Player Matchup

Mercury
Mercury
CptnRomqe
Mercury
Level 8
God Stats
3W - 5L
1,381 SR
Queue Stats
11W - 15L
1,252 Elo+
Solo
Cabrakan
Cabrakan
Eisenherz9034
Cabrakan
Level 24
God Stats
4W - 3L
1,385 SR
Queue Stats
34W - 44L
1,184 Elo+
Solo
The Morrigan
The Morrigan
Knockout2511
The Morrigan
Level 27
God Stats
5W - 5L
1,563 SR
Queue Stats
74W - 85L
1,467 Elo+
Solo
Jormungandr
Jormungandr
OnePunchNun
Jormungandr
Level 8
God Stats
2W - 2L
1,549 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Odin
Odin
pkpro11
Odin
Level 42
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 22
1,428 SR
1,381 Elo+

VS

Team Averages
Level 18
1,363 SR
1,260 Elo+
Fenrir
Fenrir
Fricadelle_Boy
Fenrir
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 100L
1,428 Elo+
Solo
Serqet
Serqet
Kuuwka
Serqet
Level 28
God Stats
1W - 7L
1,143 SR
Queue Stats
285W - 316L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Léozilla0401130z
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,039 Elo+
Party 2
Olorun
Olorun
clovis12022009
Olorun
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,039 Elo+
Party 2
Ra
Ra
pavel-k89
Ra
Level 26
God Stats
4W - 7L
1,172 SR
Queue Stats
140W - 184L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CptnRomqe
Mercury
20
10 / 12 / 9
15,030
501
14,500
21,319
11,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cabrakan
Eisenherz9034
Cabrakan
16
2 / 5 / 11
11,697
390
9,268
16,516
13,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Knockout2511
The Morrigan
20
13 / 5 / 17
15,848
528
27,130
15,847
7,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
OnePunchNun
Jormungandr
19
10 / 7 / 15
14,557
485
22,390
21,771
28,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odin
pkpro11
Odin
18
5 / 7 / 11
13,201
440
15,130
20,228
25,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 5 / 4
17,920
597
22,521
29,080
25,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
Kuuwka
Serqet
20
12 / 4 / 2
16,602
553
17,857
25,638
12,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 14 / 4
10,264
342
5,935
26,997
22,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
0 / 13 / 6
11,023
367
4,060
21,260
9,929
19
2 / 5 / 12
14,419
481
12,494
19,919
24,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
63
40
Kills
35
36
Deaths
41
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
CptnRomqe
Mercury
10
12
9
1.21
L
Cabrakan
Eisenherz9034
Cabrakan
2
5
11
1.5
W
21
5
4
4.6
L
The Morrigan
Knockout2511
The Morrigan
13
5
17
4.3
W
Serqet
Kuuwka
Serqet
12
4
2
3.25
W
0
14
4
0.14
L
Jormungandr
OnePunchNun
Jormungandr
10
7
15
2.5
W
0
13
6
0.23
W
2
5
12
1.6
L
Odin
pkpro11
Odin
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,418
Damage
62,867
95,681
Taken
122,894
86,990
Mitigated
93,974
11,090
Healing
26,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CptnRomqe
Mercury
14,500
10,755
0
0
21,319
11,680
2,124
3,252
17,897
0
83,550
L
Cabrakan
Eisenherz9034
Cabrakan
9,268
1,045
0
107
16,516
13,964
0
5,748
10,648
29,144
0
W
22,521
7,797
0
4,858
29,080
25,029
9,392
9,848
18,932
0
129,004
L
The Morrigan
Knockout2511
The Morrigan
27,130
6,396
1,778
7,760
15,847
7,227
1,858
4,614
11,151
100,486
240
W
Serqet
Kuuwka
Serqet
17,857
8,258
0
6,590
25,638
12,187
514
8,791
16,697
0
128,006
W
5,935
1,404
56
675
26,997
22,641
215
15,639
11,128
29,381
0
L
Jormungandr
OnePunchNun
Jormungandr
22,390
6,282
0
892
21,771
28,821
2,083
5,860
15,886
90,320
0
W
4,060
1,939
755
2,911
21,260
9,929
689
12,741
8,329
28,474
0
W
12,494
2,071
4,605
5,611
19,919
24,188
196
11,274
8,545
75,383
0
L
Odin
pkpro11
Odin
15,130
5,056
0
553
20,228
25,298
3,702
2,796
16,666
0
42,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,333
Gold Earned
70,228
493
Minions Killed
620
0
Camps Cleared
0
2,633,318
Distance Traveled
2,401,587
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,030
501
122
4
0
513,791
4
L
Cabrakan
11,697
390
43
1
0
465,825
1
W
Fenrir
17,920
597
200
7
0
585,928
1
L
The Morrigan
15,848
528
155
5
0
485,075
4
W
Serqet
16,602
553
186
6
0
582,091
0
W
Cthulhu
10,264
342
61
2
0
357,676
0
L
Jormungandr
14,557
485
103
3
0
579,258
0
W
Olorun
11,023
367
47
2
0
345,288
0
W
Ra
14,419
481
126
4
0
530,604
10
L
Odin
13,201
440
70
2
0
589,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role