance Traveled
1,837,310
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,421
584
135
6
0
376,531
4
W
Tyr
14,076
612
169
7
0
423,512
6
W
Izanami
16,180
703
273
12
0
419,618
7
L
Nox
11,720
510
53
2
0
364,468
1
W
Hades
13,757
598
167
7
0
431,349
7
L
Olorun
11,108
483
62
3
0
345,458
7
L
Bellona
8,678
377
61
3
0
283,076
4
W
Ne Zha
14,576
634
59
3
0
440,036
4
L
Arachne
12,718
553
116
5
0
450,529
5
L
Danzaburou
10,848
472
130
6
0
393,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role