Player Matchup

Yemoja
Yemoja
Fleischhauer
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
NotSoCranky
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
TheGamerFamer
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
WutKrieger
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Da Ji
Da Ji
wallahjtedechire
Da Ji
Level 25
God Stats
1W - 7L
1,233 SR
Queue Stats
56W - 55L
1,339 Elo+
Solo
Team Averages
Level 10
1,447 SR
1,468 Elo+

VS

Team Averages
Level 20
1,493 SR
1,171 Elo+
Scylla
Scylla
BigHugeWullyBoi
Scylla
Level 18
God Stats
14W - 15L
1,542 SR
Queue Stats
207W - 261L
1,236 Elo+
Party 1
Cthulhu
Cthulhu
DerSamoaner
Cthulhu
Level 19
God Stats
1W - 1L
1,515 SR
Queue Stats
11W - 25L
1,165 Elo+
Solo
Xbalanque
Xbalanque
TRBendyFork
Xbalanque
Level 27
God Stats
4W - 5L
1,522 SR
Queue Stats
258W - 293L
1,130 Elo+
Party 1
Neith
Neith
jackinglis22
Neith
Level 17
God Stats
6W - 9L
1,386 SR
Queue Stats
90W - 108L
1,083 Elo+
Party 1
Nemesis
Nemesis
shrek2LecyBoGLOo
Nemesis
Level 19
God Stats
21W - 24L
1,500 SR
Queue Stats
319W - 350L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 3 / 0
4,732
394
1,284
4,017
1,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
NotSoCranky
Bellona
9
1 / 9 / 2
5,757
480
3,435
8,892
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
8
0 / 1 / 1
5,136
428
3,334
4,044
1,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
WutKrieger
Olorun
8
1 / 6 / 0
5,484
457
3,273
6,280
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
4 / 6 / 1
7,018
585
5,628
9,663
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
7,393
616
2,413
4,919
1,399
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DerSamoaner
Cthulhu
11
3 / 0 / 3
6,825
569
3,530
7,433
4,670
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
TRBendyFork
Xbalanque
13
5 / 2 / 2
7,391
616
3,616
7,132
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 3 / 2
7,356
613
5,133
5,940
1,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 0 / 2
8,611
718
7,828
7,121
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
24
25
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Cthulhu
DerSamoaner
Cthulhu
3
0
3
4.5
L
Yemoja
0
3
0
0
L
Bellona
NotSoCranky
Bellona
1
9
2
0.22
W
Xbalanque
TRBendyFork
Xbalanque
5
2
2
3
L
Artemis
0
1
1
0.5
L
Olorun
WutKrieger
Olorun
1
6
0
0.17
W
5
3
2
2
W
10
0
2
11
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,954
Damage
22,520
32,896
Taken
32,545
12,454
Mitigated
13,001
2,228
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,413
507
0
1,985
4,919
1,399
878
1,187
3,732
37,119
0
W
Cthulhu
DerSamoaner
Cthulhu
3,530
409
0
724
7,433
4,670
0
1,082
6,351
26,140
0
L
Yemoja
1,284
332
475
179
4,017
1,248
499
868
3,149
9,764
0
L
Bellona
NotSoCranky
Bellona
3,435
1,073
0
92
8,892
5,526
0
769
8,123
0
11,227
W
Xbalanque
TRBendyFork
Xbalanque
3,616
2,285
0
3,357
7,132
2,089
658
1,810
5,322
0
25,018
L
Artemis
3,334
1,162
123
572
4,044
1,370
489
1,246
2,798
0
24,451
L
Olorun
WutKrieger
Olorun
3,273
1,713
0
572
6,280
1,276
383
1,320
4,960
16,107
0
W
5,133
3,248
0
1,841
5,940
1,788
2,440
127
5,813
0
31,087
W
7,828
4,689
0
2,425
7,121
3,055
1,898
351
6,770
0
52,522
L
5,628
1,808
0
215
9,663
3,034
0
1,740
7,923
0
31,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
37,576
163
Minions Killed
345
0
Camps Cleared
0
980,143
Distance Traveled
1,173,171
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,393
616
84
7
0
206,959
0
W
Cthulhu
6,825
569
45
4
0
261,340
0
L
Yemoja
4,732
394
18
2
0
203,158
4
L
Bellona
5,757
480
20
2
0
233,722
0
W
Xbalanque
7,391
616
60
5
0
217,509
0
L
Artemis
5,136
428
40
3
0
195,129
1
L
Olorun
5,484
457
26
2
0
173,499
1
W
Neith
7,356
613
57
5
0
226,846
0
W
Nemesis
8,611
718
99
8
0
260,517
0
L
Da Ji
7,018
585
59
5
0
174,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role