Player Matchup

Neith
Neith
MrBlackPower
Neith
Level 108
God Stats
9W - 8L
1,526 SR
Queue Stats
36W - 34L
1,487 Elo+
Party 2
Aphrodite
Aphrodite
MrManique
Aphrodite
Level 104
God Stats
1W - 2L
1,350 SR
Queue Stats
33W - 29L
1,521 Elo+
Party 2
Pele
Pele
VincentFF
Pele
Level 105
God Stats
37W - 25L
1,602 SR
Queue Stats
43W - 30L
1,562 Elo+
Party 2
Chang'e
Chang'e
indiomp
Chang'e
Level 28
God Stats
4W - 6L
1,350 SR
Queue Stats
17W - 15L
1,463 Elo+
Party 2
Athena
Athena
josenetto214
Athena
Level 63
God Stats
8W - 1L
1,787 SR
Queue Stats
32W - 25L
1,523 Elo+
Party 2
Team Averages
Level 82
1,523 SR
1,511 Elo+

VS

Team Averages
Level 36
1,470 SR
1,506 Elo+
Chaac
Chaac
AlfreSk
Chaac
Level 36
God Stats
6W - 9L
1,564 SR
Queue Stats
147W - 132L
1,416 Elo+
Solo
Awilix
Awilix
Nilo1
Awilix
Level 34
God Stats
12W - 12L
1,314 SR
Queue Stats
64W - 53L
1,505 Elo+
Party 1
Jing Wei
Jing Wei
brunerajr
Jing Wei
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Hades
Hades
juggeran
Hades
Level 57
God Stats
21W - 5L
1,731 SR
Queue Stats
125W - 105L
1,530 Elo+
Party 1
Ymir
Ymir
oBroxinha
Ymir
Level 47
God Stats
0W - 4L
1,239 SR
Queue Stats
204W - 162L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 9
10,244
640
19,668
8,888
3,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
MrManique
Aphrodite
13
1 / 4 / 8
8,227
514
4,280
10,285
4,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
16
9 / 3 / 10
10,023
626
14,189
15,588
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
indiomp
Chang'e
14
2 / 6 / 9
8,545
534
5,552
11,489
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
13
3 / 1 / 17
9,316
582
6,109
14,794
14,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlfreSk
Chaac
11
0 / 4 / 4
6,700
419
6,347
11,876
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
Nilo1
Awilix
13
7 / 6 / 2
8,414
526
9,080
13,825
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
brunerajr
Jing Wei
11
0 / 8 / 6
6,675
417
4,061
10,265
2,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
juggeran
Hades
14
1 / 4 / 2
8,091
506
11,666
14,429
11,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
15
8 / 3 / 0
9,645
603
9,636
11,750
6,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
25
Kills
16
16
Deaths
25
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
AlfreSk
Chaac
0
4
4
0.5
W
10
2
9
7.25
W
Aphrodite
MrManique
Aphrodite
1
4
8
1.25
L
Awilix
Nilo1
Awilix
7
6
2
1.33
W
Pele
9
3
10
4.67
L
Jing Wei
brunerajr
Jing Wei
0
8
6
0.38
W
Chang'e
indiomp
Chang'e
2
6
9
1.08
W
Athena
3
1
17
11.5
L
Hades
juggeran
Hades
1
4
2
0.5
L
Ymir
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,798
Damage
40,790
61,044
Taken
62,145
32,425
Mitigated
31,472
27,029
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AlfreSk
Chaac
6,347
943
0
5,040
11,876
7,193
0
3,162
8,640
0
33,185
W
19,668
11,281
0
4,401
8,888
3,523
4,183
72
8,816
0
75,330
W
Aphrodite
MrManique
Aphrodite
4,280
396
3,447
4,800
10,285
4,458
1,218
7,229
2,974
36,674
0
L
Awilix
Nilo1
Awilix
9,080
3,010
0
2,292
13,825
4,714
0
2,634
11,086
0
38,713
W
Pele
14,189
4,753
0
5,773
15,588
6,046
1,137
3,953
11,577
0
64,353
L
Jing Wei
brunerajr
Jing Wei
4,061
3,146
0
0
10,265
2,402
574
2,102
8,099
0
22,320
W
Chang'e
indiomp
Chang'e
5,552
924
2,788
3,471
11,489
4,349
1,777
5,706
5,517
32,436
0
W
Athena
6,109
373
744
1,605
14,794
14,049
697
3,858
10,858
16,625
0
L
Hades
juggeran
Hades
11,666
1,070
19
5,664
14,429
11,015
307
4,114
10,013
51,604
0
L
Ymir
9,636
2,431
0
2,622
11,750
6,148
1,198
3,107
8,366
51,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,355
Gold Earned
39,525
423
Minions Killed
376
0
Camps Cleared
0
1,580,804
Distance Traveled
1,411,076
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,700
419
55
3
0
299,330
0
W
Neith
10,244
640
109
7
0
287,229
1
W
Aphrodite
8,227
514
87
5
0
302,956
5
L
Awilix
8,414
526
74
5
0
296,525
3
W
Pele
10,023
626
108
7
0
347,607
1
L
Jing Wei
6,675
417
39
2
0
272,209
0
W
Chang'e
8,545
534
88
6
0
282,382
5
W
Athena
9,316
582
31
2
0
360,630
3
L
Hades
8,091
506
101
6
0
265,377
2
L
Ymir
9,645
603
107
7
0
277,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role