Player Matchup

Amaterasu
Amaterasu
PACORRO74
Amaterasu
Level 28
God Stats
44W - 58L
1,448 SR
Queue Stats
54W - 90L
1,335 Elo+
Party 1
Merlin
Merlin
cahiguera
Merlin
Level 83
God Stats
57W - 93L
1,388 SR
Queue Stats
57W - 94L
1,336 Elo+
Party 1
Chernobog
Chernobog
robsalda
Chernobog
Level 45
God Stats
136W - 195L
1,377 SR
Queue Stats
187W - 307L
1,318 Elo+
Party 1
Team Averages
Level 52
1,404 SR
1,330 Elo+

VS

Team Averages
Level 70
1,629 SR
1,484 Elo+
Gilgamesh
Gilgamesh
F1EMA
Gilgamesh
Level 67
God Stats
3W - 2L
1,768 SR
Queue Stats
10W - 14L
1,652 Elo+
Party 2
Scylla
Scylla
SneakyWasTaken
Scylla
Level 80
God Stats
1W - 1L
1,574 SR
Queue Stats
27W - 35L
1,388 Elo+
Solo
Bacchus
Bacchus
XFishLipsX7787
Bacchus
Level 64
God Stats
1W - 1L
1,546 SR
Queue Stats
26W - 35L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PACORRO74
Amaterasu
14
0 / 6 / 2
10,111
562
3,154
14,582
14,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
cahiguera
Merlin
13
2 / 8 / 0
10,703
595
11,038
11,049
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
robsalda
Chernobog
14
1 / 8 / 2
10,849
603
11,726
16,643
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
F1EMA
Gilgamesh
17
9 / 1 / 12
12,863
715
10,364
15,774
15,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
9 / 2 / 12
12,873
715
16,621
10,202
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 16
12,017
668
8,002
12,389
16,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
3
Kills
22
22
Deaths
3
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
F1EMA
Gilgamesh
9
1
12
15
L
Amaterasu
PACORRO74
Amaterasu
0
6
2
0.17
W
9
2
12
7.5
W
4
0
16
12
L
Merlin
cahiguera
Merlin
2
8
0
0.25
L
Chernobog
robsalda
Chernobog
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,918
Damage
34,987
42,274
Taken
38,365
25,901
Mitigated
35,762
8,879
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
F1EMA
Gilgamesh
10,364
1,805
1,014
6,220
15,774
15,655
1,003
5,514
9,819
0
42,930
L
Amaterasu
PACORRO74
Amaterasu
3,154
438
763
3,193
14,582
14,872
0
6,965
7,215
0
36,569
W
16,621
1,298
0
2,449
10,202
3,130
1,623
3,859
6,343
71,373
0
W
8,002
1,253
255
3,609
12,389
16,977
440
2,674
9,715
23,737
0
L
Merlin
cahiguera
Merlin
11,038
169
708
502
11,049
4,193
0
7,280
3,603
55,023
0
L
Chernobog
robsalda
Chernobog
11,726
7,566
264
3,449
16,643
6,836
315
9,704
6,739
0
47,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,663
Gold Earned
37,753
203
Minions Killed
179
0
Camps Cleared
0
768,336
Distance Traveled
978,128
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,863
715
57
3
0
324,334
3
L
Amaterasu
10,111
562
53
3
0
329,966
2
W
Scylla
12,873
715
102
6
0
308,301
1
W
Bacchus
12,017
668
20
1
0
345,493
5
L
Merlin
10,703
595
69
4
0
182,615
2
L
Chernobog
10,849
603
81
5
0
255,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role