Player Matchup

Set
Set
FluffySiffy
Set
Level 18
God Stats
3W - 6L
1,396 SR
Queue Stats
118W - 135L
1,397 Elo+
Solo
Kukulkan
Kukulkan
KillZoneXxX
Kukulkan
Level 6
God Stats
11W - 10L
1,530 SR
Queue Stats
17W - 19L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
Takagamii
Tsukuyomi
Level 13
God Stats
15W - 18L
1,283 SR
Queue Stats
118W - 111L
1,442 Elo+
Party 2
Anhur
Anhur
Toch1n
Anhur
Level 23
God Stats
31W - 33L
1,509 SR
Queue Stats
192W - 226L
1,405 Elo+
Solo
Fafnir
Fafnir
YureiO
Fafnir
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 83L
1,502 Elo+
Party 2
Team Averages
Level 16
1,444 SR
1,436 Elo+

VS

Team Averages
Level 20
1,647 SR
1,450 Elo+
Mercury
Mercury
AbsoluteDingus
Mercury
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,459 Elo+
Party 1
Ares
Ares
IanStacey
Ares
Level 5
God Stats
4W - 4L
1,908 SR
Queue Stats
4W - 4L
1,699 Elo+
Party 1
Bellona
Bellona
Wrathias
Bellona
Level 13
God Stats
10W - 9L
1,830 SR
Queue Stats
12W - 12L
1,475 Elo+
Party 1
Anhur
Anhur
Zalinias
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,437 Elo+
Party 1
Tiamat
Tiamat
coward122
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 3
10,901
545
6,666
13,445
5,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
KillZoneXxX
Kukulkan
17
8 / 2 / 7
10,780
539
13,925
7,669
3,233
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Takagamii
Tsukuyomi
15
3 / 5 / 10
9,912
496
9,595
11,274
5,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Toch1n
Anhur
18
10 / 1 / 5
11,716
586
9,215
11,868
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
YureiO
Fafnir
12
4 / 0 / 10
8,955
448
2,701
8,337
4,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,527
476
9,368
14,487
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
0 / 5 / 5
7,289
364
2,932
10,072
8,950
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Wrathias
Bellona
12
2 / 6 / 5
8,131
407
5,867
10,610
8,328
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
Zalinias
Anhur
14
2 / 7 / 1
8,762
438
7,381
12,520
3,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
coward122
Tiamat
13
0 / 6 / 3
8,566
428
3,786
11,098
5,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
28
Kills
9
9
Deaths
28
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
3
1
3
4.5
L
Ares
0
5
5
0.5
W
Kukulkan
KillZoneXxX
Kukulkan
8
2
7
5.75
W
Tsukuyomi
Takagamii
Tsukuyomi
3
5
10
1.6
W
Anhur
Toch1n
Anhur
10
1
5
12.5
L
Bellona
Wrathias
Bellona
2
6
5
0.75
W
Fafnir
YureiO
Fafnir
4
0
10
9
L
Anhur
Zalinias
Anhur
2
7
1
0.36
L
Tiamat
coward122
Tiamat
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,102
Damage
29,334
52,593
Taken
58,787
22,735
Mitigated
31,914
12,309
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,368
4,334
0
4,064
14,487
5,338
14
2,762
11,725
0
51,542
W
6,666
2,186
0
3,155
13,445
5,196
2,309
911
12,534
0
85,934
L
Ares
2,932
339
0
170
10,072
8,950
204
4,629
5,443
13,712
0
W
Kukulkan
KillZoneXxX
Kukulkan
13,925
1,013
0
217
7,669
3,233
1,345
1,812
5,857
71,937
0
W
Tsukuyomi
Takagamii
Tsukuyomi
9,595
2,221
0
2,078
11,274
5,877
327
1,180
10,094
0
44,119
W
Anhur
Toch1n
Anhur
9,215
4,243
0
5,431
11,868
4,143
2,592
936
10,932
0
77,191
L
Bellona
Wrathias
Bellona
5,867
2,179
0
457
10,610
8,328
0
1,489
9,121
0
30,856
W
Fafnir
YureiO
Fafnir
2,701
1,277
0
1,428
8,337
4,286
613
1,879
6,458
9,211
0
L
Anhur
Zalinias
Anhur
7,381
4,213
0
2,242
12,520
3,613
0
2,690
9,830
0
47,189
L
Tiamat
coward122
Tiamat
3,786
596
0
1,393
11,098
5,685
22
5,056
6,042
38,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,264
Gold Earned
42,275
488
Minions Killed
346
0
Camps Cleared
0
1,874,118
Distance Traveled
1,804,240
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,527
476
92
5
0
418,457
5
W
Set
10,901
545
151
8
0
401,170
4
L
Ares
7,289
364
17
1
0
350,520
5
W
Kukulkan
10,780
539
114
6
0
384,705
4
W
Tsukuyomi
9,912
496
74
4
0
384,792
12
W
Anhur
11,716
586
124
6
0
349,594
8
L
Bellona
8,131
407
52
3
0
316,013
0
W
Fafnir
8,955
448
25
1
0
353,857
2
L
Anhur
8,762
438
85
4
0
355,178
2
L
Tiamat
8,566
428
100
5
0
364,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role