Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
HippyKit
Chiron
Level 147
God Stats
66W - 74L
1,487 SR
Queue Stats
635W - 708L
1,385 Elo+
Solo
Neith
Neith
Kruler
Neith
Level 88
God Stats
199W - 205L
1,544 SR
Queue Stats
268W - 270L
1,445 Elo+
Solo
Bakasura
Bakasura
bigrezzy96
Bakasura
Level 89
God Stats
27W - 28L
1,522 SR
Queue Stats
216W - 218L
1,410 Elo+
Solo
Agni
Agni
jandettemario
Agni
Level 60
God Stats
0W - 5L
1,546 SR
Queue Stats
96W - 88L
1,422 Elo+
Solo
Team Averages
Level 98
1,520 SR
1,433 Elo+

VS

Team Averages
Level 92
1,537 SR
1,381 Elo+
Hera
Hera
JAHBOMB
Hera
Level 65
God Stats
5W - 2L
1,595 SR
Queue Stats
65W - 78L
1,342 Elo+
Party 1
Gilgamesh
Gilgamesh
Kokuduck
Gilgamesh
Level 146
God Stats
5W - 5L
1,460 SR
Queue Stats
134W - 138L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
NUTZ_23
Hou Yi
Level 127
God Stats
4W - 5L
1,479 SR
Queue Stats
439W - 551L
1,355 Elo+
Solo
Poseidon
Poseidon
Nightmery1200
Poseidon
Level 56
God Stats
1W - 1L
1,284 SR
Queue Stats
51W - 74L
1,353 Elo+
Solo
Ares
Ares
headhunter0987
Ares
Level 68
God Stats
6W - 2L
1,867 SR
Queue Stats
91W - 107L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 2 / 1
4,196
466
2,208
5,190
3,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
HippyKit
Chiron
9
1 / 0 / 0
4,980
553
4,621
4,791
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Kruler
Neith
8
0 / 2 / 0
4,974
553
1,359
5,087
1,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
bigrezzy96
Bakasura
9
0 / 1 / 0
5,107
567
1,553
6,283
1,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 0
4,210
468
617
2,128
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
JAHBOMB
Hera
10
1 / 0 / 0
5,640
627
1,202
4,020
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
Kokuduck
Gilgamesh
11
1 / 0 / 3
6,141
682
2,243
4,818
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
NUTZ_23
Hou Yi
8
1 / 0 / 0
4,719
524
3,068
4,735
1,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Nightmery1200
Poseidon
10
2 / 0 / 2
5,711
635
3,671
3,032
696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 1 / 0
4,991
555
1,839
6,812
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
1
0.25
L
Chiron
HippyKit
Chiron
1
0
0
1
W
Hera
JAHBOMB
Hera
1
0
0
1
W
Gilgamesh
Kokuduck
Gilgamesh
1
0
3
2.5
L
Neith
Kruler
Neith
0
2
0
0
W
Hou Yi
NUTZ_23
Hou Yi
1
0
0
1
W
Poseidon
Nightmery1200
Poseidon
2
0
2
3
L
Bakasura
bigrezzy96
Bakasura
0
1
0
0
W
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,358
Damage
12,023
23,479
Taken
23,417
8,896
Mitigated
7,692
8,251
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,208
1,092
140
1,968
5,190
3,629
0
1,578
3,582
0
9,075
L
Chiron
HippyKit
Chiron
4,621
1,727
273
2,992
4,791
1,130
0
1,044
3,747
0
30,042
W
Hera
JAHBOMB
Hera
1,202
245
183
1,992
4,020
953
1,252
259
3,631
24,231
0
W
Gilgamesh
Kokuduck
Gilgamesh
2,243
635
0
1,262
4,818
1,749
47
184
4,590
0
32,537
L
Neith
Kruler
Neith
1,359
628
0
980
5,087
1,715
0
2,920
2,127
0
25,058
W
Hou Yi
NUTZ_23
Hou Yi
3,068
1,829
0
30
4,735
1,154
0
0
4,674
0
22,477
W
Poseidon
Nightmery1200
Poseidon
3,671
386
75
1,226
3,032
696
635
0
3,032
23,335
0
L
Bakasura
bigrezzy96
Bakasura
1,553
1,062
0
1,898
6,283
1,914
0
809
5,474
0
28,946
W
1,839
198
491
2,928
6,812
3,140
0
0
6,592
11,216
0
L
617
112
0
0
2,128
508
0
211
1,837
9,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,467
Gold Earned
27,202
222
Minions Killed
244
0
Camps Cleared
0
699,384
Distance Traveled
871,665
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,196
466
20
2
0
168,164
0
L
Chiron
4,980
553
57
6
0
146,018
0
W
Hera
5,640
627
52
6
0
153,850
3
W
Gilgamesh
6,141
682
76
8
0
196,033
0
L
Neith
4,974
553
55
6
0
121,622
3
W
Hou Yi
4,719
524
46
5
0
159,160
2
W
Poseidon
5,711
635
49
5
0
183,406
0
L
Bakasura
5,107
567
71
8
0
169,058
0
W
Ares
4,991
555
21
2
0
179,216
2
L
Agni
4,210
468
19
2
0
94,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role