Player Matchup

The Morrigan
The Morrigan
JudgementStance
The Morrigan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 204L
1,618 Elo+
Party 1
Neith
Neith
Kelsar4200
Neith
Level 19
God Stats
41W - 48L
1,472 SR
Queue Stats
118W - 142L
1,250 Elo+
Solo
Aphrodite
Aphrodite
PythonMCWP
Aphrodite
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Tallon690
Bacchus
Level 29
God Stats
6W - 3L
1,778 SR
Queue Stats
159W - 149L
1,618 Elo+
Party 1
Mercury
Mercury
kidkjaybio
Mercury
Level 23
God Stats
2W - 2L
1,279 SR
Queue Stats
14W - 28L
1,153 Elo+
Solo
Team Averages
Level 25
1,506 SR
1,428 Elo+

VS

Team Averages
Level 25
1,495 SR
1,515 Elo+
Bacchus
Bacchus
LittleDummy
Bacchus
Level 29
God Stats
5W - 4L
1,574 SR
Queue Stats
55W - 54L
1,594 Elo+
Solo
Nike
Nike
Solaire927
Nike
Level 24
God Stats
2W - 9L
1,160 SR
Queue Stats
49W - 66L
1,471 Elo+
Solo
Nemesis
Nemesis
angleuk
Nemesis
Level 23
God Stats
8W - 4L
1,539 SR
Queue Stats
194W - 180L
1,387 Elo+
Solo
Danzaburou
Danzaburou
charactir
Danzaburou
Level 29
God Stats
4W - 4L
1,701 SR
Queue Stats
93W - 103L
1,561 Elo+
Solo
Tiamat
Tiamat
tarek_mass
Tiamat
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JudgementStance
The Morrigan
16
4 / 4 / 10
10,037
478
11,519
14,364
5,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
1 / 9 / 12
9,217
439
10,358
17,392
6,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
PythonMCWP
Aphrodite
18
14 / 3 / 6
12,186
580
23,795
22,673
10,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Tallon690
Bacchus
14
4 / 8 / 12
9,783
466
13,380
22,313
23,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
kidkjaybio
Mercury
17
0 / 6 / 3
10,296
490
5,883
15,693
6,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LittleDummy
Bacchus
15
10 / 5 / 11
11,263
536
15,998
17,018
20,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 4 / 3
9,571
456
6,846
19,011
12,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
angleuk
Nemesis
15
2 / 5 / 3
9,673
461
6,099
14,639
5,839
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
charactir
Danzaburou
20
13 / 2 / 8
14,127
673
24,664
20,466
8,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
tarek_mass
Tiamat
16
3 / 7 / 6
10,198
486
12,028
15,199
9,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
61
23
Kills
30
30
Deaths
23
43
Assists
31
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
JudgementStance
The Morrigan
4
4
10
2.25
L
Neith
1
9
12
0.78
W
Bacchus
LittleDummy
Bacchus
10
5
11
3.1
L
Aphrodite
PythonMCWP
Aphrodite
14
3
6
5.67
W
2
4
3
0.88
L
Bacchus
Tallon690
Bacchus
4
8
12
1.25
W
Nemesis
angleuk
Nemesis
2
5
3
0.7
W
Danzaburou
charactir
Danzaburou
13
2
8
8.5
L
Mercury
kidkjaybio
Mercury
0
6
3
0.25
W
Tiamat
tarek_mass
Tiamat
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,935
Damage
65,635
92,435
Taken
86,333
52,256
Mitigated
56,918
32,588
Healing
20,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
JudgementStance
The Morrigan
11,519
3,231
0
2,983
14,364
5,575
212
4,325
9,777
60,435
1,617
L
Neith
10,358
5,201
0
3,918
17,392
6,159
444
6,660
10,448
0
39,880
W
Bacchus
LittleDummy
Bacchus
15,998
2,249
0
1,260
17,018
20,947
535
9,050
7,749
34,576
0
L
Aphrodite
PythonMCWP
Aphrodite
23,795
4,020
7,233
15,688
22,673
10,925
737
6,686
15,382
84,232
0
W
6,846
1,050
0
4,295
19,011
12,589
618
10,987
7,770
0
51,179
L
Bacchus
Tallon690
Bacchus
13,380
2,183
0
1,766
22,313
23,065
161
5,725
16,343
28,835
0
W
Nemesis
angleuk
Nemesis
6,099
2,762
0
1,282
14,639
5,839
2,135
5,740
8,804
0
47,701
W
Danzaburou
charactir
Danzaburou
24,664
16,437
0
10,161
20,466
8,539
2,332
11,432
8,918
0
114,905
L
Mercury
kidkjaybio
Mercury
5,883
2,814
0
1,000
15,693
6,532
2,520
3,499
11,845
0
74,147
W
Tiamat
tarek_mass
Tiamat
12,028
1,021
0
3,263
15,199
9,004
339
9,019
5,853
44,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,519
Gold Earned
54,832
514
Minions Killed
448
0
Camps Cleared
0
1,870,430
Distance Traveled
1,840,682
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,037
478
114
5
0
369,820
1
L
Neith
9,217
439
69
3
0
323,508
0
W
Bacchus
11,263
536
35
2
0
375,387
4
L
Aphrodite
12,186
580
160
8
0
361,580
4
W
Nike
9,571
456
92
4
0
361,602
5
L
Bacchus
9,783
466
34
2
0
402,447
1
W
Nemesis
9,673
461
94
4
0
358,425
0
W
Danzaburou
14,127
673
150
7
0
384,354
1
L
Mercury
10,296
490
137
7
0
413,075
0
W
Tiamat
10,198
486
77
4
0
360,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role