Player Matchup

Nemesis
Nemesis
AnniBoi710
Nemesis
Level 29
God Stats
27W - 21L
1,507 SR
Queue Stats
34W - 37L
1,333 Elo+
Party 2
Neith
Neith
Liska3
Neith
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,436 Elo+
Party 3
Sun Wukong
Sun Wukong
Quickyredskins
Sun Wukong
Level 17
God Stats
10W - 9L
1,530 SR
Queue Stats
18W - 25L
1,301 Elo+
Party 2
Poseidon
Poseidon
Tie22
Poseidon
Level 13
God Stats
3W - 3L
1,703 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 3
Ares
Ares
fofwew
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,289 Elo+
Solo
Team Averages
Level 21
1,548 SR
1,372 Elo+

VS

Team Averages
Level 23
1,481 SR
1,356 Elo+
Ymir
Ymir
Bonez23
Ymir
Level 21
God Stats
13W - 23L
1,406 SR
Queue Stats
76W - 148L
1,271 Elo+
Solo
Olorun
Olorun
DeviLofNumb
Olorun
Level 8
God Stats
6W - 3L
1,535 SR
Queue Stats
54W - 55L
1,378 Elo+
Solo
Arachne
Arachne
Flare2g
Arachne
Level 44
God Stats
18W - 14L
1,372 SR
Queue Stats
881W - 995L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
ItsXJax
Cthulhu
Level 27
God Stats
23W - 18L
1,530 SR
Queue Stats
173W - 269L
1,358 Elo+
Party 1
Cupid
Cupid
dietcolaa
Cupid
Level 16
God Stats
11W - 8L
1,560 SR
Queue Stats
125W - 124L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnniBoi710
Nemesis
20
9 / 9 / 5
13,486
482
26,356
28,538
15,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Liska3
Neith
16
2 / 7 / 5
11,299
404
12,998
17,937
6,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Quickyredskins
Sun Wukong
19
1 / 6 / 4
12,558
449
7,305
21,142
15,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
Tie22
Poseidon
18
8 / 7 / 3
13,031
465
15,448
15,837
5,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
fofwew
Ares
17
3 / 11 / 8
12,023
429
5,307
26,418
26,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bonez23
Ymir
20
7 / 2 / 15
14,506
518
15,210
21,036
22,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
20
4 / 9 / 2
14,761
527
14,318
25,380
10,943
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Flare2g
Arachne
20
13 / 4 / 7
15,529
555
21,753
26,160
14,161
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ItsXJax
Cthulhu
20
5 / 3 / 8
15,296
546
14,258
20,751
32,491
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
dietcolaa
Cupid
20
11 / 7 / 10
15,382
549
22,169
21,121
8,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
82
23
Kills
40
40
Deaths
25
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AnniBoi710
Nemesis
9
9
5
1.28
W
Ymir
Bonez23
Ymir
7
2
15
7.25
W
Olorun
4
9
2
0.56
W
Arachne
Flare2g
Arachne
13
4
7
4.13
W
Cthulhu
ItsXJax
Cthulhu
5
3
8
3
L
Neith
Liska3
Neith
2
7
5
0.64
L
Sun Wukong
Quickyredskins
Sun Wukong
1
6
4
0.5
L
Poseidon
Tie22
Poseidon
8
7
3
1.36
W
Cupid
dietcolaa
Cupid
11
7
10
2.29
L
Ares
fofwew
Ares
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,414
Damage
87,708
109,872
Taken
114,448
69,507
Mitigated
89,104
13,838
Healing
39,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AnniBoi710
Nemesis
26,356
18,760
0
4,261
28,538
15,087
444
9,826
18,462
0
115,253
W
Ymir
Bonez23
Ymir
15,210
2,954
0
5,247
21,036
22,661
0
8,239
12,446
67,990
0
W
Olorun
14,318
6,113
54
10,388
25,380
10,943
180
4,403
20,831
103,713
0
W
Arachne
Flare2g
Arachne
21,753
17,207
0
7,999
26,160
14,161
0
3,853
22,214
0
120,061
W
Cthulhu
ItsXJax
Cthulhu
14,258
623
0
6,729
20,751
32,491
1,027
2,829
17,821
85,790
0
L
Neith
Liska3
Neith
12,998
5,081
0
5,148
17,937
6,963
594
3,587
14,053
0
67,497
L
Sun Wukong
Quickyredskins
Sun Wukong
7,305
2,916
0
3,096
21,142
15,286
664
10,054
10,703
0
66,294
L
Poseidon
Tie22
Poseidon
15,448
3,146
0
380
15,837
5,935
0
8,230
7,453
47,953
0
W
Cupid
dietcolaa
Cupid
22,169
12,740
1,799
7,760
21,121
8,848
4,347
3,942
17,059
0
136,057
L
Ares
fofwew
Ares
5,307
738
0
953
26,418
26,236
197
10,649
15,415
20,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,397
Gold Earned
75,474
484
Minions Killed
662
0
Camps Cleared
0
2,490,490
Distance Traveled
2,635,426
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,486
482
135
5
0
524,673
0
W
Ymir
14,506
518
59
2
0
499,851
0
W
Olorun
14,761
527
168
6
0
470,305
3
W
Arachne
15,529
555
115
4
0
594,284
1
W
Cthulhu
15,296
546
159
6
0
570,491
0
L
Neith
11,299
404
100
4
0
502,447
5
L
Sun Wukong
12,558
449
137
5
0
479,076
1
L
Poseidon
13,031
465
92
3
0
503,467
1
W
Cupid
15,382
549
161
6
0
500,495
6
L
Ares
12,023
429
20
1
0
480,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role