Player Matchup

Agni
Agni
BruceKetta
Agni
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
CaptainBM01
Chronos
Level 44
God Stats
3W - 4L
1,515 SR
Queue Stats
58W - 89L
1,353 Elo+
Party 1
Guan Yu
Guan Yu
Kroj70
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,376 Elo+
Party 2
Ganesha
Ganesha
SpeckyJett
Ganesha
Level 25
God Stats
8W - 7L
1,628 SR
Queue Stats
48W - 71L
1,365 Elo+
Party 1
Mercury
Mercury
SpeckyOwen
Mercury
Level 45
God Stats
4W - 2L
1,528 SR
Queue Stats
53W - 76L
1,379 Elo+
Party 1
Team Averages
Level 40
1,534 SR
1,395 Elo+

VS

Team Averages
Level 56
1,306 SR
1,268 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Fox03
Cernunnos
Level 32
God Stats
13W - 69L
1,105 SR
Queue Stats
38W - 126L
1,150 Elo+
Party 3
Tyr
Tyr
Jubnie
Tyr
Level 43
God Stats
2W - 4L
1,397 SR
Queue Stats
54W - 113L
1,259 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Khuuun-12
Cu Chulainn
Level 27
God Stats
6W - 26L
1,220 SR
Queue Stats
20W - 69L
1,184 Elo+
Party 3
Pele
Pele
Tijnemijn
Pele
Level 48
God Stats
3W - 9L
1,309 SR
Queue Stats
55W - 133L
1,247 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 5
10,661
592
14,935
7,917
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
CaptainBM01
Chronos
16
13 / 3 / 5
10,777
599
12,230
10,287
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Kroj70
Guan Yu
15
4 / 1 / 5
8,819
490
10,186
13,169
14,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
SpeckyJett
Ganesha
14
0 / 0 / 18
9,253
514
4,271
8,693
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
SpeckyOwen
Mercury
18
8 / 0 / 9
10,798
600
6,565
9,196
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 5 / 0
9,253
514
6,670
9,753
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Fox03
Cernunnos
11
0 / 8 / 0
6,587
366
3,758
12,627
3,466
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
Jubnie
Tyr
12
0 / 5 / 0
7,568
420
5,506
15,723
7,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Khuuun-12
Cu Chulainn
12
1 / 8 / 1
7,781
432
6,522
13,646
5,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
12
0 / 11 / 2
7,452
414
6,259
16,964
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
7
37
Kills
4
4
Deaths
37
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
0
0.6
W
12
0
5
14.5
W
Chronos
CaptainBM01
Chronos
13
3
5
5.17
L
Cernunnos
Fox03
Cernunnos
0
8
0
0
L
Tyr
Jubnie
Tyr
0
5
0
0
L
Cu Chulainn
Khuuun-12
Cu Chulainn
1
8
1
0.19
W
Guan Yu
Kroj70
Guan Yu
4
1
5
6.5
W
Ganesha
SpeckyJett
Ganesha
0
0
18
9
W
Mercury
SpeckyOwen
Mercury
8
0
9
12.5
L
Pele
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,187
Damage
28,715
49,262
Taken
68,713
30,800
Mitigated
26,594
11,446
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,670
340
0
1,634
9,753
3,486
0
6,069
3,430
53,822
0
W
14,935
858
0
500
7,917
2,966
1,241
2,235
5,476
60,057
0
W
Chronos
CaptainBM01
Chronos
12,230
5,514
0
2,971
10,287
4,594
4,842
1,815
8,230
62,011
3,424
L
Cernunnos
Fox03
Cernunnos
3,758
1,497
0
2,834
12,627
3,466
0
5,465
7,114
0
43,264
L
Tyr
Jubnie
Tyr
5,506
457
0
3,985
15,723
7,717
0
3,210
11,845
0
40,982
L
Cu Chulainn
Khuuun-12
Cu Chulainn
6,522
627
0
1,979
13,646
5,867
0
8,098
5,488
4,074
29,097
W
Guan Yu
Kroj70
Guan Yu
10,186
1,877
522
4,644
13,169
14,377
537
1,403
11,694
0
33,249
W
Ganesha
SpeckyJett
Ganesha
4,271
296
0
2,809
8,693
4,776
562
858
7,626
26,026
0
W
Mercury
SpeckyOwen
Mercury
6,565
3,413
0
0
9,196
4,087
0
653
8,398
0
67,366
L
Pele
6,259
1,021
0
3,483
16,964
6,058
0
7,162
9,404
0
47,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,308
Gold Earned
38,641
445
Minions Killed
402
0
Camps Cleared
0
1,703,458
Distance Traveled
1,526,701
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,253
514
128
7
0
284,079
8
W
Agni
10,661
592
111
6
0
354,153
9
W
Chronos
10,777
599
146
8
0
302,677
6
L
Cernunnos
6,587
366
63
4
0
264,553
1
L
Tyr
7,568
420
69
4
0
319,831
0
L
Cu Chulainn
7,781
432
62
3
0
325,880
0
W
Guan Yu
8,819
490
62
3
0
307,161
1
W
Ganesha
9,253
514
14
1
0
343,171
2
W
Mercury
10,798
600
112
6
0
396,296
1
L
Pele
7,452
414
80
4
0
332,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role