Player Matchup

Fenrir
Fenrir
Elipseses
Fenrir
Level 86
God Stats
18W - 26L
1,237 SR
Queue Stats
280W - 336L
1,328 Elo+
Solo
Chang'e
Chang'e
LavenderLawyer
Chang'e
Level 63
God Stats
5W - 18L
1,355 SR
Queue Stats
29W - 43L
1,285 Elo+
Solo
Anhur
Anhur
aNarwalWithAIDs
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 152L
1,288 Elo+
Solo
Team Averages
Level 59
1,364 SR
1,300 Elo+

VS

Team Averages
Level 16
1,456 SR
1,227 Elo+
Tiamat
Tiamat
Arktamer18074
Tiamat
Level 5
God Stats
0W - 2L
1,138 SR
Queue Stats
3W - 5L
1,173 Elo+
Solo
Achilles
Achilles
rstoneIII
Achilles
Level 27
God Stats
9W - 2L
1,745 SR
Queue Stats
30W - 24L
1,214 Elo+
Solo
Ares
Ares
xDEADLYxTWIST
Ares
Level 17
God Stats
22W - 18L
1,486 SR
Queue Stats
158W - 180L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Elipseses
Fenrir
17
9 / 6 / 6
13,724
654
16,119
18,925
11,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 2 / 7
12,432
592
11,544
11,685
4,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 8 / 11
13,587
647
22,370
19,805
7,417
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 11
12,019
572
3,745
10,148
5,538
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
rstoneIII
Achilles
18
11 / 4 / 4
14,211
677
17,171
27,655
34,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 8 / 12
12,270
584
10,346
25,161
25,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
17
Kills
13
16
Deaths
17
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
11
1.3
W
Fenrir
Elipseses
Fenrir
9
6
6
2
W
4
2
7
3.75
W
4
8
11
1.19
L
Achilles
rstoneIII
Achilles
11
4
4
3.25
L
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,033
Damage
31,262
50,415
Taken
62,964
23,097
Mitigated
65,318
18,977
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,745
524
0
714
10,148
5,538
0
1,983
8,165
19,930
0
W
Fenrir
Elipseses
Fenrir
16,119
5,077
0
4,169
18,925
11,483
49
3,845
13,371
0
50,011
W
11,544
2,932
5,369
5,897
11,685
4,197
1,056
4,240
7,270
52,574
0
W
22,370
11,412
441
3,101
19,805
7,417
1,370
6,347
13,081
0
70,117
L
Achilles
rstoneIII
Achilles
17,171
7,393
0
6,591
27,655
34,239
0
6,290
21,365
0
53,294
L
10,346
379
0
266
25,161
25,541
0
3,283
21,878
46,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,743
Gold Earned
38,500
229
Minions Killed
116
0
Camps Cleared
0
969,109
Distance Traveled
985,858
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,019
572
22
1
0
253,921
2
W
Fenrir
13,724
654
53
3
0
377,637
0
W
Chang'e
12,432
592
90
4
0
315,521
0
W
Anhur
13,587
647
86
4
0
275,951
0
L
Achilles
14,211
677
52
2
0
378,904
3
L
Ares
12,270
584
42
2
0
353,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role