Player Matchup

Danzaburou
Danzaburou
CONMARI
Danzaburou
Level 27
God Stats
49W - 42L
1,528 SR
Queue Stats
72W - 75L
1,415 Elo+
Party 1
Amaterasu
Amaterasu
esttif12
Amaterasu
Level 14
God Stats
2W - 1L
1,549 SR
Queue Stats
17W - 16L
1,450 Elo+
Party 1
Hades
Hades
migelaes
Hades
Level 104
God Stats
2W - 0L
1,674 SR
Queue Stats
38W - 38L
1,418 Elo+
Party 1
Fenrir
Fenrir
sssfamiii
Fenrir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
wallahjtedechire
King Arthur
Level 25
God Stats
18W - 7L
1,585 SR
Queue Stats
56W - 55L
1,322 Elo+
Solo
Team Averages
Level 38
1,567 SR
1,421 Elo+

VS

Team Averages
Level 16
1,346 SR
1,248 Elo+
Fenrir
Fenrir
AlvaroDi
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,291 Elo+
Solo
Gilgamesh
Gilgamesh
BrownieTaha
Gilgamesh
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 96L
1,294 Elo+
Solo
Hachiman
Hachiman
Fintalik
Hachiman
Level 7
God Stats
0W - 2L
1,255 SR
Queue Stats
10W - 11L
1,298 Elo+
Solo
Anubis
Anubis
sparksBoss
Anubis
Level 24
God Stats
9W - 15L
1,264 SR
Queue Stats
39W - 66L
1,165 Elo+
Party 2
Ymir
Ymir
valik-AYF
Ymir
Level 16
God Stats
6W - 20L
1,213 SR
Queue Stats
19W - 40L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CONMARI
Danzaburou
10
1 / 5 / 9
7,139
595
7,073
6,453
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
esttif12
Amaterasu
14
6 / 0 / 3
8,458
705
6,971
8,515
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
migelaes
Hades
10
1 / 2 / 0
6,444
537
1,832
6,994
3,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
sssfamiii
Fenrir
10
6 / 2 / 2
7,251
604
3,578
7,372
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
wallahjtedechire
King Arthur
12
8 / 3 / 1
7,994
666
5,394
11,985
4,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlvaroDi
Fenrir
2
0 / 1 / 0
4,004
334
372
926
204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
BrownieTaha
Gilgamesh
10
0 / 5 / 0
5,656
471
2,962
9,090
3,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hachiman
Fintalik
Hachiman
9
4 / 8 / 2
5,734
478
5,522
9,352
2,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
sparksBoss
Anubis
11
7 / 3 / 1
6,799
567
7,308
7,106
3,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
7
0 / 5 / 2
5,551
463
2,094
8,296
7,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
22
Kills
11
12
Deaths
22
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlvaroDi
Fenrir
0
1
0
0
L
Gilgamesh
BrownieTaha
Gilgamesh
0
5
0
0
W
Danzaburou
CONMARI
Danzaburou
1
5
9
1.1
L
Hachiman
Fintalik
Hachiman
4
8
2
0.63
W
Amaterasu
esttif12
Amaterasu
6
0
3
7.5
W
Hades
migelaes
Hades
1
2
0
0.5
L
Anubis
sparksBoss
Anubis
7
3
1
2.5
W
Fenrir
sssfamiii
Fenrir
6
2
2
3.5
L
Ymir
0
5
2
0.2
W
King Arthur
wallahjtedechire
King Arthur
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,848
Damage
18,258
41,319
Taken
34,770
17,198
Mitigated
16,328
12,047
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlvaroDi
Fenrir
372
217
0
166
926
204
0
0
926
0
1,911
L
Gilgamesh
BrownieTaha
Gilgamesh
2,962
1,082
0
2,233
9,090
3,186
0
77
9,013
0
26,661
W
Danzaburou
CONMARI
Danzaburou
7,073
3,354
0
403
6,453
1,652
2,376
2,739
3,714
0
22,814
L
Hachiman
Fintalik
Hachiman
5,522
3,786
0
39
9,352
2,288
0
0
9,352
0
18,708
W
Amaterasu
esttif12
Amaterasu
6,971
2,654
0
3,772
8,515
5,496
700
536
7,979
104
49,799
W
Hades
migelaes
Hades
1,832
549
0
3,196
6,994
3,103
312
2,327
4,667
31,934
0
L
Anubis
sparksBoss
Anubis
7,308
551
0
2,377
7,106
3,547
233
1,292
5,814
26,762
0
W
Fenrir
sssfamiii
Fenrir
3,578
394
0
1,998
7,372
2,633
262
1,295
6,077
0
23,660
L
Ymir
2,094
547
0
21
8,296
7,103
46
540
7,756
10,165
0
W
King Arthur
wallahjtedechire
King Arthur
5,394
689
0
2,678
11,985
4,314
176
2,505
9,480
0
39,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,286
Gold Earned
27,744
295
Minions Killed
156
0
Camps Cleared
0
1,168,895
Distance Traveled
964,655
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,004
334
7
1
0
48,017
0
L
Gilgamesh
5,656
471
62
5
0
230,008
4
W
Danzaburou
7,139
595
45
4
0
221,569
0
L
Hachiman
5,734
478
25
2
0
222,718
1
W
Amaterasu
8,458
705
102
9
0
253,407
4
W
Hades
6,444
537
52
4
0
167,092
0
L
Anubis
6,799
567
42
4
0
243,944
0
W
Fenrir
7,251
604
35
3
0
283,075
2
L
Ymir
5,551
463
20
2
0
219,968
0
W
King Arthur
7,994
666
61
5
0
243,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role