Player Matchup

Scylla
Scylla
Jefritto
Scylla
Level 68
God Stats
2W - 4L
1,612 SR
Queue Stats
157W - 148L
1,471 Elo+
Party 3
Kukulkan
Kukulkan
OmegaSheroon
Kukulkan
Level 15
God Stats
1W - 1L
1,709 SR
Queue Stats
8W - 13L
1,363 Elo+
Party 3
Ares
Ares
Revibal
Ares
Level 157
God Stats
18W - 19L
1,569 SR
Queue Stats
1,055W - 1,011L
1,487 Elo+
Solo
Jing Wei
Jing Wei
diormedusa
Jing Wei
Level 27
God Stats
3W - 3L
1,883 SR
Queue Stats
39W - 59L
1,412 Elo+
Party 3
Loki
Loki
juanes0699
Loki
Level 122
God Stats
17W - 15L
1,738 SR
Queue Stats
504W - 465L
1,512 Elo+
Party 3
Team Averages
Level 78
1,702 SR
1,449 Elo+

VS

Team Averages
Level 82
1,619 SR
1,503 Elo+
Sobek
Sobek
Awky13
Sobek
Level 109
God Stats
1W - 0L
1,728 SR
Queue Stats
74W - 75L
1,627 Elo+
Party 1
Thanatos
Thanatos
Escanor087
Thanatos
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
HerculesMWP
Tiamat
Level 136
God Stats
8W - 7L
1,520 SR
Queue Stats
623W - 585L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
Naldo_0305
Gilgamesh
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 230L
1,344 Elo+
Party 2
Medusa
Medusa
xXpanic_killsXx
Medusa
Level 67
God Stats
1W - 0L
1,845 SR
Queue Stats
46W - 42L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jefritto
Scylla
16
1 / 7 / 4
9,638
459
6,146
10,720
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
OmegaSheroon
Kukulkan
15
3 / 4 / 1
9,338
445
3,481
7,696
2,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
Revibal
Ares
13
6 / 3 / 0
9,215
439
9,765
10,764
8,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
diormedusa
Jing Wei
15
2 / 5 / 4
9,263
441
4,764
12,471
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
8 / 7 / 6
12,399
590
15,510
15,882
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Awky13
Sobek
16
3 / 2 / 9
11,156
531
8,089
17,533
18,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Escanor087
Thanatos
18
15 / 6 / 2
12,607
600
11,164
19,814
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
19
7 / 1 / 5
12,949
617
12,712
9,848
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Naldo_0305
Gilgamesh
16
0 / 5 / 3
9,964
474
3,476
15,065
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
1 / 6 / 2
9,907
472
5,205
14,531
4,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
20
Kills
26
26
Deaths
20
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
Awky13
Sobek
3
2
9
3.75
W
Thanatos
Escanor087
Thanatos
15
6
2
2.67
W
Tiamat
7
1
5
9.5
L
Scylla
Jefritto
Scylla
1
7
4
0.43
W
Gilgamesh
Naldo_0305
Gilgamesh
0
5
3
0.3
L
Kukulkan
OmegaSheroon
Kukulkan
3
4
1
0.88
L
Ares
Revibal
Ares
6
3
0
2
L
Jing Wei
diormedusa
Jing Wei
2
5
4
0.8
L
8
7
6
1.57
W
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,666
Damage
40,646
57,533
Taken
76,791
22,397
Mitigated
46,199
7,053
Healing
32,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Awky13
Sobek
8,089
821
0
6,227
17,533
18,158
263
2,534
14,999
32,573
0
W
Thanatos
Escanor087
Thanatos
11,164
3,172
0
14,672
19,814
7,495
946
4,244
15,570
0
77,457
W
Tiamat
12,712
1,328
170
3,607
9,848
6,448
1,732
3,039
6,809
86,176
0
L
Scylla
Jefritto
Scylla
6,146
857
0
151
10,720
3,361
0
3,126
7,594
55,869
0
W
Gilgamesh
Naldo_0305
Gilgamesh
3,476
404
0
4,407
15,065
9,121
423
6,954
8,111
0
51,168
L
Kukulkan
OmegaSheroon
Kukulkan
3,481
278
0
524
7,696
2,280
1,596
3,789
3,907
42,241
0
L
Ares
Revibal
Ares
9,765
736
0
2,172
10,764
8,064
324
3,597
6,917
28,976
0
L
Jing Wei
diormedusa
Jing Wei
4,764
3,703
0
1,260
12,471
3,794
0
4,578
7,893
0
44,014
L
15,510
3,515
0
2,946
15,882
4,898
0
5,711
10,075
0
75,994
W
5,205
1,883
0
3,842
14,531
4,977
99
2,790
11,741
0
65,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,853
Gold Earned
56,583
467
Minions Killed
478
0
Camps Cleared
0
1,839,962
Distance Traveled
1,982,990
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,156
531
34
2
0
424,202
7
W
Thanatos
12,607
600
104
5
0
370,009
0
W
Tiamat
12,949
617
149
7
0
399,471
7
L
Scylla
9,638
459
122
6
0
382,126
4
W
Gilgamesh
9,964
474
95
5
0
411,023
2
L
Kukulkan
9,338
445
91
4
0
367,661
0
L
Ares
9,215
439
54
3
0
248,939
1
L
Jing Wei
9,263
441
68
3
0
413,975
4
L
Loki
12,399
590
132
6
0
427,261
5
W
Medusa
9,907
472
96
5
0
378,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role