Player Matchup

Hachiman
Hachiman
GangNeeg3
Hachiman
Level 29
God Stats
8W - 7L
1,826 SR
Queue Stats
13W - 22L
1,376 Elo+
Solo
Anhur
Anhur
HZamboni
Anhur
Level 14
God Stats
4W - 1L
1,499 SR
Queue Stats
22W - 19L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
Jhonalm
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
ManoBullet
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
Pierd
Jormungandr
Level 18
God Stats
2W - 5L
1,240 SR
Queue Stats
31W - 34L
1,449 Elo+
Party 2
Team Averages
Level 38
1,513 SR
1,447 Elo+

VS

Team Averages
Level 17
1,443 SR
1,402 Elo+
Persephone
Persephone
BandaCine
Persephone
Level 14
God Stats
7W - 8L
1,519 SR
Queue Stats
9W - 14L
1,398 Elo+
Party 1
Guan Yu
Guan Yu
NakaNoir
Guan Yu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 70L
1,334 Elo+
Party 1
Scylla
Scylla
Tarinf
Scylla
Level 22
God Stats
2W - 2L
1,332 SR
Queue Stats
184W - 213L
1,480 Elo+
Party 1
Tyr
Tyr
kaizokutan
Tyr
Level 15
God Stats
1W - 4L
1,316 SR
Queue Stats
22W - 26L
1,438 Elo+
Solo
Medusa
Medusa
pimmath
Medusa
Level 18
God Stats
1W - 2L
1,551 SR
Queue Stats
28W - 50L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GangNeeg3
Hachiman
20
14 / 4 / 13
15,553
1,296
31,640
15,778
6,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
HZamboni
Anhur
19
4 / 7 / 22
12,279
1,023
16,211
17,556
6,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Jhonalm
Ah Puch
18
8 / 2 / 15
13,404
1,117
25,705
12,578
5,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ManoBullet
Cthulhu
19
7 / 4 / 17
12,979
1,082
12,842
18,006
21,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Pierd
Jormungandr
20
8 / 3 / 29
14,308
1,192
27,103
18,204
21,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BandaCine
Persephone
17
2 / 13 / 9
11,349
946
8,394
24,913
9,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
NakaNoir
Guan Yu
17
4 / 10 / 7
11,554
963
6,085
24,014
25,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Tarinf
Scylla
18
6 / 7 / 11
13,219
1,102
23,218
19,043
7,404
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 2 / 9
12,671
1,056
15,968
28,257
33,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
pimmath
Medusa
19
3 / 9 / 14
12,389
1,032
23,346
24,337
10,251
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
70
41
Kills
20
20
Deaths
41
96
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Persephone
BandaCine
Persephone
2
13
9
0.5
W
Hachiman
GangNeeg3
Hachiman
14
4
13
5.13
W
Anhur
HZamboni
Anhur
4
7
22
2.14
W
Ah Puch
Jhonalm
Ah Puch
8
2
15
7.75
W
Cthulhu
ManoBullet
Cthulhu
7
4
17
3.88
L
Guan Yu
NakaNoir
Guan Yu
4
10
7
0.75
W
Jormungandr
Pierd
Jormungandr
8
3
29
7.5
L
Scylla
Tarinf
Scylla
6
7
11
1.64
L
5
2
9
4.75
L
Medusa
pimmath
Medusa
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,501
Damage
77,011
82,122
Taken
120,564
62,102
Mitigated
85,864
6,941
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BandaCine
Persephone
8,394
427
275
832
24,913
9,552
0
14,583
10,329
26,556
0
W
Hachiman
GangNeeg3
Hachiman
31,640
20,788
0
2,215
15,778
6,973
0
5,405
10,373
0
59,428
W
Anhur
HZamboni
Anhur
16,211
6,561
0
929
17,556
6,991
0
5,070
12,486
0
26,821
W
Ah Puch
Jhonalm
Ah Puch
25,705
948
0
2,426
12,578
5,106
0
5,360
7,218
58,371
0
W
Cthulhu
ManoBullet
Cthulhu
12,842
1,143
185
1,186
18,006
21,297
0
8,398
9,608
28,081
0
L
Guan Yu
NakaNoir
Guan Yu
6,085
2,112
1,092
1,423
24,014
25,017
0
13,450
10,564
0
13,289
W
Jormungandr
Pierd
Jormungandr
27,103
6,885
0
0
18,204
21,735
0
7,379
10,825
40,745
0
L
Scylla
Tarinf
Scylla
23,218
922
0
800
19,043
7,404
0
11,754
7,289
44,232
0
L
15,968
3,930
567
1,962
28,257
33,640
0
12,703
15,554
0
38,461
L
Medusa
pimmath
Medusa
23,346
10,234
0
65
24,337
10,251
0
13,159
11,178
0
42,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,523
Gold Earned
61,182
224
Minions Killed
203
9
Camps Cleared
5
1,119,007
Distance Traveled
1,227,728
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,349
946
50
4
0
224,665
0
W
Hachiman
15,553
1,296
69
6
8
213,675
1
W
Anhur
12,279
1,023
20
2
0
209,392
0
W
Ah Puch
13,404
1,117
85
7
1
232,477
0
W
Cthulhu
12,979
1,082
27
2
0
226,267
1
L
Guan Yu
11,554
963
9
1
0
248,104
0
W
Jormungandr
14,308
1,192
23
2
0
237,196
0
L
Scylla
13,219
1,102
65
5
2
242,221
0
L
Tyr
12,671
1,056
47
4
3
288,707
0
L
Medusa
12,389
1,032
32
3
0
224,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role