Player Matchup

Yemoja
Yemoja
Doshijima
Yemoja
Level 80
God Stats
2W - 7L
1,540 SR
Queue Stats
440W - 445L
1,613 Elo+
Solo
Cerberus
Cerberus
Kreenick
Cerberus
Level 153
God Stats
25W - 18L
1,418 SR
Queue Stats
1,492W - 1,438L
1,598 Elo+
Solo
He Bo
He Bo
Marnockii
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 44L
1,660 Elo+
Solo
Hun Batz
Hun Batz
MrDuel
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 232L
1,613 Elo+
Solo
Janus
Janus
USAFR-NC
Janus
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 92L
1,597 Elo+
Solo
Team Averages
Level 126
1,491 SR
1,616 Elo+

VS

Team Averages
Level 139
1,572 SR
1,519 Elo+
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dimaamro
Achilles
Level 155
God Stats
4W - 2L
1,862 SR
Queue Stats
110W - 97L
1,618 Elo+
Party 1
Chiron
Chiron
Meches95
Chiron
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,366 Elo+
Solo
Ganesha
Ganesha
iEuphy
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
k--hawk
Raijin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 95L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Doshijima
Yemoja
20
0 / 2 / 16
12,731
637
6,642
20,538
24,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Kreenick
Cerberus
20
6 / 2 / 13
13,899
695
22,213
40,582
36,538
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
Marnockii
He Bo
20
5 / 7 / 9
12,913
646
23,441
21,361
9,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
MrDuel
Hun Batz
20
7 / 6 / 8
13,208
660
22,053
17,829
8,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
USAFR-NC
Janus
20
4 / 5 / 11
13,187
659
29,209
23,152
12,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
3 / 3 / 15
12,072
604
14,222
22,098
22,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
Dimaamro
Achilles
20
8 / 5 / 10
13,948
697
24,718
27,049
33,593
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
Meches95
Chiron
20
6 / 4 / 9
13,267
663
24,453
21,910
9,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
iEuphy
Ganesha
20
0 / 4 / 15
11,911
596
15,476
21,903
20,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
k--hawk
Raijin
19
5 / 7 / 11
12,729
636
25,962
23,292
10,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
82
22
Kills
22
22
Deaths
23
57
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
3
15
3.5
L
Achilles
Dimaamro
Achilles
8
5
10
2.6
W
Yemoja
Doshijima
Yemoja
0
2
16
4
W
Cerberus
Kreenick
Cerberus
6
2
13
6.25
W
He Bo
Marnockii
He Bo
5
7
9
1.36
L
Chiron
Meches95
Chiron
6
4
9
2.63
W
Hun Batz
MrDuel
Hun Batz
7
6
8
1.83
W
Janus
USAFR-NC
Janus
4
5
11
1.9
L
Ganesha
iEuphy
Ganesha
0
4
15
1.88
L
Raijin
k--hawk
Raijin
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,558
Damage
104,831
123,462
Taken
116,252
91,304
Mitigated
96,338
67,311
Healing
53,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
14,222
2,088
13,622
4,436
22,098
22,212
993
15,922
6,176
23,933
0
L
Achilles
Dimaamro
Achilles
24,718
7,217
1,581
3,299
27,049
33,593
61
16,063
10,986
0
38,677
W
Yemoja
Doshijima
Yemoja
6,642
1,498
21,065
6,916
20,538
24,217
1,417
11,548
8,990
14,634
0
W
Cerberus
Kreenick
Cerberus
22,213
1,675
1,830
18,927
40,582
36,538
428
18,146
21,611
33,777
0
W
He Bo
Marnockii
He Bo
23,441
2,005
3,070
4,005
21,361
9,391
1,405
7,757
13,604
53,453
0
L
Chiron
Meches95
Chiron
24,453
5,358
10,107
8,041
21,910
9,754
2,392
15,117
6,793
0
44,184
W
Hun Batz
MrDuel
Hun Batz
22,053
6,055
2,910
1,390
17,829
8,701
2,094
8,343
9,486
0
44,648
W
Janus
USAFR-NC
Janus
29,209
1,847
3,298
3,900
23,152
12,457
744
9,866
13,286
58,886
0
L
Ganesha
iEuphy
Ganesha
15,476
304
3,333
3,648
21,903
20,462
226
15,420
6,483
29,302
0
L
Raijin
k--hawk
Raijin
25,962
1,968
2,413
3,241
23,292
10,317
958
18,983
4,309
58,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,938
Gold Earned
63,927
194
Minions Killed
197
0
Camps Cleared
0
1,706,767
Distance Traveled
1,576,741
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,072
604
30
2
0
308,098
6
L
Achilles
13,948
697
36
2
0
325,553
0
W
Yemoja
12,731
637
15
1
0
321,946
3
W
Cerberus
13,899
695
29
1
0
348,405
1
W
He Bo
12,913
646
59
3
0
329,995
0
L
Chiron
13,267
663
53
3
0
298,353
6
W
Hun Batz
13,208
660
30
2
0
354,709
0
W
Janus
13,187
659
61
3
0
351,712
0
L
Ganesha
11,911
596
2
0
0
342,728
0
L
Raijin
12,729
636
76
4
0
302,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role