Player Matchup

Artemis
Artemis
MerlinMan73
Artemis
Level 22
God Stats
6W - 11L
1,485 SR
Queue Stats
282W - 301L
1,248 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoSauceScrim
Tsukuyomi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Olorun
Olorun
Rinisback
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Bakasura
Bakasura
WFSWolfBoy
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
yeetwheet
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,497 SR
1,450 Elo+

VS

Team Averages
Level 21
1,526 SR
1,379 Elo+
Gilgamesh
Gilgamesh
ADIADOR05
Gilgamesh
Level 24
God Stats
8W - 7L
1,749 SR
Queue Stats
24W - 30L
1,313 Elo+
Solo
Izanami
Izanami
HiddenRapidz
Izanami
Level 22
God Stats
21W - 13L
1,476 SR
Queue Stats
99W - 92L
1,308 Elo+
Solo
Fenrir
Fenrir
Oscark18
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
gruggaming
Ymir
Level 24
God Stats
56W - 63L
1,405 SR
Queue Stats
77W - 87L
1,386 Elo+
Party 2
Ullr
Ullr
valid00
Ullr
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
159W - 168L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MerlinMan73
Artemis
14
0 / 7 / 2
8,992
428
6,696
14,135
4,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
NoSauceScrim
Tsukuyomi
14
3 / 9 / 0
8,305
395
13,074
17,106
6,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Rinisback
Olorun
14
3 / 13 / 1
9,346
445
9,408
17,314
6,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
WFSWolfBoy
Bakasura
9
4 / 3 / 0
7,707
367
3,536
6,391
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
11
0 / 13 / 2
7,970
380
5,345
19,707
18,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ADIADOR05
Gilgamesh
16
6 / 1 / 13
11,651
555
9,706
14,456
12,852
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
HiddenRapidz
Izanami
18
11 / 4 / 3
12,874
613
11,651
11,610
4,367
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Oscark18
Fenrir
18
12 / 2 / 5
12,903
614
10,554
17,508
9,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 1 / 11
10,242
488
4,722
10,583
12,333
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
valid00
Ullr
15
10 / 2 / 11
11,305
538
13,935
11,875
4,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
88
10
Kills
45
45
Deaths
10
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ADIADOR05
Gilgamesh
6
1
13
12.5
W
Izanami
HiddenRapidz
Izanami
11
4
3
3.13
L
Artemis
MerlinMan73
Artemis
0
7
2
0.14
L
Tsukuyomi
NoSauceScrim
Tsukuyomi
3
9
0
0.33
W
Fenrir
Oscark18
Fenrir
12
2
5
7.25
L
Olorun
Rinisback
Olorun
3
13
1
0.27
L
Bakasura
WFSWolfBoy
Bakasura
4
3
0
1.33
W
6
1
11
11.5
W
Ullr
valid00
Ullr
10
2
11
7.75
L
Ares
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,059
Damage
50,568
74,653
Taken
66,032
38,741
Mitigated
44,254
6,828
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ADIADOR05
Gilgamesh
9,706
1,353
0
1,853
14,456
12,852
1,057
2,850
11,606
10,938
37,479
W
Izanami
HiddenRapidz
Izanami
11,651
9,391
801
1,330
11,610
4,367
7,449
2,565
8,935
0
87,511
L
Artemis
MerlinMan73
Artemis
6,696
2,793
0
500
14,135
4,914
856
1,728
12,407
0
56,234
L
Tsukuyomi
NoSauceScrim
Tsukuyomi
13,074
4,402
0
801
17,106
6,724
38
1,304
15,802
0
53,910
W
Fenrir
Oscark18
Fenrir
10,554
3,314
0
8,236
17,508
9,813
1,663
2,080
15,385
0
83,188
L
Olorun
Rinisback
Olorun
9,408
6,681
417
3,327
17,314
6,374
35
1,503
15,811
44,037
0
L
Bakasura
WFSWolfBoy
Bakasura
3,536
2,267
0
1,273
6,391
2,377
0
0
6,391
0
21,775
W
4,722
1,491
486
2,246
10,583
12,333
887
1,950
8,633
19,178
0
W
Ullr
valid00
Ullr
13,935
7,436
0
2,759
11,875
4,889
6,026
5,308
6,567
0
51,860
L
Ares
5,345
920
0
510
19,707
18,352
386
2,284
17,423
23,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,320
Gold Earned
58,975
305
Minions Killed
465
0
Camps Cleared
0
1,479,011
Distance Traveled
1,761,822
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,651
555
85
4
0
397,007
4
W
Izanami
12,874
613
168
8
0
306,500
3
L
Artemis
8,992
428
84
4
0
309,433
8
L
Tsukuyomi
8,305
395
77
4
0
359,459
1
W
Fenrir
12,903
614
112
5
0
341,551
0
L
Olorun
9,346
445
75
4
0
295,814
1
L
Bakasura
7,707
367
45
2
0
227,764
0
W
Ymir
10,242
488
25
1
0
365,766
1
W
Ullr
11,305
538
75
4
0
350,998
0
L
Ares
7,970
380
24
1
0
286,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role