Player Matchup

Horus
Horus
EzraBDK7414
Horus
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 2
Merlin
Merlin
G3tr3kt900
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,791 Elo+
Party 2
Cthulhu
Cthulhu
OutLikeAFart
Cthulhu
Level 79
God Stats
6W - 7L
1,413 SR
Queue Stats
282W - 287L
1,590 Elo+
Party 2
Team Averages
Level 37
1,399 SR
1,553 Elo+

VS

Team Averages
Level 31
1,501 SR
1,531 Elo+
Cerberus
Cerberus
NornugaL
Cerberus
Level 34
God Stats
11W - 3L
1,570 SR
Queue Stats
286W - 183L
1,603 Elo+
Party 1
Xbalanque
Xbalanque
Stingray l
Xbalanque
Level 28
God Stats
19W - 9L
1,432 SR
Queue Stats
225W - 190L
1,441 Elo+
Party 1
Ra
Ra
leocave l
Ra
Level 31
God Stats
8W - 6L
1,500 SR
Queue Stats
149W - 102L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 4
7,432
572
1,534
14,889
11,272
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
G3tr3kt900
Merlin
12
2 / 6 / 6
8,628
664
9,898
9,428
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
OutLikeAFart
Cthulhu
12
6 / 2 / 2
9,775
752
13,709
17,534
13,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NornugaL
Cerberus
13
5 / 2 / 9
10,178
783
7,551
15,547
13,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
Stingray l
Xbalanque
14
8 / 1 / 5
10,386
799
14,205
10,130
4,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 5 / 11
9,356
720
12,428
8,495
3,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
15
16
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Merlin
G3tr3kt900
Merlin
2
6
6
0.83
W
Cerberus
NornugaL
Cerberus
5
2
9
4.75
L
Cthulhu
OutLikeAFart
Cthulhu
6
2
2
3.5
W
Xbalanque
Stingray l
Xbalanque
8
1
5
10.5
W
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,141
Damage
34,184
41,851
Taken
34,172
28,913
Mitigated
21,567
4,983
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,534
949
659
1,122
14,889
11,272
0
8,568
6,321
0
4,853
L
Merlin
G3tr3kt900
Merlin
9,898
1,560
0
616
9,428
3,810
16
5,775
3,653
32,920
0
W
Cerberus
NornugaL
Cerberus
7,551
777
1,053
6,627
15,547
13,960
267
10,014
5,533
23,245
0
L
Cthulhu
OutLikeAFart
Cthulhu
13,709
1,014
240
2,346
17,534
13,831
18
5,652
11,882
31,962
0
W
Xbalanque
Stingray l
Xbalanque
14,205
10,175
0
4,328
10,130
4,084
2,170
7,382
2,748
0
37,375
W
12,428
609
876
2,277
8,495
3,523
480
6,271
2,224
43,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,835
Gold Earned
29,920
93
Minions Killed
184
0
Camps Cleared
0
714,068
Distance Traveled
686,293
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,432
572
9
1
0
230,566
2
L
Merlin
8,628
664
58
4
0
212,843
3
W
Cerberus
10,178
783
60
5
0
217,625
0
L
Cthulhu
9,775
752
26
2
0
270,659
2
W
Xbalanque
10,386
799
60
5
0
229,033
0
W
Ra
9,356
720
64
5
0
239,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role