Player Matchup

Tiamat
Tiamat
Aj Capalot23
Tiamat
Level 27
God Stats
14W - 5L
1,834 SR
Queue Stats
118W - 50L
1,784 Elo+
Party 3
Baron Samedi
Baron Samedi
Azproz
Baron Samedi
Level 37
God Stats
4W - 1L
1,541 SR
Queue Stats
71W - 86L
1,361 Elo+
Solo
Serqet
Serqet
OMG Joey9686
Serqet
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 58L
1,660 Elo+
Party 3
Neith
Neith
xDaimoNDahSx
Neith
Level 61
God Stats
4W - 4L
1,525 SR
Queue Stats
44W - 49L
1,410 Elo+
Party 1
Susano
Susano
zlUntronco
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,469 Elo+
Party 1
Team Averages
Level 42
1,580 SR
1,537 Elo+

VS

Team Averages
Level 79
1,366 SR
1,413 Elo+
Thanatos
Thanatos
BigManSnacks
Thanatos
Level 65
God Stats
8W - 8L
1,281 SR
Queue Stats
368W - 384L
1,446 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BundySZN
Ah Muzen Cab
Level 57
God Stats
3W - 6L
1,531 SR
Queue Stats
265W - 276L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
SimpWard
Cthulhu
Level 19
God Stats
5W - 10L
1,393 SR
Queue Stats
45W - 57L
1,287 Elo+
Party 2
Kukulkan
Kukulkan
Vurqil
Kukulkan
Level 99
God Stats
2W - 5L
1,502 SR
Queue Stats
195W - 209L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
jonaLTa77
Gilgamesh
Level 156
God Stats
4W - 12L
1,124 SR
Queue Stats
735W - 800L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
4 / 2 / 4
7,335
564
9,180
7,051
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
Azproz
Baron Samedi
14
2 / 2 / 3
7,901
608
5,590
6,052
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
10
1 / 1 / 3
6,546
504
2,153
8,520
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 3 / 2
6,817
524
3,521
6,823
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Susano
zlUntronco
Susano
15
12 / 0 / 1
8,766
674
10,296
7,140
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigManSnacks
Thanatos
11
2 / 6 / 0
6,330
487
3,745
11,589
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
BundySZN
Ah Muzen Cab
10
2 / 5 / 2
6,496
500
4,331
9,004
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SimpWard
Cthulhu
9
1 / 0 / 1
5,763
443
5,287
5,839
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Vurqil
Kukulkan
10
1 / 6 / 1
6,198
477
3,480
8,537
3,225
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
jonaLTa77
Gilgamesh
10
2 / 3 / 0
5,832
449
3,182
6,217
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
20
Kills
8
8
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
2
4
3
W
Baron Samedi
Azproz
Baron Samedi
2
2
3
1.75
L
Thanatos
BigManSnacks
Thanatos
2
6
0
0.33
L
Ah Muzen Cab
BundySZN
Ah Muzen Cab
2
5
2
0.6
W
Serqet
1
1
3
2.5
L
Cthulhu
SimpWard
Cthulhu
1
0
1
1.5
L
Kukulkan
Vurqil
Kukulkan
1
6
1
0.25
L
Gilgamesh
jonaLTa77
Gilgamesh
2
3
0
0.67
W
1
3
2
0.67
W
Susano
zlUntronco
Susano
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,740
Damage
20,025
35,586
Taken
41,186
14,875
Mitigated
15,147
13,057
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,180
946
0
2,947
7,051
4,548
500
3,820
3,231
39,768
0
W
Baron Samedi
Azproz
Baron Samedi
5,590
598
0
1,488
6,052
2,419
401
0
6,052
43,948
0
L
Thanatos
BigManSnacks
Thanatos
3,745
827
0
6,116
11,589
3,745
0
3,571
7,695
0
34,220
L
Ah Muzen Cab
BundySZN
Ah Muzen Cab
4,331
2,028
0
3,103
9,004
2,421
0
154
8,749
0
34,770
W
Serqet
2,153
493
0
2,496
8,520
3,450
0
2,595
5,925
0
17,914
L
Cthulhu
SimpWard
Cthulhu
5,287
265
122
1,065
5,839
3,156
0
1,190
4,649
15,118
0
L
Kukulkan
Vurqil
Kukulkan
3,480
610
0
675
8,537
3,225
0
5,819
2,670
28,575
0
L
Gilgamesh
jonaLTa77
Gilgamesh
3,182
828
0
2,087
6,217
2,600
0
3,658
2,264
0
17,079
W
3,521
1,132
222
2,164
6,823
1,972
1,036
1,054
5,769
0
41,603
W
Susano
zlUntronco
Susano
10,296
2,672
0
3,740
7,140
2,486
0
1,298
5,842
0
49,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,365
Gold Earned
30,619
382
Minions Killed
284
0
Camps Cleared
0
1,213,027
Distance Traveled
1,038,929
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,335
564
83
6
0
250,296
1
W
Baron Samedi
7,901
608
98
8
0
227,675
3
L
Thanatos
6,330
487
75
6
0
254,869
0
L
Ah Muzen Cab
6,496
500
60
5
0
217,572
0
W
Serqet
6,546
504
28
2
0
260,828
1
L
Cthulhu
5,763
443
31
2
0
207,110
2
L
Kukulkan
6,198
477
78
6
0
207,923
2
L
Gilgamesh
5,832
449
40
3
0
151,455
1
W
Neith
6,817
524
70
5
0
199,143
0
W
Susano
8,766
674
103
8
0
275,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role