Player Matchup

Ymir
Ymir
DoctorWatermelon
Ymir
Level 12
God Stats
5W - 7L
1,531 SR
Queue Stats
11W - 18L
1,595 Elo+
Party 1
Da Ji
Da Ji
Erras Breach
Da Ji
Level 158
God Stats
9W - 8L
1,819 SR
Queue Stats
366W - 344L
1,573 Elo+
Party 2
Cabrakan
Cabrakan
Manuel94Garcia
Cabrakan
Level 128
God Stats
10W - 8L
1,826 SR
Queue Stats
347W - 438L
1,493 Elo+
Party 1
Tyr
Tyr
RagetheKid
Tyr
Level 102
God Stats
10W - 6L
1,704 SR
Queue Stats
313W - 289L
1,550 Elo+
Party 2
Hel
Hel
grandmasmilkers
Hel
Level 18
God Stats
17W - 9L
1,727 SR
Queue Stats
59W - 50L
1,527 Elo+
Party 2
Team Averages
Level 84
1,721 SR
1,548 Elo+

VS

Team Averages
Level 51
1,505 SR
1,559 Elo+
Athena
Athena
CaptainBazookaa
Athena
Level 66
God Stats
19W - 16L
1,621 SR
Queue Stats
109W - 102L
1,552 Elo+
Party 3
Gilgamesh
Gilgamesh
RhynoGaming
Gilgamesh
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,487 Elo+
Party 3
Tiamat
Tiamat
SaltyJaundice
Tiamat
Level 48
God Stats
2W - 7L
1,437 SR
Queue Stats
71W - 68L
1,546 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Thast
Ah Muzen Cab
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,628 Elo+
Party 4
Ymir
Ymir
mooglgames
Ymir
Level 13
God Stats
3W - 5L
1,468 SR
Queue Stats
38W - 39L
1,579 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 3
6,738
674
5,377
3,892
1,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 0 / 4
6,031
603
6,205
6,262
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
10
2 / 0 / 8
6,309
631
3,334
5,241
2,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
1 / 0 / 3
6,061
606
5,138
5,571
3,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 2
6,215
622
3,192
3,651
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,984
498
3,593
7,595
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RhynoGaming
Gilgamesh
8
0 / 2 / 0
4,345
435
2,307
6,819
2,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 1
4,483
448
3,039
6,775
2,889
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Thast
Ah Muzen Cab
6
0 / 4 / 0
4,281
428
4,468
5,172
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 6 / 0
4,175
418
1,317
7,081
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
18
Kills
1
1
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
7
0
3
8.5
W
5
0
4
7
W
Cabrakan
2
0
8
6
W
1
0
3
2.5
L
Gilgamesh
RhynoGaming
Gilgamesh
0
2
0
0
L
0
4
1
0.13
L
Ah Muzen Cab
Thast
Ah Muzen Cab
0
4
0
0
W
3
1
2
4
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,246
Damage
14,724
24,617
Taken
33,442
11,160
Mitigated
12,444
8,756
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,593
986
0
2,307
7,595
2,797
0
1,423
6,106
26,267
0
W
5,377
1,631
0
934
3,892
1,754
460
1,037
2,855
22,188
0
W
6,205
1,724
0
1,587
6,262
2,089
0
2,557
3,705
0
20,412
W
Cabrakan
3,334
489
0
250
5,241
2,621
0
1,096
4,145
18,182
0
W
5,138
1,098
0
2,770
5,571
3,373
65
1,373
4,198
0
33,991
L
Gilgamesh
RhynoGaming
Gilgamesh
2,307
550
0
1,044
6,819
2,647
0
0
6,819
0
15,341
L
3,039
369
0
1,449
6,775
2,889
0
1,858
4,756
21,687
0
L
Ah Muzen Cab
Thast
Ah Muzen Cab
4,468
1,849
0
847
5,172
1,455
0
2,913
2,259
0
15,241
W
3,192
421
1,320
1,895
3,651
1,323
0
1,886
1,765
31,218
0
L
1,317
174
0
788
7,081
2,656
0
5,482
1,599
5,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,354
Gold Earned
22,268
256
Minions Killed
170
0
Camps Cleared
0
977,254
Distance Traveled
892,767
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,984
498
59
6
0
218,920
3
W
Ymir
6,738
674
47
5
0
174,583
2
W
Da Ji
6,031
603
38
4
0
223,080
7
W
Cabrakan
6,309
631
25
3
0
174,396
5
W
Tyr
6,061
606
71
7
0
205,050
0
L
Gilgamesh
4,345
435
33
3
0
180,807
0
L
Tiamat
4,483
448
39
4
0
166,884
2
L
Ah Muzen Cab
4,281
428
30
3
0
164,698
3
W
Hel
6,215
622
75
8
0
200,145
4
L
Ymir
4,175
418
9
1
0
161,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role