Player Matchup

King Arthur
King Arthur
MartinCee
King Arthur
Level 159
God Stats
10W - 8L
1,641 SR
Queue Stats
120W - 95L
1,750 Elo+
Party 1
Xing Tian
Xing Tian
Píndaro
Xing Tian
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 32L
1,708 Elo+
Party 1
Nemesis
Nemesis
Triskeiro
Nemesis
Level 160
God Stats
2W - 0L
1,602 SR
Queue Stats
39W - 22L
1,740 Elo+
Party 1
Apollo
Apollo
VictorSui
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
abichinguaro
Eset
Level 145
God Stats
5W - 1L
1,823 SR
Queue Stats
53W - 36L
1,727 Elo+
Party 1
Team Averages
Level 156
1,613 SR
1,685 Elo+

VS

Team Averages
Level 124
1,612 SR
1,614 Elo+
Scylla
Scylla
Clo0t
Scylla
Level 107
God Stats
157W - 162L
1,658 SR
Queue Stats
719W - 687L
1,605 Elo+
Solo
Nox
Nox
MármolMan
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
RolexSmite
Awilix
Level 124
God Stats
2W - 2L
1,863 SR
Queue Stats
59W - 58L
1,686 Elo+
Party 2
Hercules
Hercules
RubeenAnton
Hercules
Level 108
God Stats
11W - 11L
1,587 SR
Queue Stats
234W - 213L
1,669 Elo+
Party 2
Jing Wei
Jing Wei
SrSotos
Jing Wei
Level 123
God Stats
1W - 3L
1,454 SR
Queue Stats
337W - 325L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MartinCee
King Arthur
13
2 / 0 / 5
8,527
609
8,682
12,155
7,021
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Píndaro
Xing Tian
10
0 / 0 / 7
7,044
503
3,518
8,775
4,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Triskeiro
Nemesis
13
3 / 0 / 4
7,712
551
6,318
8,393
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
VictorSui
Apollo
16
5 / 0 / 3
9,942
710
9,732
7,737
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 2
7,808
558
2,738
4,545
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clo0t
Scylla
12
0 / 2 / 1
6,740
481
6,265
5,621
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
6,040
431
4,235
6,831
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Awilix
RolexSmite
Awilix
12
0 / 2 / 1
6,604
472
2,478
9,385
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
RubeenAnton
Hercules
11
0 / 3 / 0
6,797
486
4,504
12,499
9,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
SrSotos
Jing Wei
12
0 / 2 / 0
7,225
516
2,240
7,788
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
Clo0t
Scylla
0
2
1
0.25
W
King Arthur
MartinCee
King Arthur
2
0
5
4.5
L
1
3
0
0.33
W
Xing Tian
Píndaro
Xing Tian
0
0
7
3.5
L
Awilix
RolexSmite
Awilix
0
2
1
0.25
L
Hercules
RubeenAnton
Hercules
0
3
0
0
L
Jing Wei
SrSotos
Jing Wei
0
2
0
0
W
Nemesis
Triskeiro
Nemesis
3
0
4
5
W
Apollo
VictorSui
Apollo
5
0
3
6.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,988
Damage
19,722
41,605
Taken
42,124
19,068
Mitigated
19,137
17,719
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Clo0t
Scylla
6,265
764
0
951
5,621
1,572
0
1,773
3,734
55,586
0
W
King Arthur
MartinCee
King Arthur
8,682
1,483
0
4,149
12,155
7,021
0
1,670
10,485
0
54,259
L
4,235
717
0
747
6,831
3,195
0
946
5,877
14,110
0
W
Xing Tian
Píndaro
Xing Tian
3,518
211
0
1,000
8,775
4,277
0
4,311
4,464
12,717
0
L
Awilix
RolexSmite
Awilix
2,478
872
0
2,886
9,385
3,102
0
2,044
7,297
0
44,255
L
Hercules
RubeenAnton
Hercules
4,504
909
0
5,663
12,499
9,028
0
1,242
11,217
0
41,866
L
Jing Wei
SrSotos
Jing Wei
2,240
1,903
0
2,061
7,788
2,240
0
45
7,743
0
46,608
W
Nemesis
Triskeiro
Nemesis
6,318
2,474
0
4,118
8,393
3,339
0
1,747
6,646
0
45,771
W
Apollo
VictorSui
Apollo
9,732
8,077
0
5,838
7,737
3,004
1,358
895
6,842
0
76,174
W
2,738
485
1,076
1,538
4,545
1,427
0
1,877
2,668
55,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,033
Gold Earned
33,406
512
Minions Killed
437
0
Camps Cleared
0
1,404,322
Distance Traveled
1,385,899
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,740
481
105
8
0
241,772
5
W
King Arthur
8,527
609
113
8
0
284,048
4
L
Nox
6,040
431
28
2
0
274,444
7
W
Xing Tian
7,044
503
21
2
0
285,607
5
L
Awilix
6,604
472
99
7
0
324,283
1
L
Hercules
6,797
486
101
7
0
307,108
4
L
Jing Wei
7,225
516
104
7
0
238,292
5
W
Nemesis
7,712
551
86
6
0
327,810
5
W
Apollo
9,942
710
148
11
0
260,455
5
W
Eset
7,808
558
144
10
0
246,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role