Player Matchup

Chaac
Chaac
ElChino0014
Chaac
Level 23
God Stats
6W - 10L
1,374 SR
Queue Stats
127W - 194L
1,330 Elo+
Solo
Neith
Neith
Irenefabianamac
Neith
Level 17
God Stats
30W - 49L
1,437 SR
Queue Stats
93W - 140L
1,302 Elo+
Solo
Merlin
Merlin
chaosfragz
Merlin
Level 23
God Stats
12W - 13L
1,485 SR
Queue Stats
149W - 164L
1,404 Elo+
Party 2
Awilix
Awilix
jorgeapm
Awilix
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 39L
1,342 Elo+
Solo
Yemoja
Yemoja
uwubait
Yemoja
Level 31
God Stats
16W - 12L
1,478 SR
Queue Stats
187W - 224L
1,342 Elo+
Party 2
Team Averages
Level 23
1,455 SR
1,344 Elo+

VS

Team Averages
Level 26
1,549 SR
1,592 Elo+
Ares
Ares
BLiT1194
Ares
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
BrashDruid44
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,730 Elo+
Party 1
Ra
Ra
Doodalus
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
glazeee
Hachiman
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hel
Hel
xXfirehawkXx69
Hel
Level 87
God Stats
2W - 0L
1,745 SR
Queue Stats
5W - 2L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,501
406
2,706
11,229
8,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 8 / 1
8,459
529
5,987
12,617
3,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
chaosfragz
Merlin
14
4 / 3 / 2
8,800
550
8,039
8,943
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
jorgeapm
Awilix
10
0 / 3 / 2
6,507
407
1,708
8,839
2,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
uwubait
Yemoja
9
2 / 5 / 2
6,777
424
2,357
10,462
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 3 / 7
8,278
517
8,805
11,517
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
14
8 / 0 / 4
9,072
567
7,078
11,657
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 5
9,507
594
7,319
7,840
2,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
glazeee
Hachiman
13
0 / 4 / 3
7,731
483
3,118
7,787
2,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 2 / 0
10,386
649
11,922
10,195
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
10
Kills
23
23
Deaths
12
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
7
2.17
W
Fenrir
8
0
4
10
W
5
3
5
2.5
L
0
4
0
0
L
4
8
1
0.56
L
Merlin
chaosfragz
Merlin
4
3
2
1.67
W
Hachiman
glazeee
Hachiman
0
4
3
0.38
L
Awilix
jorgeapm
Awilix
0
3
2
0.33
L
Yemoja
uwubait
Yemoja
2
5
2
0.6
W
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,797
Damage
38,242
52,090
Taken
48,996
22,802
Mitigated
20,755
8,306
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,805
202
0
2,926
11,517
7,161
380
3,489
8,028
28,756
0
W
Fenrir
7,078
1,726
0
5,222
11,657
4,528
916
1,482
10,175
0
40,188
W
7,319
1,137
683
1,894
7,840
2,690
1,369
1,756
6,084
53,478
0
L
2,706
366
0
2,087
11,229
8,401
0
6,566
4,629
0
29,458
L
5,987
2,741
0
1,505
12,617
3,856
395
8,478
3,901
0
34,040
L
Merlin
chaosfragz
Merlin
8,039
552
0
1,041
8,943
2,974
300
4,734
4,149
45,341
0
W
Hachiman
glazeee
Hachiman
3,118
2,228
0
1,017
7,787
2,659
2,030
3,351
4,436
0
28,529
L
Awilix
jorgeapm
Awilix
1,708
159
0
2,074
8,839
2,877
320
2,706
6,061
0
29,365
L
Yemoja
uwubait
Yemoja
2,357
735
462
1,137
10,462
4,694
224
5,108
5,304
16,367
0
W
11,922
282
0
4,254
10,195
3,717
1,718
318
9,877
71,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,044
Gold Earned
44,974
280
Minions Killed
403
0
Camps Cleared
0
1,347,785
Distance Traveled
1,556,829
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,278
517
30
2
0
325,768
4
W
Fenrir
9,072
567
72
5
0
350,131
2
W
Ra
9,507
594
115
7
0
314,381
0
L
Chaac
6,501
406
52
3
0
219,907
4
L
Neith
8,459
529
73
5
0
254,580
0
L
Merlin
8,800
550
73
5
0
283,335
1
W
Hachiman
7,731
483
56
4
0
271,104
2
L
Awilix
6,507
407
51
3
0
347,026
2
L
Yemoja
6,777
424
31
2
0
242,937
3
W
Hel
10,386
649
130
8
0
295,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role