Player Matchup

Ymir
Ymir
AciD_MonkeY_16
Ymir
Level 6
God Stats
3W - 1L
1,766 SR
Queue Stats
7W - 2L
1,672 Elo+
Party 2
Fenrir
Fenrir
GotTekz
Fenrir
Level 33
God Stats
26W - 18L
1,599 SR
Queue Stats
151W - 138L
1,481 Elo+
Party 2
Janus
Janus
Huskyyy-T
Janus
Level 88
God Stats
19W - 21L
1,565 SR
Queue Stats
300W - 290L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
MakingThemCum
Danzaburou
Level 7
God Stats
8W - 6L
1,634 SR
Queue Stats
9W - 7L
1,510 Elo+
Party 2
Erlang Shen
Erlang Shen
Rizwanur00
Erlang Shen
Level 49
God Stats
15W - 14L
1,537 SR
Queue Stats
78W - 85L
1,440 Elo+
Party 2
Team Averages
Level 37
1,620 SR
1,513 Elo+

VS

Team Averages
Level 21
1,571 SR
1,537 Elo+
Ares
Ares
Almendrin
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Anubis
Anubis
DerpMajan
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,511 Elo+
Party 1
Bakasura
Bakasura
JustCaust44
Bakasura
Level 6
God Stats
3W - 3L
1,814 SR
Queue Stats
12W - 10L
1,648 Elo+
Party 1
Mercury
Mercury
MasterKingHD
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,570 Elo+
Party 1
Hades
Hades
Susanoo985
Hades
Level 29
God Stats
51W - 39L
1,539 SR
Queue Stats
182W - 193L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
12,315
474
3,682
13,445
13,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
GotTekz
Fenrir
20
12 / 4 / 15
15,527
597
15,428
18,853
14,190
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Huskyyy-T
Janus
20
9 / 2 / 11
15,841
609
13,687
10,946
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MakingThemCum
Danzaburou
20
3 / 3 / 7
14,347
552
8,996
11,900
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Rizwanur00
Erlang Shen
20
9 / 2 / 13
14,919
574
14,291
23,114
17,381
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 4 / 5
9,412
362
1,979
9,704
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Anubis
DerpMajan
Anubis
20
7 / 7 / 2
14,317
551
17,570
17,230
11,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
JustCaust44
Bakasura
20
3 / 8 / 3
12,901
496
7,510
20,543
10,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
MasterKingHD
Mercury
16
0 / 12 / 1
9,966
383
2,459
18,360
7,465
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
20
3 / 5 / 0
12,236
471
10,200
17,473
14,718
Shoes

Shoes

+6%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
36
Kills
13
13
Deaths
36
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Ares
0
4
5
0.63
L
Anubis
DerpMajan
Anubis
7
7
2
1.14
W
Fenrir
GotTekz
Fenrir
12
4
15
4.88
W
Janus
Huskyyy-T
Janus
9
2
11
7.25
L
Bakasura
JustCaust44
Bakasura
3
8
3
0.56
W
Danzaburou
MakingThemCum
Danzaburou
3
3
7
2.17
L
Mercury
MasterKingHD
Mercury
0
12
1
0.04
W
Erlang Shen
Rizwanur00
Erlang Shen
9
2
13
7.75
L
Hades
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,084
Damage
39,718
78,258
Taken
83,310
52,357
Mitigated
50,523
25,082
Healing
21,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,682
1,729
0
1,794
13,445
13,092
562
5,467
7,978
32,628
0
L
Ares
1,979
238
0
1,022
9,704
6,409
0
3,334
6,242
6,708
0
L
Anubis
DerpMajan
Anubis
17,570
969
0
6,966
17,230
11,372
0
4,503
12,503
108,683
0
W
Fenrir
GotTekz
Fenrir
15,428
5,964
0
3,884
18,853
14,190
1,576
7,589
11,194
0
102,643
W
Janus
Huskyyy-T
Janus
13,687
1,143
0
1,434
10,946
3,753
201
4,563
6,383
109,526
0
L
Bakasura
JustCaust44
Bakasura
7,510
5,747
0
3,095
20,543
10,559
0
3,172
17,291
0
89,396
W
Danzaburou
MakingThemCum
Danzaburou
8,996
6,974
0
4,152
11,900
3,941
4,602
6,269
5,631
0
99,647
L
Mercury
MasterKingHD
Mercury
2,459
943
0
2,172
18,360
7,465
1,774
2,414
15,880
0
44,035
W
Erlang Shen
Rizwanur00
Erlang Shen
14,291
8,478
0
13,818
23,114
17,381
4,528
6,627
16,044
0
87,803
L
Hades
10,200
324
192
7,668
17,473
14,718
0
3,420
14,025
107,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,949
Gold Earned
58,832
659
Minions Killed
594
0
Camps Cleared
0
2,406,559
Distance Traveled
2,091,385
26
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,315
474
57
2
0
444,348
7
L
Ares
9,412
362
8
0
0
292,605
0
L
Anubis
14,317
551
184
7
0
421,293
3
W
Fenrir
15,527
597
131
5
0
525,197
1
W
Janus
15,841
609
208
8
0
498,245
10
L
Bakasura
12,901
496
149
6
0
542,466
0
W
Danzaburou
14,347
552
131
5
0
442,468
5
L
Mercury
9,966
383
88
3
0
426,247
1
W
Erlang Shen
14,919
574
132
5
0
496,301
3
L
Hades
12,236
471
165
6
0
408,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role