Player Matchup

Kukulkan
Kukulkan
Kvothe_noblood7
Kukulkan
Level 26
God Stats
8W - 8L
1,549 SR
Queue Stats
125W - 106L
1,522 Elo+
Party 1
Nemesis
Nemesis
Neeba12
Nemesis
Level 34
God Stats
8W - 11L
1,831 SR
Queue Stats
143W - 133L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
Paletusaa
Sun Wukong
Level 31
God Stats
18W - 13L
1,565 SR
Queue Stats
82W - 83L
1,499 Elo+
Party 1
Raijin
Raijin
Symphytum
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,358 Elo+
Solo
Ganesha
Ganesha
draco1000
Ganesha
Level 27
God Stats
160W - 164L
1,495 SR
Queue Stats
177W - 185L
1,428 Elo+
Solo
Team Averages
Level 25
1,588 SR
1,464 Elo+

VS

Team Averages
Level 13
1,415 SR
1,352 Elo+
Tiamat
Tiamat
AntSlayerKing
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Solo
Cernunnos
Cernunnos
DERBESTEHIER3
Cernunnos
Level 21
God Stats
11W - 17L
1,318 SR
Queue Stats
11W - 17L
1,290 Elo+
Party 2
Danzaburou
Danzaburou
El_Capitanoano
Danzaburou
Level 25
God Stats
2W - 5L
1,088 SR
Queue Stats
42W - 39L
1,481 Elo+
Solo
Ymir
Ymir
GrubeTasche187
Ymir
Level 7
God Stats
6W - 2L
1,667 SR
Queue Stats
11W - 17L
1,290 Elo+
Party 2
Kukulkan
Kukulkan
XxGearSpectrexX
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 2 / 5
9,952
995
10,077
11,484
3,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Neeba12
Nemesis
17
6 / 8 / 6
11,154
1,115
10,034
15,862
5,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Paletusaa
Sun Wukong
16
5 / 4 / 8
11,039
1,104
10,615
18,724
15,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
Symphytum
Raijin
16
2 / 7 / 8
10,090
1,009
9,260
10,682
3,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
draco1000
Ganesha
16
0 / 11 / 10
9,495
950
5,276
19,391
7,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

121

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 16
10,515
1,052
8,643
9,416
6,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
DERBESTEHIER3
Cernunnos
18
6 / 1 / 22
11,472
1,147
18,481
11,874
4,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
El_Capitanoano
Danzaburou
17
5 / 3 / 18
10,532
1,053
10,184
10,178
3,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 5 / 14
9,545
955
3,138
11,996
5,062
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
19
17 / 1 / 9
14,751
1,475
29,764
6,964
3,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
111
15
Kills
32
32
Deaths
15
37
Assists
79
Player
Kills
Deaths
Assists
KDA
W
2
5
16
2
W
Cernunnos
DERBESTEHIER3
Cernunnos
6
1
22
17
W
Danzaburou
El_Capitanoano
Danzaburou
5
3
18
4.67
W
2
5
14
1.8
L
Kukulkan
2
2
5
2.25
L
Nemesis
Neeba12
Nemesis
6
8
6
1.13
L
Sun Wukong
Paletusaa
Sun Wukong
5
4
8
2.25
L
Raijin
Symphytum
Raijin
2
7
8
0.86
W
Kukulkan
17
1
9
21.5
L
Ganesha
draco1000
Ganesha
0
11
10
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,262
Damage
70,210
76,143
Taken
50,428
34,818
Mitigated
22,628
2,250
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,643
797
0
782
9,416
6,174
0
4,462
4,954
20,305
0
W
Cernunnos
DERBESTEHIER3
Cernunnos
18,481
12,573
243
2,271
11,874
4,925
0
6,957
4,917
0
28,911
W
Danzaburou
El_Capitanoano
Danzaburou
10,184
4,235
0
102
10,178
3,381
0
4,984
5,194
0
25,224
W
3,138
1,690
0
0
11,996
5,062
0
5,747
6,249
5,988
0
L
Kukulkan
10,077
786
0
0
11,484
3,174
0
7,304
4,180
31,300
0
L
Nemesis
Neeba12
Nemesis
10,034
5,262
0
1,224
15,862
5,548
0
9,074
6,788
0
29,779
L
Sun Wukong
Paletusaa
Sun Wukong
10,615
2,607
0
415
18,724
15,279
0
9,990
8,734
0
22,036
L
Raijin
Symphytum
Raijin
9,260
1,087
0
0
10,682
3,257
0
5,276
5,406
34,055
0
W
Kukulkan
29,764
4,105
0
488
6,964
3,086
0
2,463
4,501
72,765
0
L
Ganesha
draco1000
Ganesha
5,276
498
0
611
19,391
7,560
0
9,901
9,490
14,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,730
Gold Earned
56,815
170
Minions Killed
193
6
Camps Cleared
7
968,785
Distance Traveled
898,465
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,515
1,052
37
4
0
149,528
0
W
Cernunnos
11,472
1,147
26
3
0
186,918
0
W
Danzaburou
10,532
1,053
18
2
1
195,375
0
W
Ymir
9,545
955
4
0
0
163,774
0
L
Kukulkan
9,952
995
66
7
1
214,318
0
L
Nemesis
11,154
1,115
31
3
1
219,913
0
L
Sun Wukong
11,039
1,104
22
2
4
241,325
0
L
Raijin
10,090
1,009
51
5
0
171,956
1
W
Kukulkan
14,751
1,475
108
11
6
202,870
0
L
Ganesha
9,495
950
0
0
0
121,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role