Player Matchup

Mulan
Mulan
Allendil
Mulan
Level 24
God Stats
2W - 1L
1,541 SR
Queue Stats
14W - 14L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
GreyAurora
Danzaburou
Level 18
God Stats
12W - 5L
1,500 SR
Queue Stats
46W - 44L
1,377 Elo+
Party 3
Merlin
Merlin
Ichiatsu77
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,419 Elo+
Party 1
Thanatos
Thanatos
YamahaREZ
Thanatos
Level 13
God Stats
9W - 7L
1,428 SR
Queue Stats
13W - 9L
1,367 Elo+
Solo
Ganesha
Ganesha
ƒíñµñ
Ganesha
Level 24
God Stats
6W - 9L
1,366 SR
Queue Stats
42W - 45L
1,374 Elo+
Party 3
Team Averages
Level 21
1,467 SR
1,396 Elo+

VS

Team Averages
Level 24
1,635 SR
1,610 Elo+
Danzaburou
Danzaburou
Spunrick
Danzaburou
Level 25
God Stats
3W - 3L
1,791 SR
Queue Stats
17W - 16L
1,728 Elo+
Party 2
Tsukuyomi
Tsukuyomi
aadrii17
Tsukuyomi
Level 28
God Stats
3W - 3L
1,198 SR
Queue Stats
79W - 73L
1,409 Elo+
Solo
Cthulhu
Cthulhu
danani
Cthulhu
Level 29
God Stats
2W - 1L
1,791 SR
Queue Stats
13W - 13L
1,728 Elo+
Party 2
Tiamat
Tiamat
magnuspauli
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,728 Elo+
Party 2
Chaac
Chaac
ousica1
Chaac
Level 27
God Stats
3W - 3L
1,895 SR
Queue Stats
94W - 100L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Allendil
Mulan
20
10 / 5 / 18
17,446
513
25,621
29,754
41,941
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
GreyAurora
Danzaburou
20
5 / 14 / 13
15,797
465
14,047
25,323
11,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Ichiatsu77
Merlin
20
5 / 7 / 11
15,374
452
16,728
22,636
12,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
YamahaREZ
Thanatos
20
28 / 8 / 6
23,392
688
56,230
40,483
24,574
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
ƒíñµñ
Ganesha
20
0 / 12 / 26
15,619
459
18,911
38,345
45,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Spunrick
Danzaburou
20
12 / 9 / 16
17,552
516
30,474
27,650
10,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
aadrii17
Tsukuyomi
20
14 / 10 / 8
19,372
570
24,462
35,169
17,198
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
danani
Cthulhu
20
15 / 10 / 16
16,925
498
33,044
47,519
45,060
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
20
2 / 10 / 12
14,695
432
8,733
27,040
13,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
ousica1
Chaac
20
2 / 9 / 8
15,160
446
13,299
32,925
39,744
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
105
48
Kills
45
46
Deaths
48
74
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Mulan
Allendil
Mulan
10
5
18
3.8
W
Danzaburou
GreyAurora
Danzaburou
5
14
13
0.82
W
Merlin
Ichiatsu77
Merlin
5
7
11
1.5
L
Danzaburou
Spunrick
Danzaburou
12
9
16
2.22
W
Thanatos
YamahaREZ
Thanatos
28
8
6
3.88
L
Tsukuyomi
aadrii17
Tsukuyomi
14
10
8
1.8
L
Cthulhu
danani
Cthulhu
15
10
16
2.3
L
Tiamat
2
10
12
0.8
L
Chaac
ousica1
Chaac
2
9
8
0.67
W
Ganesha
ƒíñµñ
Ganesha
0
12
26
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,537
Damage
110,012
156,541
Taken
170,303
136,015
Mitigated
126,231
51,491
Healing
43,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Allendil
Mulan
25,621
5,249
0
7,894
29,754
41,941
1,964
7,207
22,547
1,084
101,932
W
Danzaburou
GreyAurora
Danzaburou
14,047
7,253
0
4,041
25,323
11,943
2,445
10,965
14,358
0
67,729
W
Merlin
Ichiatsu77
Merlin
16,728
2,288
0
1,965
22,636
12,138
2,355
10,222
12,414
90,719
0
L
Danzaburou
Spunrick
Danzaburou
30,474
20,245
0
4,286
27,650
10,590
3,084
6,356
21,003
0
120,847
W
Thanatos
YamahaREZ
Thanatos
56,230
37,665
0
30,328
40,483
24,574
906
7,253
33,230
0
194,570
L
Tsukuyomi
aadrii17
Tsukuyomi
24,462
13,695
0
11,688
35,169
17,198
2,844
4,830
29,819
0
144,286
L
Cthulhu
danani
Cthulhu
33,044
2,544
3,291
14,122
47,519
45,060
223
14,003
32,693
65,261
0
L
Tiamat
8,733
894
0
4,454
27,040
13,639
735
8,314
18,340
74,071
0
L
Chaac
ousica1
Chaac
13,299
1,928
0
5,692
32,925
39,744
173
4,069
27,878
0
76,561
W
Ganesha
ƒíñµñ
Ganesha
18,911
1,055
1,832
5,431
38,345
45,419
465
14,551
23,794
60,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,628
Gold Earned
83,704
608
Minions Killed
640
0
Camps Cleared
0
2,889,707
Distance Traveled
2,824,891
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
17,446
513
139
4
0
582,912
3
W
Danzaburou
15,797
465
93
3
0
546,738
4
W
Merlin
15,374
452
120
4
0
530,580
1
L
Danzaburou
17,552
516
145
4
0
568,021
1
W
Thanatos
23,392
688
236
7
0
627,061
1
L
Tsukuyomi
19,372
570
217
6
0
574,575
1
L
Cthulhu
16,925
498
33
1
0
554,115
12
L
Tiamat
14,695
432
128
4
0
534,733
0
L
Chaac
15,160
446
117
3
0
593,447
4
W
Ganesha
15,619
459
20
1
0
602,416
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role