Player Matchup

Anhur
Anhur
HZamboni
Anhur
Level 14
God Stats
4W - 1L
1,313 SR
Queue Stats
22W - 19L
1,458 Elo+
Party 1
Vulcan
Vulcan
Jhonalm
Vulcan
Level 123
God Stats
1W - 1L
1,267 SR
Queue Stats
30W - 33L
1,444 Elo+
Party 1
Jormungandr
Jormungandr
ManoBullet
Jormungandr
Level 4
God Stats
1W - 2L
1,217 SR
Queue Stats
6W - 6L
1,445 Elo+
Party 1
Kali
Kali
Pierd
Kali
Level 18
God Stats
3W - 2L
1,313 SR
Queue Stats
31W - 34L
1,439 Elo+
Party 1
Hera
Hera
ZXZÉ
Hera
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,548 Elo+
Solo
Team Averages
Level 37
1,322 SR
1,467 Elo+

VS

Team Averages
Level 17
1,405 SR
1,365 Elo+
Yemoja
Yemoja
God_Of_Marlboro
Yemoja
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 40L
1,114 Elo+
Solo
Tiamat
Tiamat
Mauricio_xxl
Tiamat
Level 29
God Stats
0W - 2L
1,249 SR
Queue Stats
103W - 111L
1,434 Elo+
Solo
Neith
Neith
VazioEterno
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
kaizokutan
Tyr
Level 15
God Stats
1W - 4L
1,411 SR
Queue Stats
22W - 26L
1,451 Elo+
Solo
Bellona
Bellona
rogerintopdesg-r
Bellona
Level 8
God Stats
0W - 1L
1,365 SR
Queue Stats
4W - 6L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HZamboni
Anhur
19
10 / 4 / 14
13,128
1,094
15,957
10,870
4,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Jhonalm
Vulcan
20
6 / 1 / 29
13,138
1,095
31,724
7,156
3,253
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ManoBullet
Jormungandr
20
6 / 2 / 25
12,586
1,049
14,610
15,435
19,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
Pierd
Kali
20
18 / 2 / 19
15,041
1,253
27,156
16,542
9,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
ZXZÉ
Hera
20
4 / 1 / 27
12,697
1,058
19,577
6,620
3,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 5
10,671
889
7,026
18,149
10,004
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
17
4 / 16 / 3
11,539
962
18,010
26,840
12,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 4 / 3
12,228
1,019
12,385
11,754
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 8 / 5
11,409
951
7,571
33,792
30,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
0 / 12 / 5
10,626
886
5,755
26,977
15,957
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
31
44
Kills
10
10
Deaths
44
114
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Anhur
HZamboni
Anhur
10
4
14
4.25
W
Vulcan
Jhonalm
Vulcan
6
1
29
20.5
W
Jormungandr
ManoBullet
Jormungandr
6
2
25
9.25
L
Tiamat
4
16
3
0.34
W
Kali
Pierd
Kali
18
2
19
13.75
L
5
4
3
1.63
W
Hera
ZXZÉ
Hera
4
1
27
17.5
L
1
8
5
0.44
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,024
Damage
50,747
56,623
Taken
117,512
39,142
Mitigated
73,341
12,200
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,026
1,115
2,265
175
18,149
10,004
0
12,971
5,178
20,820
0
W
Anhur
HZamboni
Anhur
15,957
7,134
0
2,170
10,870
4,578
0
4,696
6,174
0
28,121
W
Vulcan
Jhonalm
Vulcan
31,724
11,646
0
1,150
7,156
3,253
0
3,633
3,523
61,254
0
W
Jormungandr
ManoBullet
Jormungandr
14,610
3,900
0
0
15,435
19,236
0
6,125
9,310
27,575
0
L
Tiamat
18,010
499
0
1,474
26,840
12,203
0
14,138
12,702
36,824
0
W
Kali
Pierd
Kali
27,156
21,129
0
6,209
16,542
9,034
0
6,874
9,668
0
34,080
L
12,385
9,462
0
1,218
11,754
4,254
0
6,236
5,518
0
35,185
W
Hera
ZXZÉ
Hera
19,577
3,621
834
1,837
6,620
3,041
0
3,708
2,912
46,803
0
L
7,571
1,732
0
980
33,792
30,923
0
17,289
16,503
0
45,773
L
5,755
1,593
0
553
26,977
15,957
0
15,277
11,700
0
24,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,590
Gold Earned
56,473
208
Minions Killed
223
6
Camps Cleared
5
1,218,290
Distance Traveled
1,096,943
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,671
889
29
2
1
209,192
0
W
Anhur
13,128
1,094
31
3
2
221,941
0
W
Vulcan
13,138
1,095
86
7
1
270,323
0
W
Jormungandr
12,586
1,049
15
1
0
202,492
1
L
Tiamat
11,539
962
31
3
0
214,852
0
W
Kali
15,041
1,253
9
1
3
280,526
0
L
Neith
12,228
1,019
54
5
2
201,924
0
W
Hera
12,697
1,058
67
6
0
243,008
3
L
Tyr
11,409
951
66
6
0
282,306
1
L
Bellona
10,626
886
43
4
2
188,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role