Player Matchup

Nemesis
Nemesis
FloatinLikeGod
Nemesis
Level 99
God Stats
28W - 26L
1,513 SR
Queue Stats
439W - 393L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
JayIVIilkdud
Guan Yu
Level 4
God Stats
9W - 9L
1,871 SR
Queue Stats
215W - 192L
1,787 Elo+
Party 1
Apollo
Apollo
Raytechnyc
Apollo
Level 32
God Stats
27W - 22L
1,583 SR
Queue Stats
45W - 39L
1,560 Elo+
Party 1
Anubis
Anubis
loudboysam
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
poolsidefx
Scylla
Level 23
God Stats
81W - 65L
1,599 SR
Queue Stats
383W - 344L
1,545 Elo+
Party 1
Team Averages
Level 40
1,613 SR
1,577 Elo+

VS

Team Averages
Level 19
1,569 SR
1,672 Elo+
Horus
Horus
DicCheesus
Horus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 48L
1,822 Elo+
Solo
Eset
Eset
HabitualDonkey
Eset
Level 28
God Stats
1W - 1L
1,529 SR
Queue Stats
22W - 12L
1,615 Elo+
Solo
Zeus
Zeus
Yuareded
Zeus
Level 26
God Stats
15W - 7L
1,692 SR
Queue Stats
76W - 59L
1,630 Elo+
Solo
Medusa
Medusa
bArFsPrInKlEr
Medusa
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
34W - 22L
1,609 Elo+
Party 2
Ymir
Ymir
subway4life
Ymir
Level 8
God Stats
8W - 3L
1,623 SR
Queue Stats
44W - 38L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 3
10,107
595
8,983
14,846
6,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
JayIVIilkdud
Guan Yu
13
2 / 4 / 3
8,242
485
2,793
12,907
9,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
Raytechnyc
Apollo
13
3 / 6 / 3
8,205
483
5,052
12,266
2,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
loudboysam
Anubis
12
1 / 8 / 2
7,267
427
8,426
10,710
4,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
poolsidefx
Scylla
15
4 / 3 / 5
8,888
523
7,213
8,102
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
2 / 4 / 2
10,737
632
6,474
9,517
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 6 / 1
10,551
621
10,373
11,607
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
15
1 / 6 / 4
9,268
545
10,013
8,058
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 1 / 4
10,954
644
11,942
11,419
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 0 / 11
9,469
557
3,866
8,201
6,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
17
Kills
24
24
Deaths
17
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
2
4
2
0.75
L
7
3
3
2.83
W
8
6
1
1.42
L
Guan Yu
JayIVIilkdud
Guan Yu
2
4
3
0.88
L
Apollo
Raytechnyc
Apollo
3
6
3
0.75
W
Zeus
1
6
4
0.5
W
12
1
4
14
L
Anubis
loudboysam
Anubis
1
8
2
0.25
L
Scylla
poolsidefx
Scylla
4
3
5
2.17
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,467
Damage
42,668
58,831
Taken
48,802
25,350
Mitigated
20,172
10,976
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,474
2,597
338
1,688
9,517
4,828
1,225
530
8,947
0
72,688
L
8,983
5,225
0
2,882
14,846
6,104
183
5,353
9,493
0
75,599
W
10,373
1,225
0
3,787
11,607
3,655
0
2,619
8,898
59,445
0
L
Guan Yu
JayIVIilkdud
Guan Yu
2,793
413
361
2,489
12,907
9,428
88
4,637
8,270
0
30,844
L
Apollo
Raytechnyc
Apollo
5,052
2,013
0
2,080
12,266
2,732
719
5,108
7,158
0
29,603
W
Zeus
10,013
414
0
200
8,058
2,290
1,956
3,345
4,501
59,959
0
W
11,942
6,662
0
3,920
11,419
2,869
2,591
3,989
7,430
0
70,531
L
Anubis
loudboysam
Anubis
8,426
563
0
2,601
10,710
4,260
81
4,099
6,611
45,544
0
L
Scylla
poolsidefx
Scylla
7,213
279
0
563
8,102
2,826
1,091
5,055
3,047
42,412
0
W
3,866
415
0
1,228
8,201
6,530
710
4,712
3,387
18,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,709
Gold Earned
50,979
406
Minions Killed
512
0
Camps Cleared
0
1,555,062
Distance Traveled
1,489,477
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,737
632
149
9
0
322,832
5
L
Nemesis
10,107
595
115
7
0
376,559
2
W
Eset
10,551
621
94
6
0
302,512
4
L
Guan Yu
8,242
485
71
4
0
338,525
1
L
Apollo
8,205
483
64
4
0
306,879
2
W
Zeus
9,268
545
121
7
0
268,901
6
W
Medusa
10,954
644
104
6
0
310,069
4
L
Anubis
7,267
427
69
4
0
234,496
5
L
Scylla
8,888
523
87
5
0
298,603
2
W
Ymir
9,469
557
44
3
0
285,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role