Player Matchup

Anubis
Anubis
JediSonolento
Anubis
Level 82
God Stats
1W - 2L
1,236 SR
Queue Stats
14W - 15L
1,415 Elo+
Party 1
Terra
Terra
SenhorFreitas
Terra
Level 144
God Stats
0W - 1L
1,247 SR
Queue Stats
212W - 224L
1,401 Elo+
Solo
Nemesis
Nemesis
UmBroken1
Nemesis
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
byFrodos33
Ymir
Level 123
God Stats
0W - 1L
1,630 SR
Queue Stats
15W - 5L
1,282 Elo+
Solo
Sobek
Sobek
zBandolero
Sobek
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
292W - 309L
1,410 Elo+
Party 1
Team Averages
Level 124
1,423 SR
1,402 Elo+

VS

Team Averages
Level 68
1,550 SR
1,519 Elo+
Hachiman
Hachiman
AndreMD5699
Hachiman
Level 86
God Stats
35W - 40L
1,516 SR
Queue Stats
3,834W - 4,162L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
EzioAlditore
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Igozo
Ah Puch
Level 27
God Stats
2W - 0L
1,733 SR
Queue Stats
11W - 8L
1,505 Elo+
Party 3
Kukulkan
Kukulkan
LostCrowe
Kukulkan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,622 Elo+
Party 2
Heimdallr
Heimdallr
vini275
Heimdallr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 2
10,611
707
11,021
12,915
6,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 0 / 4
8,208
547
1,937
4,602
4,606
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nemesis
UmBroken1
Nemesis
17
4 / 5 / 6
10,443
696
13,673
24,012
12,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 4 / 6
12,929
862
7,986
17,974
16,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
17
0 / 8 / 12
9,840
656
9,700
26,785
23,723
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AndreMD5699
Hachiman
18
3 / 4 / 14
10,897
726
11,966
11,130
4,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
EzioAlditore
Baron Samedi
20
8 / 4 / 13
11,923
795
15,764
14,328
11,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
Igozo
Ah Puch
18
3 / 5 / 15
10,892
726
21,926
12,188
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
LostCrowe
Kukulkan
20
7 / 1 / 10
12,158
811
15,557
6,445
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
vini275
Heimdallr
17
2 / 3 / 15
10,511
701
12,749
11,977
5,218
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
90
17
Kills
23
23
Deaths
17
30
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AndreMD5699
Hachiman
3
4
14
2.5
W
Baron Samedi
EzioAlditore
Baron Samedi
8
4
13
3.63
W
Ah Puch
Igozo
Ah Puch
3
5
15
2.1
L
4
6
2
0.83
W
Kukulkan
LostCrowe
Kukulkan
7
1
10
12
L
2
0
4
4
L
Nemesis
UmBroken1
Nemesis
4
5
6
1.4
L
7
4
6
2.5
W
Heimdallr
vini275
Heimdallr
2
3
15
3.17
L
Sobek
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,317
Damage
77,962
86,288
Taken
56,068
63,678
Mitigated
27,669
29,771
Healing
25,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AndreMD5699
Hachiman
11,966
6,275
1,672
2,194
11,130
4,267
1,059
6,701
4,429
0
25,064
W
Baron Samedi
EzioAlditore
Baron Samedi
15,764
1,730
6,216
4,366
14,328
11,599
1,449
7,013
7,315
25,835
0
W
Ah Puch
Igozo
Ah Puch
21,926
779
1,384
2,698
12,188
4,011
925
6,385
5,803
38,719
0
L
11,021
328
1,253
2,321
12,915
6,922
0
10,098
2,817
39,825
0
W
Kukulkan
LostCrowe
Kukulkan
15,557
1,403
1,775
1,185
6,445
2,574
226
4,182
2,263
44,281
0
L
1,937
361
3,883
2,431
4,602
4,606
0
2,939
1,663
3,389
0
L
Nemesis
UmBroken1
Nemesis
13,673
3,112
1,577
7,930
24,012
12,020
0
14,129
9,883
0
20,213
L
7,986
269
1,532
3,374
17,974
16,407
0
12,194
5,780
25,332
0
W
Heimdallr
vini275
Heimdallr
12,749
8,305
1,249
2,881
11,977
5,218
1,236
6,363
5,614
0
25,758
L
Sobek
9,700
351
1,160
4,310
26,785
23,723
0
13,887
12,898
17,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,031
Gold Earned
56,381
129
Minions Killed
173
0
Camps Cleared
0
1,121,440
Distance Traveled
1,242,739
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,897
726
20
1
0
229,556
3
W
Baron Samedi
11,923
795
17
1
0
226,115
3
W
Ah Puch
10,892
726
38
3
0
257,531
0
L
Anubis
10,611
707
65
4
0
206,811
0
W
Kukulkan
12,158
811
75
5
0
247,234
0
L
Terra
8,208
547
3
0
0
146,276
0
L
Nemesis
10,443
696
15
1
0
254,812
0
L
Ymir
12,929
862
31
2
0
272,518
1
W
Heimdallr
10,511
701
23
2
0
282,303
0
L
Sobek
9,840
656
15
1
0
241,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role