Player Matchup

Arachne
Arachne
Freyasol
Arachne
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 114L
1,502 Elo+
Solo
Persephone
Persephone
Kiboot12
Persephone
Level 29
God Stats
89W - 90L
1,475 SR
Queue Stats
593W - 658L
1,491 Elo+
Solo
Horus
Horus
Tatiiana23
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
mnkylegnd
Gilgamesh
Level 27
God Stats
29W - 14L
1,625 SR
Queue Stats
203W - 128L
1,620 Elo+
Solo
Neith
Neith
zoellerbrian1986
Neith
Level 13
God Stats
5W - 10L
1,500 SR
Queue Stats
70W - 79L
1,510 Elo+
Solo
Team Averages
Level 19
1,520 SR
1,511 Elo+

VS

Team Averages
Level 50
1,661 SR
1,606 Elo+
Anubis
Anubis
GIRLBUNDY
Anubis
Level 146
God Stats
9W - 1L
1,700 SR
Queue Stats
435W - 202L
1,720 Elo+
Party 1
Neith
Neith
KellaKillerRed7
Neith
Level 11
God Stats
16W - 9L
1,589 SR
Queue Stats
16W - 9L
1,505 Elo+
Party 2
Fenrir
Fenrir
MangleRub
Fenrir
Level 8
God Stats
18W - 6L
1,538 SR
Queue Stats
73W - 36L
1,795 Elo+
Party 1
Bacchus
Bacchus
SayMrBeefyy
Bacchus
Level 66
God Stats
13W - 6L
1,987 SR
Queue Stats
156W - 134L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
bluekreaken
Danzaburou
Level 18
God Stats
11W - 9L
1,489 SR
Queue Stats
47W - 34L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Freyasol
Arachne
17
3 / 9 / 5
11,454
1,041
5,593
20,960
6,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Kiboot12
Persephone
17
2 / 12 / 6
11,078
1,007
18,487
19,522
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
16
1 / 14 / 3
9,866
897
307
20,692
8,748
Gilgamesh
mnkylegnd
Gilgamesh
17
2 / 7 / 6
10,967
997
15,603
26,578
19,658
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 6 / 6
11,632
1,057
13,281
15,670
5,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GIRLBUNDY
Anubis
20
13 / 1 / 22
14,078
1,280
18,893
13,494
7,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 3 / 22
11,688
1,063
15,483
9,495
4,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
MangleRub
Fenrir
20
15 / 3 / 22
14,630
1,330
23,196
14,016
7,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
SayMrBeefyy
Bacchus
18
5 / 2 / 25
12,424
1,129
9,301
9,862
14,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
bluekreaken
Danzaburou
20
10 / 2 / 24
13,427
1,221
24,996
12,559
5,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
163
11
Kills
48
48
Deaths
11
26
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Arachne
Freyasol
Arachne
3
9
5
0.61
W
Anubis
GIRLBUNDY
Anubis
13
1
22
24
W
5
3
22
5.33
L
Persephone
Kiboot12
Persephone
2
12
6
0.42
W
Fenrir
MangleRub
Fenrir
15
3
22
8.67
W
Bacchus
SayMrBeefyy
Bacchus
5
2
25
8.75
L
Horus
1
14
3
0.18
W
Danzaburou
bluekreaken
Danzaburou
10
2
24
11
L
Gilgamesh
mnkylegnd
Gilgamesh
2
7
6
0.71
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,271
Damage
91,869
103,422
Taken
59,426
45,767
Mitigated
38,272
6,482
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Freyasol
Arachne
5,593
4,627
243
1,625
20,960
6,932
0
5,891
15,069
0
18,862
W
Anubis
GIRLBUNDY
Anubis
18,893
632
0
5,434
13,494
7,293
0
4,078
9,182
50,162
0
W
15,483
9,041
0
1,640
9,495
4,376
0
2,712
6,531
0
32,657
L
Persephone
Kiboot12
Persephone
18,487
907
330
1,052
19,522
5,385
0
5,893
13,624
44,200
0
W
Fenrir
MangleRub
Fenrir
23,196
7,124
0
2,432
14,016
7,306
0
2,808
11,072
0
39,661
W
Bacchus
SayMrBeefyy
Bacchus
9,301
610
0
948
9,862
14,078
0
2,550
7,139
15,477
0
L
Horus
307
95
500
225
20,692
8,748
0
4,742
15,950
0
6,186
W
Danzaburou
bluekreaken
Danzaburou
24,996
14,366
0
4,166
12,559
5,219
0
5,461
6,872
0
56,247
L
Gilgamesh
mnkylegnd
Gilgamesh
15,603
3,319
0
161
26,578
19,658
0
7,387
19,191
233
35,479
L
13,281
6,631
0
2,346
15,670
5,044
0
4,280
11,390
0
49,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,997
Gold Earned
66,247
205
Minions Killed
232
4
Camps Cleared
8
963,095
Distance Traveled
955,373
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,454
1,041
30
3
0
193,864
0
W
Anubis
14,078
1,280
66
6
2
199,755
1
W
Neith
11,688
1,063
42
4
0
170,114
0
L
Persephone
11,078
1,007
71
6
0
208,168
0
W
Fenrir
14,630
1,330
33
3
4
232,757
0
W
Bacchus
12,424
1,129
21
2
0
172,644
0
L
Horus
9,866
897
9
1
0
146,928
0
W
Danzaburou
13,427
1,221
70
6
2
180,103
0
L
Gilgamesh
10,967
997
29
3
2
226,413
1
L
Neith
11,632
1,057
66
6
2
187,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role