Player Matchup

Ganesha
Ganesha
Gold III
Ferrras
Ganesha
Gold III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
OhConner
Merlin
Bronze III
Level 68
God Stats
2W - 4L
1,694 SR
Queue Stats
14W - 18L
1,586 MMR
Party 1
Osiris
Osiris
Gold IV
PhreshHooper10
Osiris
Gold IV
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 80L
1,570 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
gutigaga1
Cu Chulainn
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,536 MMR
Party 1
Izanami
Izanami
Gold IV
thelaggindragon
Izanami
Gold IV
Level 126
God Stats
85W - 75L
1,695 SR
Queue Stats
482W - 486L
1,476 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,578 SR
1,534 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,658 SR
1,541 MMR
Danzaburou
Danzaburou
Silver I
DirtyDonz
Danzaburou
Silver I
Level 159
God Stats
4W - 3L
1,699 SR
Queue Stats
51W - 39L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
Hilezkor
Tyr
Gold IV
Level 160
God Stats
31W - 34L
1,608 SR
Queue Stats
1,110W - 1,104L
1,477 MMR
Solo
Cthulhu
Cthulhu
Gold IV
SamIsaac
Cthulhu
Gold IV
Level 160
God Stats
33W - 23L
1,659 SR
Queue Stats
238W - 248L
1,469 MMR
Solo
Scylla
Scylla
Silver I
SilverAtBest
Scylla
Silver I
Level 87
God Stats
1W - 0L
1,653 SR
Queue Stats
25W - 11L
1,632 MMR
Solo
Thor
Thor
Platinum III
smhiybt
Thor
Platinum III
Level 156
God Stats
12W - 7L
1,670 SR
Queue Stats
183W - 176L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ferrras
Ganesha
10
0 / 4 / 2
6,418
428
3,374
10,075
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
OhConner
Merlin
13
1 / 3 / 3
7,800
520
4,277
5,125
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 4 / 0
8,394
560
6,739
11,731
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
gutigaga1
Cu Chulainn
11
1 / 3 / 0
6,645
443
6,834
11,235
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 1
6,852
457
2,525
6,811
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
SetAthenaTiamatAnhur

VS

Bans
TsukuyomiGuan YuHun BatzSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DirtyDonz
Danzaburou
17
2 / 1 / 0
10,208
681
3,623
8,539
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 3
8,142
543
6,735
12,788
6,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SamIsaac
Cthulhu
12
1 / 1 / 11
7,933
529
4,995
9,513
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
13
6 / 2 / 6
9,031
602
7,394
5,861
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
smhiybt
Thor
14
9 / 3 / 4
9,365
624
9,440
10,393
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
18
18
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DirtyDonz
Danzaburou
2
1
0
2
L
Ganesha
Ferrras
Ganesha
0
4
2
0.25
W
0
2
3
0.75
L
Merlin
OhConner
Merlin
1
3
3
0.83
L
7
4
0
1.75
W
Cthulhu
SamIsaac
Cthulhu
1
1
11
6.5
W
Scylla
6
2
6
4.5
L
Cu Chulainn
gutigaga1
Cu Chulainn
1
3
0
0.33
W
Thor
smhiybt
Thor
9
3
4
3.67
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,749
Damage
32,187
44,977
Taken
47,094
20,956
Mitigated
21,051
9,545
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DirtyDonz
Danzaburou
3,623
1,503
0
4,657
8,539
3,068
470
216
8,323
0
83,981
L
Ganesha
Ferrras
Ganesha
3,374
340
0
2,688
10,075
4,478
0
4,601
5,474
18,617
0
W
6,735
852
0
5,808
12,788
6,244
517
133
12,655
0
46,895
L
Merlin
OhConner
Merlin
4,277
78
0
656
5,125
1,490
0
1,787
3,338
47,528
0
L
6,739
2,936
0
3,502
11,731
6,295
0
2,812
8,751
0
44,674
W
Cthulhu
SamIsaac
Cthulhu
4,995
136
100
1,787
9,513
6,427
50
2,622
6,891
29,106
0
W
Scylla
7,394
1,012
0
123
5,861
1,986
468
2,594
3,267
49,062
0
L
Cu Chulainn
gutigaga1
Cu Chulainn
6,834
1,996
0
777
11,235
6,954
0
2,536
8,307
0
34,730
W
Thor
smhiybt
Thor
9,440
1,890
0
3,176
10,393
3,326
424
2,086
8,307
0
49,584
L
2,525
1,368
0
1,922
6,811
1,739
0
653
6,158
0
43,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,109
Gold Earned
44,679
393
Minions Killed
491
0
Camps Cleared
0
1,332,005
Distance Traveled
1,485,837
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,208
681
158
11
0
273,917
3
L
Ganesha
6,418
428
19
1
0
300,147
4
W
Tyr
8,142
543
106
7
0
307,262
3
L
Merlin
7,800
520
112
7
0
286,593
8
L
Osiris
8,394
560
103
7
0
289,096
5
W
Cthulhu
7,933
529
33
2
0
333,760
3
W
Scylla
9,031
602
96
6
0
293,985
6
L
Cu Chulainn
6,645
443
60
4
0
266,032
0
W
Thor
9,365
624
98
7
0
276,913
2
L
Izanami
6,852
457
99
7
0
190,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role