Player Matchup

Ymir
Ymir
Ebbitt
Ymir
Level 24
God Stats
2W - 1L
1,647 SR
Queue Stats
176W - 116L
1,537 Elo+
Solo
Hercules
Hercules
Hallks
Hercules
Level 29
God Stats
3W - 3L
1,526 SR
Queue Stats
73W - 57L
1,513 Elo+
Party 2
Tiamat
Tiamat
Jonathan7110
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,407 Elo+
Solo
Nu Wa
Nu Wa
MatheusKumi
Nu Wa
Level 34
God Stats
40W - 33L
1,567 SR
Queue Stats
66W - 56L
1,548 Elo+
Party 2
Scylla
Scylla
Rapariiga
Scylla
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 24
1,548 SR
1,501 Elo+

VS

Team Averages
Level 23
1,502 SR
1,485 Elo+
Neith
Neith
AtomicFenrir
Neith
Level 27
God Stats
25W - 23L
1,525 SR
Queue Stats
64W - 53L
1,512 Elo+
Solo
Artio
Artio
Darkvicinityng
Artio
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,500 Elo+
Party 1
Zeus
Zeus
FerFroelich
Zeus
Level 29
God Stats
1W - 1L
1,310 SR
Queue Stats
43W - 59L
1,505 Elo+
Solo
Poseidon
Poseidon
Mendes_BrZ
Poseidon
Level 24
God Stats
21W - 9L
1,646 SR
Queue Stats
110W - 105L
1,455 Elo+
Solo
Bacchus
Bacchus
Samorann
Bacchus
Level 29
God Stats
22W - 20L
1,529 SR
Queue Stats
84W - 99L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ebbitt
Ymir
16
5 / 6 / 4
11,370
1,137
9,471
19,445
20,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Hallks
Hercules
17
1 / 2 / 9
10,021
1,002
8,596
15,805
13,771
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
15
1 / 8 / 6
9,189
919
5,605
14,462
8,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 6 / 8
10,276
1,028
14,716
11,338
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Rapariiga
Scylla
16
3 / 0 / 7
10,562
1,056
19,804
7,097
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

164

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 10
10,688
1,069
12,786
12,721
4,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 1 / 9
10,074
1,007
6,465
18,954
16,236
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 2 / 9
10,889
1,089
19,436
9,382
3,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Mendes_BrZ
Poseidon
17
5 / 4 / 10
11,187
1,119
16,356
9,442
2,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Samorann
Bacchus
16
3 / 0 / 10
10,164
1,016
9,460
13,545
14,861
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
13
Kills
22
22
Deaths
13
34
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
6
10
1.67
W
4
1
9
8.5
L
Ymir
Ebbitt
Ymir
5
6
4
1.17
W
5
2
9
4.75
L
Hercules
Hallks
Hercules
1
2
9
2.75
L
Tiamat
1
8
6
0.5
L
3
6
8
1.17
W
Poseidon
Mendes_BrZ
Poseidon
5
4
10
2.5
L
Scylla
Rapariiga
Scylla
3
0
7
6.5
W
Bacchus
Samorann
Bacchus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,192
Damage
64,503
68,147
Taken
64,044
50,212
Mitigated
41,529
3,960
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,786
6,091
255
1,728
12,721
4,548
0
8,937
3,520
0
33,661
W
6,465
376
3,210
3,318
18,954
16,236
0
13,779
4,663
22,794
0
L
Ymir
Ebbitt
Ymir
9,471
2,161
0
0
19,445
20,647
0
15,045
4,400
19,153
0
W
19,436
1,954
0
623
9,382
3,036
0
7,403
1,835
47,372
0
L
Hercules
Hallks
Hercules
8,596
1,920
0
2,785
15,805
13,771
0
11,375
4,430
442
13,139
L
Tiamat
5,605
256
0
1,175
14,462
8,782
0
11,584
2,878
12,362
0
L
14,716
3,159
0
0
11,338
4,187
0
8,421
2,917
31,490
0
W
Poseidon
Mendes_BrZ
Poseidon
16,356
1,595
0
300
9,442
2,848
0
8,552
812
38,437
0
L
Scylla
Rapariiga
Scylla
19,804
1,747
0
0
7,097
2,825
0
5,292
1,805
50,902
0
W
Bacchus
Samorann
Bacchus
9,460
1,611
0
2,239
13,545
14,861
0
10,081
3,194
14,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,418
Gold Earned
53,002
163
Minions Killed
202
6
Camps Cleared
3
927,845
Distance Traveled
959,539
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,688
1,069
43
4
1
149,277
0
W
Artio
10,074
1,007
24
2
0
229,357
0
L
Ymir
11,370
1,137
22
2
1
173,743
1
W
Zeus
10,889
1,089
84
8
1
178,987
0
L
Hercules
10,021
1,002
8
1
0
206,986
0
L
Tiamat
9,189
919
9
1
1
173,181
0
L
Nu Wa
10,276
1,028
45
5
2
168,280
0
W
Poseidon
11,187
1,119
45
5
1
174,467
0
L
Scylla
10,562
1,056
79
8
2
205,655
3
W
Bacchus
10,164
1,016
6
1
0
227,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role