Player Matchup

Neith
Neith
DG719
Neith
Level 19
God Stats
14W - 15L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 2
Khepri
Khepri
JWGreat0824
Khepri
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Solo
Chronos
Chronos
PrimevalSpectre
Chronos
Level 24
God Stats
1W - 1L
1,730 SR
Queue Stats
97W - 108L
1,321 Elo+
Solo
Olorun
Olorun
RuinedSandwhich
Olorun
Level 26
God Stats
5W - 7L
1,399 SR
Queue Stats
74W - 61L
1,489 Elo+
Solo
Medusa
Medusa
ThinkingTitan31
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,381 Elo+
Party 2
Team Averages
Level 16
1,526 SR
1,438 Elo+

VS

Team Averages
Level 20
1,543 SR
1,439 Elo+
Hachiman
Hachiman
Godzilla756
Hachiman
Level 23
God Stats
53W - 37L
1,561 SR
Queue Stats
134W - 120L
1,452 Elo+
Party 1
Da Ji
Da Ji
bigbrobay
Da Ji
Level 20
God Stats
11W - 8L
1,475 SR
Queue Stats
222W - 240L
1,441 Elo+
Party 1
Medusa
Medusa
iKellum
Medusa
Level 13
God Stats
3W - 4L
1,423 SR
Queue Stats
14W - 14L
1,277 Elo+
Party 1
Jormungandr
Jormungandr
ryno-30
Jormungandr
Level 27
God Stats
24W - 18L
1,613 SR
Queue Stats
146W - 162L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
war_fighter1039
Kukulkan
Level 18
God Stats
36W - 23L
1,643 SR
Queue Stats
112W - 108L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DG719
Neith
15
1 / 7 / 2
10,059
838
9,899
19,672
10,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
17
2 / 3 / 1
11,615
968
8,743
30,967
47,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 8 / 3
9,882
824
9,671
22,082
11,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 8 / 2
9,814
818
17,060
25,590
13,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 8 / 1
9,594
800
5,358
16,056
10,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Godzilla756
Hachiman
19
12 / 0 / 14
12,900
1,075
31,270
11,347
5,214
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
bigbrobay
Da Ji
18
2 / 3 / 14
11,264
939
14,675
11,749
5,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
iKellum
Medusa
18
7 / 0 / 14
11,507
959
16,671
9,206
4,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ryno-30
Jormungandr
18
3 / 0 / 21
11,933
994
11,825
17,416
21,219
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
20
10 / 0 / 19
14,028
1,169
36,651
7,401
3,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
116
3
Kills
34
34
Deaths
3
9
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Neith
DG719
Neith
1
7
2
0.29
W
Hachiman
Godzilla756
Hachiman
12
0
14
19
L
Khepri
2
3
1
0.83
L
0
8
3
0.19
L
0
8
2
0.13
L
0
8
1
0.06
W
Da Ji
bigbrobay
Da Ji
2
3
14
3
W
Medusa
iKellum
Medusa
7
0
14
14
W
Jormungandr
ryno-30
Jormungandr
3
0
21
13.5
W
Kukulkan
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,731
Damage
111,092
114,367
Taken
57,119
93,636
Mitigated
39,514
10,518
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DG719
Neith
9,899
6,793
0
1,996
19,672
10,363
0
7,235
12,437
0
27,551
W
Hachiman
Godzilla756
Hachiman
31,270
22,986
1,629
4,278
11,347
5,214
0
7,641
3,706
0
53,485
L
Khepri
8,743
115
0
902
30,967
47,021
0
11,532
19,435
30,804
0
L
9,671
3,232
0
1,018
22,082
11,709
0
8,550
13,532
28,466
0
L
17,060
9,244
1,161
5,441
25,590
13,735
0
13,077
12,513
38,533
0
L
5,358
2,807
0
0
16,056
10,808
0
8,082
7,974
0
12,369
W
Da Ji
bigbrobay
Da Ji
14,675
4,376
0
0
11,749
5,402
0
4,995
6,754
0
23,493
W
Medusa
iKellum
Medusa
16,671
7,394
0
1,088
9,206
4,225
0
6,237
2,969
0
23,227
W
Jormungandr
ryno-30
Jormungandr
11,825
3,482
462
837
17,416
21,219
0
11,608
5,808
31,132
0
W
Kukulkan
36,651
2,886
0
208
7,401
3,454
0
4,993
2,408
79,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,964
Gold Earned
61,632
180
Minions Killed
239
5
Camps Cleared
12
873,625
Distance Traveled
1,135,605
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,059
838
41
3
0
129,398
0
W
Hachiman
12,900
1,075
55
5
2
207,143
0
L
Khepri
11,615
968
25
2
0
231,060
0
L
Chronos
9,882
824
40
3
0
224,723
1
L
Olorun
9,814
818
50
4
2
175,066
0
L
Medusa
9,594
800
24
2
3
113,378
0
W
Da Ji
11,264
939
18
2
6
225,312
1
W
Medusa
11,507
959
11
1
1
236,715
1
W
Jormungandr
11,933
994
52
4
1
220,615
0
W
Kukulkan
14,028
1,169
103
9
2
245,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role