Player Matchup

Cthulhu
Cthulhu
Diamond IV
 
Cthulhu
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nemesis
Nemesis
Diamond II
Europheus
Nemesis
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Diamond V
JuaneteEricillo
Cernunnos
Diamond V
Level 156
God Stats
15W - 7L
1,851 SR
Queue Stats
273W - 260L
2,110 MMR
Party 3
Agni
Agni
Diamond III
Kartoushh16
Agni
Diamond III
Level 148
God Stats
1W - 2L
1,633 SR
Queue Stats
93W - 69L
2,222 MMR
Party 2
King Arthur
King Arthur
Masters
forgottenfallen8
King Arthur
Masters
Level 128
God Stats
9W - 10L
1,635 SR
Queue Stats
237W - 224L
2,270 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,624 SR
1,920 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,753 SR
2,212 MMR
Scylla
Scylla
Diamond V
AoT-ErWiNx
Scylla
Diamond V
Level 148
God Stats
10W - 6L
1,799 SR
Queue Stats
356W - 340L
2,089 MMR
Party 1
Ullr
Ullr
Platinum IV
KyuZangetsu
Ullr
Platinum IV
Level 88
God Stats
37W - 23L
1,873 SR
Queue Stats
207W - 188L
2,089 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
TheZyklon
Ah Muzen Cab
Diamond IV
Level 129
God Stats
12W - 11L
1,773 SR
Queue Stats
227W - 200L
2,294 MMR
Party 1
Fenrir
Fenrir
Masters
Xtraision
Fenrir
Masters
Level 86
God Stats
8W - 8L
1,708 SR
Queue Stats
216W - 204L
2,364 MMR
Solo
Ares
Ares
Masters
ZHONG_KUI1
Ares
Masters
Level 125
God Stats
34W - 27L
1,611 SR
Queue Stats
266W - 257L
2,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 3 / 0
7,828
559
4,466
11,831
6,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Europheus
Nemesis
13
6 / 2 / 4
8,175
584
7,371
8,927
3,157
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
JuaneteEricillo
Cernunnos
11
1 / 4 / 1
6,807
486
4,980
9,348
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 4
7,896
564
7,177
7,752
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
forgottenfallen8
King Arthur
7
1 / 1 / 0
5,607
401
1,945
5,900
2,573
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
TiamatAthenaApolloLoki

VS

Bans
JanusSetNu WaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AoT-ErWiNx
Scylla
12
1 / 2 / 2
7,434
531
3,544
4,811
1,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 3 / 2
8,990
642
8,227
7,848
2,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
TheZyklon
Ah Muzen Cab
14
1 / 1 / 0
8,506
608
5,421
8,254
3,882
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Xtraision
Fenrir
14
4 / 4 / 4
8,613
615
5,943
11,786
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 5
7,958
568
4,996
11,375
5,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
13
Kills
13
13
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
3
0
1
W
Scylla
AoT-ErWiNx
Scylla
1
2
2
1
L
Nemesis
Europheus
Nemesis
6
2
4
4
L
Cernunnos
JuaneteEricillo
Cernunnos
1
4
1
0.38
L
2
3
4
1.33
W
5
3
2
2
W
Ah Muzen Cab
TheZyklon
Ah Muzen Cab
1
1
0
1
W
Fenrir
Xtraision
Fenrir
4
4
4
1.5
W
2
3
5
1.5
L
King Arthur
forgottenfallen8
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,939
Damage
28,131
43,758
Taken
44,074
17,519
Mitigated
18,342
8,902
Healing
12,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,466
227
222
1,840
11,831
6,849
0
2,889
8,942
33,789
0
W
Scylla
AoT-ErWiNx
Scylla
3,544
374
0
1,542
4,811
1,530
742
1,712
3,099
42,026
0
L
Nemesis
Europheus
Nemesis
7,371
3,187
0
681
8,927
3,157
0
2,575
6,352
0
48,295
L
Cernunnos
JuaneteEricillo
Cernunnos
4,980
2,826
0
2,555
9,348
2,281
0
515
8,833
0
32,691
L
7,177
328
0
1,372
7,752
2,659
0
2,561
5,191
49,127
0
W
8,227
2,398
0
2,250
7,848
2,522
0
895
6,953
0
57,853
W
Ah Muzen Cab
TheZyklon
Ah Muzen Cab
5,421
1,786
0
4,104
8,254
3,882
1,110
1,176
7,078
0
65,545
W
Fenrir
Xtraision
Fenrir
5,943
2,174
0
1,564
11,786
4,513
29
3,487
8,299
0
49,932
W
4,996
354
0
3,082
11,375
5,895
208
4,373
7,002
15,744
0
L
King Arthur
forgottenfallen8
King Arthur
1,945
492
0
2,232
5,900
2,573
0
0
5,900
0
21,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,313
Gold Earned
41,501
382
Minions Killed
415
0
Camps Cleared
0
1,177,974
Distance Traveled
1,326,723
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,828
559
70
5
0
255,671
3
W
Scylla
7,434
531
75
5
0
256,183
1
L
Nemesis
8,175
584
85
6
0
284,341
2
L
Cernunnos
6,807
486
74
5
0
230,818
4
L
Agni
7,896
564
105
8
0
257,004
5
W
Ullr
8,990
642
104
7
0
234,214
7
W
Ah Muzen Cab
8,506
608
123
9
0
278,770
5
W
Fenrir
8,613
615
93
7
0
281,270
0
W
Ares
7,958
568
20
1
0
276,286
3
L
King Arthur
5,607
401
48
3
0
150,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role