Player Matchup

Chaac
Chaac
BTA_VeNoM
Chaac
Level 128
God Stats
0W - 1L
1,374 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Freya
Freya
Dungeon_Seeker
Freya
Level 126
God Stats
0W - 1L
1,329 SR
Queue Stats
4W - 8L
1,351 Elo+
Party 1
Jormungandr
Jormungandr
Yikua
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Awilix
Awilix
kinterror18
Awilix
Level 26
God Stats
0W - 1L
1,451 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 77
1,413 SR
1,463 Elo+

VS

Team Averages
Level 47
1,401 SR
1,365 Elo+
Tyr
Tyr
Andriux
Tyr
Level 21
God Stats
1W - 1L
1,345 SR
Queue Stats
2W - 4L
1,287 Elo+
Party 2
Baba Yaga
Baba Yaga
Danielsan253
Baba Yaga
Level 127
God Stats
2W - 0L
1,393 SR
Queue Stats
44W - 41L
1,551 Elo+
Solo
Geb
Geb
Enemeli
Geb
Level 21
God Stats
2W - 1L
1,508 SR
Queue Stats
2W - 4L
1,287 Elo+
Party 2
Neith
Neith
GTFS Shape
Neith
Level 18
God Stats
2W - 4L
1,359 SR
Queue Stats
4W - 7L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BTA_VeNoM
Chaac
15
1 / 5 / 2
11,136
696
12,242
31,751
27,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
3 / 7 / 0
10,436
652
5,001
15,429
7,183
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
Yikua
Jormungandr
16
0 / 4 / 0
9,885
618
7,122
14,155
12,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
15
0 / 5 / 1
9,313
582
2,100
11,693
4,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
13 / 0 / 5
13,290
831
16,302
11,757
11,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Danielsan253
Baba Yaga
19
7 / 0 / 10
13,019
814
22,025
9,232
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
17
1 / 0 / 13
12,210
763
9,713
11,033
14,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
15
0 / 4 / 12
10,866
679
6,867
8,573
4,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
4
Kills
21
21
Deaths
4
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tyr
13
0
5
15.5
L
Chaac
BTA_VeNoM
Chaac
1
5
2
0.4
W
Baba Yaga
Danielsan253
Baba Yaga
7
0
10
12
L
3
7
0
0.43
W
Geb
1
0
13
7.5
W
Neith
0
4
12
1.5
L
Jormungandr
Yikua
Jormungandr
0
4
0
0
L
Awilix
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,465
Damage
54,907
73,028
Taken
40,595
51,634
Mitigated
34,478
20,366
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
16,302
1,297
0
5,171
11,757
11,234
146
2,981
8,776
0
49,119
L
Chaac
BTA_VeNoM
Chaac
12,242
2,537
0
14,874
31,751
27,069
85
15,921
15,830
599
26,923
W
Baba Yaga
Danielsan253
Baba Yaga
22,025
2,790
0
5,087
9,232
4,948
2,871
3,487
5,745
70,279
0
L
5,001
1,068
448
3,559
15,429
7,183
0
6,513
8,916
33,773
0
W
Geb
9,713
1,117
0
1,216
11,033
14,211
363
3,577
7,456
25,088
0
W
Neith
6,867
4,011
0
1,138
8,573
4,085
1,855
3,221
5,352
0
31,999
L
Jormungandr
Yikua
Jormungandr
7,122
1,412
0
1,485
14,155
12,474
444
6,747
7,408
39,154
0
L
Awilix
2,100
844
0
0
11,693
4,908
0
3,655
8,038
0
21,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
49,385
201
Minions Killed
235
6
Camps Cleared
13
1,037,031
Distance Traveled
1,287,855
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,290
831
59
4
6
373,542
0
L
Chaac
11,136
696
42
3
0
274,589
0
W
Baba Yaga
13,019
814
106
7
5
313,293
0
L
Freya
10,436
652
55
3
3
212,907
0
W
Geb
12,210
763
16
1
2
304,328
0
W
Neith
10,866
679
54
3
0
296,692
0
L
Jormungandr
9,885
618
70
4
1
312,346
2
L
Awilix
9,313
582
34
2
2
237,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role