Player Matchup

Baron Samedi
Baron Samedi
Badrut
Baron Samedi
Level 97
God Stats
0W - 2L
1,561 SR
Queue Stats
40W - 42L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
MetaTadpole
Gilgamesh
Level 111
God Stats
0W - 1L
1,477 SR
Queue Stats
10W - 12L
1,463 Elo+
Party 1
Ne Zha
Ne Zha
Shierng628
Ne Zha
Level 27
God Stats
1W - 1L
1,410 SR
Queue Stats
6W - 8L
1,533 Elo+
Party 1
Thoth
Thoth
rtw98
Thoth
Level 148
God Stats
1W - 3L
1,432 SR
Queue Stats
64W - 61L
1,519 Elo+
Party 1
Fenrir
Fenrir
xThorsHammer34x
Fenrir
Level 66
God Stats
2W - 3L
1,628 SR
Queue Stats
13W - 13L
1,432 Elo+
Party 1
Team Averages
Level 90
1,502 SR
1,490 Elo+

VS

Team Averages
Level 91
1,452 SR
1,402 Elo+
Chang'e
Chang'e
Bobbylaflare
Chang'e
Level 109
God Stats
1W - 1L
1,343 SR
Queue Stats
4W - 5L
1,371 Elo+
Solo
Fenrir
Fenrir
GoatMan2306
Fenrir
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
66W - 65L
1,380 Elo+
Party 2
King Arthur
King Arthur
IlluminatiOlimac
King Arthur
Level 86
God Stats
13W - 11L
1,452 SR
Queue Stats
85W - 89L
1,417 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xiaobaihu
Kumbhakarna
Level 123
God Stats
1W - 1L
1,673 SR
Queue Stats
16W - 11L
1,373 Elo+
Solo
Skadi
Skadi
gladfatboy181
Skadi
Level 107
God Stats
2W - 2L
1,293 SR
Queue Stats
14W - 15L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Badrut
Baron Samedi
20
7 / 7 / 12
14,754
738
24,693
21,374
16,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
MetaTadpole
Gilgamesh
18
2 / 7 / 14
14,176
709
14,741
29,004
22,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Shierng628
Ne Zha
17
0 / 10 / 13
11,384
569
10,532
19,834
15,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
rtw98
Thoth
20
12 / 3 / 14
17,171
859
34,180
16,927
6,914
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 11 / 6
14,376
719
12,001
19,976
9,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bobbylaflare
Chang'e
19
4 / 5 / 18
14,840
742
11,795
18,160
7,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
20
12 / 6 / 13
17,032
852
24,808
28,786
19,500
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
IlluminatiOlimac
King Arthur
20
8 / 3 / 22
16,560
828
22,430
25,064
29,742
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Kumbhakarna
Xiaobaihu
Kumbhakarna
20
2 / 5 / 24
14,298
715
11,578
28,326
37,034
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 9 / 7
16,612
831
21,760
19,612
8,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
122
28
Kills
38
38
Deaths
28
59
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Badrut
Baron Samedi
7
7
12
1.86
W
Chang'e
Bobbylaflare
Chang'e
4
5
18
2.6
W
Fenrir
12
6
13
3.08
W
King Arthur
IlluminatiOlimac
King Arthur
8
3
22
6.33
L
Gilgamesh
MetaTadpole
Gilgamesh
2
7
14
1.29
L
Ne Zha
Shierng628
Ne Zha
0
10
13
0.65
W
Kumbhakarna
Xiaobaihu
Kumbhakarna
2
5
24
2.8
W
12
9
7
1.72
L
Thoth
rtw98
Thoth
12
3
14
6.33
L
7
11
6
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,147
Damage
92,371
107,115
Taken
119,948
70,749
Mitigated
102,478
22,813
Healing
29,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Badrut
Baron Samedi
24,693
1,860
4,227
6,108
21,374
16,108
402
4,416
16,782
71,235
0
W
Chang'e
Bobbylaflare
Chang'e
11,795
447
5,627
4,957
18,160
7,337
345
9,272
8,888
37,405
0
W
Fenrir
24,808
6,933
0
3,797
28,786
19,500
670
14,226
14,560
0
46,075
W
King Arthur
IlluminatiOlimac
King Arthur
22,430
887
0
7,177
25,064
29,742
0
12,240
12,824
0
74,157
L
Gilgamesh
MetaTadpole
Gilgamesh
14,741
2,677
0
4,932
29,004
22,879
0
6,980
21,834
188
26,644
L
Ne Zha
Shierng628
Ne Zha
10,532
5,445
0
2,766
19,834
15,396
253
4,677
15,077
0
24,257
W
Kumbhakarna
Xiaobaihu
Kumbhakarna
11,578
919
0
5,405
28,326
37,034
16
14,573
13,753
26,687
0
W
21,760
12,980
0
2,584
19,612
8,865
3,684
9,773
9,839
0
80,574
L
Thoth
rtw98
Thoth
34,180
2,571
687
3,594
16,927
6,914
238
3,536
13,159
85,092
0
L
12,001
2,190
0
499
19,976
9,452
47
3,798
16,133
0
21,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,861
Gold Earned
79,342
347
Minions Killed
386
5
Camps Cleared
7
1,554,293
Distance Traveled
1,688,688
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,754
738
134
7
1
301,843
1
W
Chang'e
14,840
742
50
3
1
267,034
5
W
Fenrir
17,032
852
48
2
1
370,672
0
W
King Arthur
16,560
828
127
6
1
386,996
1
L
Gilgamesh
14,176
709
24
1
0
239,533
0
L
Ne Zha
11,384
569
36
2
1
314,499
0
W
Kumbhakarna
14,298
715
30
2
0
358,228
9
W
Skadi
16,612
831
131
7
4
305,758
3
L
Thoth
17,171
859
127
6
3
390,314
1
L
Fenrir
14,376
719
26
1
0
308,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role