Player Matchup

Nike
Nike
CamagareX12
Nike
Level 68
God Stats
2W - 4L
1,348 SR
Queue Stats
108W - 113L
1,378 Elo+
Solo
Ah Puch
Ah Puch
NativeAM
Ah Puch
Level 47
God Stats
1W - 5L
1,389 SR
Queue Stats
264W - 283L
1,403 Elo+
Solo
Bakasura
Bakasura
RangaPants
Bakasura
Level 31
God Stats
2W - 9L
1,255 SR
Queue Stats
46W - 62L
1,308 Elo+
Solo
Ares
Ares
sgt_hippo_758
Ares
Level 49
God Stats
2W - 3L
1,447 SR
Queue Stats
17W - 23L
1,334 Elo+
Solo
Anhur
Anhur
st6 coast
Anhur
Level 42
God Stats
6W - 6L
1,554 SR
Queue Stats
73W - 63L
1,342 Elo+
Solo
Team Averages
Level 47
1,399 SR
1,353 Elo+

VS

Team Averages
Level 68
1,501 SR
1,411 Elo+
Medusa
Medusa
Imukoko
Medusa
Level 49
God Stats
8W - 8L
1,487 SR
Queue Stats
111W - 134L
1,442 Elo+
Party 2
Erlang Shen
Erlang Shen
Johnny_Elric
Erlang Shen
Level 66
God Stats
6W - 6L
1,529 SR
Queue Stats
19W - 24L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
Owlnation48
Baron Samedi
Level 48
God Stats
3W - 0L
1,808 SR
Queue Stats
17W - 17L
1,406 Elo+
Party 1
Ares
Ares
ZELO_2_GOOD
Ares
Level 108
God Stats
1W - 1L
1,182 SR
Queue Stats
83W - 80L
1,442 Elo+
Party 2
Gilgamesh
Gilgamesh
killswitch67543
Gilgamesh
Level 67
God Stats
4W - 6L
1,499 SR
Queue Stats
30W - 29L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,122
475
3,835
11,956
4,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
NativeAM
Ah Puch
11
1 / 7 / 1
6,943
463
3,222
8,190
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
RangaPants
Bakasura
9
2 / 1 / 2
6,758
451
4,060
7,613
2,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 5
5,915
394
2,539
9,546
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
st6 coast
Anhur
12
5 / 6 / 2
7,314
488
8,101
12,344
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Imukoko
Medusa
13
2 / 3 / 3
8,120
541
10,366
9,414
2,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
Johnny_Elric
Erlang Shen
11
2 / 2 / 1
7,335
489
2,487
12,129
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Owlnation48
Baron Samedi
14
8 / 1 / 1
8,766
584
8,418
4,475
2,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 4 / 3
7,151
477
4,068
11,181
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
killswitch67543
Gilgamesh
17
4 / 0 / 0
9,776
652
9,278
8,902
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
8
Kills
18
20
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Medusa
Imukoko
Medusa
2
3
3
1.17
W
Erlang Shen
Johnny_Elric
Erlang Shen
2
2
1
1.25
L
Ah Puch
NativeAM
Ah Puch
1
7
1
0.21
W
Baron Samedi
Owlnation48
Baron Samedi
8
1
1
8.5
L
Bakasura
RangaPants
Bakasura
2
1
2
3
W
2
4
3
0.88
W
Gilgamesh
killswitch67543
Gilgamesh
4
0
0
4
L
0
3
5
0.83
L
Anhur
st6 coast
Anhur
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,757
Damage
34,617
49,649
Taken
46,101
17,303
Mitigated
19,746
10,332
Healing
16,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,835
387
0
3,264
11,956
4,529
0
503
11,453
0
39,108
W
Medusa
Imukoko
Medusa
10,366
4,128
282
3,306
9,414
2,592
1,165
1,272
8,092
0
60,416
W
Erlang Shen
Johnny_Elric
Erlang Shen
2,487
1,349
0
4,232
12,129
5,234
206
1,657
10,379
0
39,824
L
Ah Puch
NativeAM
Ah Puch
3,222
123
0
1,349
8,190
2,066
224
4,168
4,022
28,760
0
W
Baron Samedi
Owlnation48
Baron Samedi
8,418
695
752
1,936
4,475
2,210
1,166
1,569
2,906
43,390
0
L
Bakasura
RangaPants
Bakasura
4,060
3,084
0
1,738
7,613
2,525
0
2,027
5,586
0
24,876
W
4,068
542
99
898
11,181
5,542
227
1,118
10,063
12,823
0
W
Gilgamesh
killswitch67543
Gilgamesh
9,278
3,870
270
4,577
8,902
4,168
1,631
145
8,737
0
68,581
L
2,539
225
0
1,425
9,546
5,067
48
4,003
5,543
8,434
0
L
Anhur
st6 coast
Anhur
8,101
4,178
0
2,556
12,344
3,116
0
1,785
10,559
0
39,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,052
Gold Earned
41,148
249
Minions Killed
424
0
Camps Cleared
0
1,187,302
Distance Traveled
1,433,436
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,122
475
75
5
0
269,630
0
W
Medusa
8,120
541
100
7
0
267,673
2
W
Erlang Shen
7,335
489
70
5
0
299,930
1
L
Ah Puch
6,943
463
45
3
0
199,934
0
W
Baron Samedi
8,766
584
87
6
0
276,920
0
L
Bakasura
6,758
451
58
4
0
242,873
0
W
Ares
7,151
477
17
1
0
271,860
0
W
Gilgamesh
9,776
652
150
10
0
317,053
2
L
Ares
5,915
394
15
1
0
232,702
1
L
Anhur
7,314
488
56
4
0
242,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role