Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
TTrickss
Apollo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
rambito115
Sylvanus
Level 129
God Stats
32W - 22L
1,266 SR
Queue Stats
552W - 479L
1,560 Elo+
Party 4
Zhong Kui
Zhong Kui
xSGx LaTinZ B22
Zhong Kui
Level 108
God Stats
10W - 11L
1,517 SR
Queue Stats
489W - 428L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
xSGx LaTinZ R24
Sun Wukong
Level 103
God Stats
6W - 5L
1,519 SR
Queue Stats
277W - 241L
1,552 Elo+
Party 2
Team Averages
Level 107
1,460 SR
1,539 Elo+

VS

Team Averages
Level 114
1,536 SR
1,519 Elo+
Danzaburou
Danzaburou
DetectiveKimble1
Danzaburou
Level 107
God Stats
327W - 260L
1,612 SR
Queue Stats
458W - 398L
1,516 Elo+
Party 1
Yemoja
Yemoja
JamaicanBaron
Yemoja
Level 84
God Stats
26W - 21L
1,594 SR
Queue Stats
72W - 63L
1,528 Elo+
Party 1
Ra
Ra
Miguelink64
Ra
Level 75
God Stats
0W - 2L
1,310 SR
Queue Stats
63W - 65L
1,520 Elo+
Party 3
Tyr
Tyr
TrussedAnathema
Tyr
Level 146
God Stats
6W - 6L
1,662 SR
Queue Stats
84W - 93L
1,529 Elo+
Party 3
Serqet
Serqet
mavs1971
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
4 / 3 / 16
11,638
554
16,398
17,993
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Apollo
TTrickss
Apollo
19
6 / 1 / 12
12,113
577
13,708
13,421
6,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
rambito115
Sylvanus
16
4 / 4 / 10
10,577
504
10,397
21,228
17,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
xSGx LaTinZ B22
Zhong Kui
18
12 / 2 / 8
12,125
577
19,350
16,451
9,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
xSGx LaTinZ R24
Sun Wukong
18
6 / 2 / 5
11,454
545
10,114
17,221
15,078
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DetectiveKimble1
Danzaburou
15
3 / 7 / 3
10,438
497
12,303
19,685
7,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 3
8,439
402
5,359
15,938
9,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 10 / 1
9,519
453
9,168
15,371
6,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

18
6 / 3 / 1
11,783
561
17,074
21,036
21,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
mavs1971
Serqet
14
0 / 9 / 5
8,880
423
4,326
19,748
7,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
32
Kills
12
12
Deaths
32
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
3
16
4
L
Danzaburou
DetectiveKimble1
Danzaburou
3
7
3
0.64
L
0
3
3
0.5
L
3
10
1
0.35
W
Apollo
TTrickss
Apollo
6
1
12
12
L
6
3
1
2.17
L
Serqet
mavs1971
Serqet
0
9
5
0.28
W
Sylvanus
rambito115
Sylvanus
4
4
10
2.25
W
Zhong Kui
xSGx LaTinZ B22
Zhong Kui
12
2
8
8
W
Sun Wukong
xSGx LaTinZ R24
Sun Wukong
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,967
Damage
48,230
86,314
Taken
91,778
56,534
Mitigated
51,765
33,201
Healing
27,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
16,398
6,423
0
5,080
17,993
7,529
5,723
2,897
14,880
0
84,729
L
Danzaburou
DetectiveKimble1
Danzaburou
12,303
4,908
578
4,835
19,685
7,558
0
5,747
13,938
0
65,865
L
5,359
1,274
2,097
3,773
15,938
9,518
0
6,310
9,628
27,494
0
L
9,168
1,428
797
1,590
15,371
6,096
54
6,536
8,835
54,774
0
W
Apollo
TTrickss
Apollo
13,708
8,175
0
2,100
13,421
6,603
1,397
2,416
10,649
281
98,656
L
17,074
2,588
0
8,735
21,036
21,248
278
4,656
16,380
0
77,550
L
Serqet
mavs1971
Serqet
4,326
654
0
4,654
19,748
7,345
0
6,209
13,539
0
39,921
W
Sylvanus
rambito115
Sylvanus
10,397
3,090
4,153
9,737
21,228
17,383
983
4,023
16,801
40,032
7,737
W
Zhong Kui
xSGx LaTinZ B22
Zhong Kui
19,350
2,035
0
7,680
16,451
9,941
962
2,900
12,689
72,088
0
W
Sun Wukong
xSGx LaTinZ R24
Sun Wukong
10,114
1,797
0
4,451
17,221
15,078
1,139
1,796
15,105
63
60,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,907
Gold Earned
49,059
576
Minions Killed
497
0
Camps Cleared
0
1,938,389
Distance Traveled
1,850,798
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,638
554
116
6
0
365,230
4
L
Danzaburou
10,438
497
114
5
0
342,475
2
L
Yemoja
8,439
402
52
2
0
365,072
5
L
Ra
9,519
453
115
5
0
353,469
1
W
Apollo
12,113
577
155
7
0
418,278
1
L
Tyr
11,783
561
135
6
0
400,871
2
L
Serqet
8,880
423
81
4
0
388,911
2
W
Sylvanus
10,577
504
74
4
0
353,405
5
W
Zhong Kui
12,125
577
115
5
0
382,643
7
W
Sun Wukong
11,454
545
116
6
0
418,833
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role