Player Matchup

Horus
Horus
Aaronelzorro64
Horus
Level 29
God Stats
1W - 3L
1,572 SR
Queue Stats
191W - 246L
1,390 Elo+
Party 2
Aphrodite
Aphrodite
AyranMaiden
Aphrodite
Level 28
God Stats
14W - 14L
1,736 SR
Queue Stats
15W - 19L
1,664 Elo+
Solo
Zhong Kui
Zhong Kui
DarthBenny
Zhong Kui
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
102W - 128L
1,442 Elo+
Party 1
Sol
Sol
LittleAku
Sol
Level 28
God Stats
8W - 16L
1,367 SR
Queue Stats
132W - 152L
1,405 Elo+
Party 2
Nemesis
Nemesis
Sway755
Nemesis
Level 28
God Stats
11W - 13L
1,492 SR
Queue Stats
78W - 101L
1,407 Elo+
Party 1
Team Averages
Level 28
1,533 SR
1,462 Elo+

VS

Team Averages
Level 31
1,553 SR
1,536 Elo+
Kukulkan
Kukulkan
AstaFJ
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,771 Elo+
Party 3
Ne Zha
Ne Zha
TheCresk
Ne Zha
Level 89
God Stats
9W - 2L
1,571 SR
Queue Stats
89W - 64L
1,530 Elo+
Party 3
Neith
Neith
Zneelistaken
Neith
Level 17
God Stats
2W - 3L
1,478 SR
Queue Stats
14W - 9L
1,600 Elo+
Solo
Hel
Hel
santorya
Hel
Level 25
God Stats
3W - 7L
1,713 SR
Queue Stats
24W - 27L
1,484 Elo+
Solo
Persephone
Persephone
steg14
Persephone
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 8
9,758
465
3,325
15,267
9,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
AyranMaiden
Aphrodite
13
3 / 6 / 7
9,553
455
8,988
18,697
15,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
DarthBenny
Zhong Kui
16
7 / 10 / 1
10,009
477
11,545
19,705
12,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 2
9,119
434
11,245
18,824
6,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Sway755
Nemesis
17
4 / 7 / 4
10,591
504
10,986
21,097
9,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AstaFJ
Kukulkan
20
17 / 2 / 8
14,190
676
29,957
12,620
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
TheCresk
Ne Zha
18
6 / 4 / 12
11,300
538
11,995
17,774
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
7 / 3 / 7
11,808
562
12,577
13,162
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 2 / 11
8,212
391
2,975
10,626
5,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
steg14
Persephone
15
1 / 6 / 9
9,144
435
13,945
18,798
7,168
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
17
Kills
31
31
Deaths
17
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
2
8
2
W
Kukulkan
AstaFJ
Kukulkan
17
2
8
10.5
L
Aphrodite
AyranMaiden
Aphrodite
3
6
7
1.08
L
Zhong Kui
DarthBenny
Zhong Kui
7
10
1
0.75
L
3
6
2
0.67
L
Nemesis
Sway755
Nemesis
4
7
4
0.86
W
Ne Zha
TheCresk
Ne Zha
6
4
12
3
W
7
3
7
3.5
W
0
2
11
2.75
W
Persephone
steg14
Persephone
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,089
Damage
71,449
93,590
Taken
72,980
53,261
Mitigated
31,565
28,965
Healing
30,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,325
1,915
929
4,650
15,267
9,497
144
6,602
8,315
0
42,874
W
Kukulkan
AstaFJ
Kukulkan
29,957
3,591
0
2,607
12,620
6,006
1,650
4,298
8,297
125,274
0
L
Aphrodite
AyranMaiden
Aphrodite
8,988
1,721
4,879
7,518
18,697
15,358
180
10,657
8,015
43,481
0
L
Zhong Kui
DarthBenny
Zhong Kui
11,545
1,333
0
2,662
19,705
12,658
0
8,137
11,518
56,750
0
L
11,245
2,653
536
4,929
18,824
6,356
395
12,525
6,199
45,371
0
L
Nemesis
Sway755
Nemesis
10,986
5,229
0
2,862
21,097
9,392
782
9,034
11,963
0
64,216
W
Ne Zha
TheCresk
Ne Zha
11,995
3,624
0
5,177
17,774
6,747
1,186
5,006
12,768
0
65,767
W
12,577
6,736
0
5,541
13,162
6,474
552
3,164
9,873
78
79,212
W
2,975
1,055
8,473
5,875
10,626
5,170
529
7,842
2,734
17,647
0
W
Persephone
steg14
Persephone
13,945
1,795
0
3,265
18,798
7,168
825
11,463
7,255
45,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,030
Gold Earned
54,654
405
Minions Killed
483
0
Camps Cleared
0
1,856,487
Distance Traveled
1,902,978
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,758
465
79
4
0
428,502
0
W
Kukulkan
14,190
676
201
10
0
407,443
4
L
Aphrodite
9,553
455
65
3
0
335,532
1
L
Zhong Kui
10,009
477
79
4
0
334,882
2
L
Sol
9,119
434
76
4
0
363,795
6
L
Nemesis
10,591
504
106
5
0
393,776
1
W
Ne Zha
11,300
538
89
4
0
451,347
3
W
Neith
11,808
562
110
5
0
294,105
5
W
Hel
8,212
391
28
1
0
391,949
3
W
Persephone
9,144
435
55
3
0
358,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role