Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
AdamantKaizer
Hades
Level 47
God Stats
17W - 14L
1,562 SR
Queue Stats
268W - 263L
1,475 Elo+
Solo
Tiamat
Tiamat
Hatepack
Tiamat
Level 47
God Stats
3W - 3L
1,532 SR
Queue Stats
67W - 40L
1,610 Elo+
Solo
Susano
Susano
MaIij
Susano
Level 14
God Stats
2W - 2L
1,340 SR
Queue Stats
67W - 49L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
Zolteus
Gilgamesh
Level 125
God Stats
6W - 6L
1,544 SR
Queue Stats
122W - 81L
1,592 Elo+
Party 2
Team Averages
Level 69
1,496 SR
1,538 Elo+

VS

Team Averages
Level 76
1,540 SR
1,537 Elo+
Ah Muzen Cab
Ah Muzen Cab
BearRiky
Ah Muzen Cab
Level 115
God Stats
8W - 18L
1,517 SR
Queue Stats
893W - 843L
1,580 Elo+
Party 1
Olorun
Olorun
Echleon5250
Olorun
Level 17
God Stats
5W - 2L
1,602 SR
Queue Stats
32W - 21L
1,570 Elo+
Party 1
Cabrakan
Cabrakan
LAWPI77
Cabrakan
Level 111
God Stats
9W - 4L
1,587 SR
Queue Stats
66W - 64L
1,454 Elo+
Solo
Bakasura
Bakasura
TolltoTroll
Bakasura
Level 42
God Stats
6W - 10L
1,431 SR
Queue Stats
14W - 14L
1,539 Elo+
Solo
Mulan
Mulan
Zesty01
Mulan
Level 94
God Stats
3W - 4L
1,563 SR
Queue Stats
107W - 96L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
4 / 3 / 6
12,595
600
9,938
19,381
6,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 3 / 7
12,257
584
12,045
15,443
6,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Hatepack
Tiamat
20
14 / 0 / 3
14,007
667
21,966
10,776
8,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
MaIij
Susano
20
7 / 2 / 10
13,215
629
10,868
15,027
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Zolteus
Gilgamesh
16
7 / 1 / 12
11,653
555
13,840
11,068
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BearRiky
Ah Muzen Cab
12
2 / 9 / 2
9,085
433
7,177
15,056
4,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
13
1 / 5 / 1
8,472
403
3,956
13,687
4,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
LAWPI77
Cabrakan
13
1 / 9 / 3
8,965
427
8,857
23,605
23,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
TolltoTroll
Bakasura
16
4 / 7 / 1
10,175
485
11,726
19,121
7,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
Zesty01
Mulan
16
1 / 6 / 0
10,059
479
8,144
18,610
16,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
36
Kills
9
9
Deaths
36
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
3
6
2.33
W
4
3
7
2.5
L
Ah Muzen Cab
BearRiky
Ah Muzen Cab
2
9
2
0.33
L
Olorun
1
5
1
0.3
W
Tiamat
Hatepack
Tiamat
14
0
3
15.5
L
Cabrakan
LAWPI77
Cabrakan
1
9
3
0.28
W
Susano
MaIij
Susano
7
2
10
6
L
Bakasura
TolltoTroll
Bakasura
4
7
1
0.64
L
Mulan
Zesty01
Mulan
1
6
0
0.17
W
Gilgamesh
Zolteus
Gilgamesh
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,657
Damage
39,860
71,695
Taken
90,079
35,913
Mitigated
56,362
33,118
Healing
21,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,938
7,540
0
11,377
19,381
6,947
4,643
4,924
14,337
0
97,086
W
12,045
1,940
564
8,197
15,443
6,501
4,524
0
14,596
72,834
0
L
Ah Muzen Cab
BearRiky
Ah Muzen Cab
7,177
2,640
0
2,800
15,056
4,168
456
5,170
9,886
0
47,085
L
Olorun
3,956
1,774
343
3,607
13,687
4,823
0
5,559
8,128
48,325
0
W
Tiamat
Hatepack
Tiamat
21,966
2,769
167
5,348
10,776
8,500
2,598
2,418
8,009
100,420
0
L
Cabrakan
LAWPI77
Cabrakan
8,857
1,633
373
3,202
23,605
23,603
192
6,717
16,888
30,531
0
W
Susano
MaIij
Susano
10,868
3,358
0
5,691
15,027
6,200
0
2,259
12,124
0
95,431
L
Bakasura
TolltoTroll
Bakasura
11,726
7,831
0
5,652
19,121
7,461
0
7,933
11,188
0
69,550
L
Mulan
Zesty01
Mulan
8,144
654
0
5,070
18,610
16,307
636
8,632
9,978
0
64,721
W
Gilgamesh
Zolteus
Gilgamesh
13,840
4,761
0
1,774
11,068
7,765
705
3,212
7,856
0
26,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,727
Gold Earned
46,756
671
Minions Killed
518
0
Camps Cleared
0
2,081,580
Distance Traveled
1,758,214
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,595
600
157
7
0
377,348
5
W
Hades
12,257
584
149
7
0
365,619
2
L
Ah Muzen Cab
9,085
433
89
4
0
345,842
2
L
Olorun
8,472
403
116
6
0
309,588
5
W
Tiamat
14,007
667
188
9
0
442,899
1
L
Cabrakan
8,965
427
48
2
0
323,030
4
W
Susano
13,215
629
141
7
0
448,703
5
L
Bakasura
10,175
485
138
7
0
398,093
0
L
Mulan
10,059
479
127
6
0
381,661
2
W
Gilgamesh
11,653
555
36
2
0
447,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role