Player Matchup

Anubis
Anubis
Combaticus66
Anubis
Level 12
God Stats
4W - 3L
1,669 SR
Queue Stats
35W - 42L
1,546 Elo+
Solo
Discordia
Discordia
PrincessElysium
Discordia
Level 10
God Stats
2W - 0L
1,222 SR
Queue Stats
6W - 9L
1,726 Elo+
Solo
Loki
Loki
Yibblets
Loki
Level 30
God Stats
1W - 3L
1,182 SR
Queue Stats
13W - 15L
1,521 Elo+
Solo
Ymir
Ymir
aquatic-awe9
Ymir
Level 12
God Stats
3W - 0L
1,871 SR
Queue Stats
40W - 25L
1,577 Elo+
Party 1
Neith
Neith
xMvp-PR
Neith
Level 7
God Stats
5W - 6L
1,525 SR
Queue Stats
7W - 7L
1,412 Elo+
Party 1
Team Averages
Level 14
1,494 SR
1,556 Elo+

VS

Team Averages
Level 14
1,522 SR
1,621 Elo+
Cthulhu
Cthulhu
CRAMSANDWICH
Cthulhu
Level 17
God Stats
0W - 2L
1,624 SR
Queue Stats
3W - 2L
1,679 Elo+
Solo
Hachiman
Hachiman
DallessSmell
Hachiman
Level 17
God Stats
10W - 9L
1,692 SR
Queue Stats
156W - 113L
1,584 Elo+
Solo
Persephone
Persephone
Krosyn
Persephone
Level 21
God Stats
6W - 17L
1,296 SR
Queue Stats
206W - 246L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
LoGic coorex
Cu Chulainn
Level 14
God Stats
9W - 6L
1,500 SR
Queue Stats
130W - 75L
1,721 Elo+
Solo
Sol
Sol
TTEPR2
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
4 / 4 / 2
11,860
624
9,199
11,362
6,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
PrincessElysium
Discordia
17
2 / 1 / 3
10,880
573
4,548
8,683
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
17
8 / 3 / 4
11,403
600
8,758
11,618
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 2
8,914
469
2,513
11,812
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
xMvp-PR
Neith
14
2 / 3 / 0
8,635
454
2,871
8,090
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CRAMSANDWICH
Cthulhu
9
0 / 6 / 1
6,494
342
1,371
9,547
2,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DallessSmell
Hachiman
16
5 / 3 / 0
10,090
531
9,450
12,530
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Krosyn
Persephone
16
2 / 6 / 1
9,626
507
4,145
10,190
2,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
LoGic coorex
Cu Chulainn
12
6 / 2 / 0
8,839
465
9,631
11,246
4,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
TTEPR2
Sol
1
0 / 1 / 0
5,236
276
92
525
115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
16
Kills
13
13
Deaths
18
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CRAMSANDWICH
Cthulhu
0
6
1
0.08
W
Anubis
4
4
2
1.25
L
Hachiman
DallessSmell
Hachiman
5
3
0
1.67
L
Persephone
Krosyn
Persephone
2
6
1
0.42
L
Cu Chulainn
LoGic coorex
Cu Chulainn
6
2
0
3
W
Discordia
PrincessElysium
Discordia
2
1
3
3.5
L
Sol
TTEPR2
Sol
0
1
0
0
W
Loki
8
3
4
3.33
W
0
2
2
0.5
W
Neith
xMvp-PR
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,889
Damage
24,689
51,565
Taken
44,038
24,547
Mitigated
14,391
18,062
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CRAMSANDWICH
Cthulhu
1,371
0
0
605
9,547
2,649
70
4,637
4,824
18,118
0
W
Anubis
9,199
411
0
6,094
11,362
6,143
2,206
752
10,610
86,219
0
L
Hachiman
DallessSmell
Hachiman
9,450
4,607
0
5,537
12,530
4,162
192
3,384
9,106
0
71,879
L
Persephone
Krosyn
Persephone
4,145
148
0
1,289
10,190
2,935
232
3,039
6,770
52,435
0
L
Cu Chulainn
LoGic coorex
Cu Chulainn
9,631
3,187
0
3,173
11,246
4,530
0
4,605
6,595
0
45,237
W
Discordia
PrincessElysium
Discordia
4,548
220
0
2,993
8,683
3,126
917
2,708
5,975
66,796
0
L
Sol
TTEPR2
Sol
92
68
0
0
525
115
0
44
481
511
79
W
Loki
8,758
2,582
0
4,953
11,618
4,824
867
1,279
10,339
0
71,616
W
2,513
1,213
0
1,810
11,812
7,770
726
719
11,093
43,654
0
W
Neith
xMvp-PR
Neith
2,871
2,002
0
2,212
8,090
2,684
2,436
126
7,964
0
42,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,692
Gold Earned
40,285
587
Minions Killed
351
0
Camps Cleared
0
1,706,512
Distance Traveled
1,121,041
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,494
342
23
1
0
320,679
0
W
Anubis
11,860
624
176
9
0
315,529
2
L
Hachiman
10,090
531
121
6
0
272,039
5
L
Persephone
9,626
507
107
6
0
283,377
5
L
Cu Chulainn
8,839
465
98
5
0
208,232
3
W
Discordia
10,880
573
142
7
0
356,494
0
L
Sol
5,236
276
2
0
0
36,714
0
W
Loki
11,403
600
135
7
0
377,686
2
W
Ymir
8,914
469
50
3
0
358,368
0
W
Neith
8,635
454
84
4
0
298,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role