Player Matchup

Nemesis
Nemesis
Gold II
BigTeeSupreme
Nemesis
Gold II
Level 105
God Stats
11W - 11L
1,503 SR
Queue Stats
161W - 153L
1,649 MMR
Solo
Chernobog
Chernobog
Silver I
EmptySuitOfArmor
Chernobog
Silver I
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,528 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
FCSquishyBoots
Tsukuyomi
Gold III
Level 43
God Stats
1W - 2L
1,290 SR
Queue Stats
37W - 29L
1,751 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
Shean_Camile
Kumbhakarna
Gold IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,637 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Triggerman007
Kukulkan
Platinum V
Level 157
God Stats
50W - 36L
1,665 SR
Queue Stats
469W - 441L
1,661 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 95
1,492 SR
1,645 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,619 SR
1,653 MMR
Sobek
Sobek
Platinum V
AaronWithTwoAs_
Sobek
Platinum V
Level 149
God Stats
17W - 16L
1,571 SR
Queue Stats
710W - 698L
1,603 MMR
Solo
Rama
Rama
Platinum V
Codeannn
Rama
Platinum V
Level 160
God Stats
13W - 20L
1,684 SR
Queue Stats
623W - 627L
1,705 MMR
Solo
Thoth
Thoth
Gold I
Diligenc3
Thoth
Gold I
Level 160
God Stats
20W - 25L
1,576 SR
Queue Stats
1,138W - 1,145L
1,653 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
LMz Cronos
Cu Chulainn
Platinum V
Level 139
God Stats
15W - 19L
1,580 SR
Queue Stats
101W - 98L
1,665 MMR
Solo
Arachne
Arachne
Gold I
kickUdown9404
Arachne
Gold I
Level 139
God Stats
25W - 14L
1,685 SR
Queue Stats
296W - 293L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
5 / 1 / 17
14,831
530
13,565
21,869
12,936
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
20
11 / 1 / 7
18,077
646
21,659
23,068
11,055
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
FCSquishyBoots
Tsukuyomi
20
8 / 2 / 12
14,965
534
27,622
23,558
16,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
Shean_Camile
Kumbhakarna
17
1 / 3 / 23
13,243
473
8,131
23,618
24,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Triggerman007
Kukulkan
20
8 / 2 / 11
15,770
563
19,179
12,462
5,764
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetKing ArthurApolloAthenaTiamat

VS

Bans
Chang'eCthulhuJanusNikePele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
10,277
367
7,940
26,970
34,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
20
2 / 6 / 5
13,270
474
19,110
20,821
7,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Diligenc3
Thoth
19
3 / 7 / 3
12,857
459
16,859
17,268
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
LMz Cronos
Cu Chulainn
18
0 / 5 / 2
10,748
384
12,995
28,544
24,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
20
4 / 8 / 3
13,262
474
12,806
27,977
16,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
27
33
Kills
9
9
Deaths
33
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Nemesis
5
1
17
13.5
L
Rama
2
6
5
0.75
L
Thoth
Diligenc3
Thoth
3
7
3
0.64
W
Chernobog
11
1
7
14.5
W
Tsukuyomi
FCSquishyBoots
Tsukuyomi
8
2
12
7
L
Cu Chulainn
LMz Cronos
Cu Chulainn
0
5
2
0.2
W
Kumbhakarna
Shean_Camile
Kumbhakarna
1
3
23
4.17
W
Kukulkan
Triggerman007
Kukulkan
8
2
11
6.75
L
Arachne
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,156
Damage
69,710
104,575
Taken
121,580
70,487
Mitigated
89,457
38,573
Healing
33,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,940
441
0
5,294
26,970
34,384
70
5,103
21,653
29,879
0
W
Nemesis
13,565
6,554
0
9,662
21,869
12,936
1,139
2,959
18,635
0
105,281
L
Rama
19,110
14,623
0
8,434
20,821
7,681
1,311
4,035
16,660
0
107,584
L
Thoth
Diligenc3
Thoth
16,859
509
0
2,058
17,268
6,410
92
7,185
9,787
85,810
0
W
Chernobog
21,659
16,526
0
14,455
23,068
11,055
6,402
5,026
17,901
0
163,885
W
Tsukuyomi
FCSquishyBoots
Tsukuyomi
27,622
6,051
0
7,385
23,558
16,510
1,842
3,367
19,647
0
112,164
L
Cu Chulainn
LMz Cronos
Cu Chulainn
12,995
1,385
0
9,337
28,544
24,383
0
4,045
24,463
0
75,011
W
Kumbhakarna
Shean_Camile
Kumbhakarna
8,131
1,640
0
3,778
23,618
24,222
0
7,936
15,161
17,636
0
W
Kukulkan
Triggerman007
Kukulkan
19,179
1,034
0
3,293
12,462
5,764
927
4,987
7,144
128,941
0
L
Arachne
12,806
6,118
0
8,713
27,977
16,599
295
6,378
21,457
0
98,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,886
Gold Earned
60,414
744
Minions Killed
606
0
Camps Cleared
0
2,887,199
Distance Traveled
2,437,887
36
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,277
367
30
1
0
495,134
7
W
Nemesis
14,831
530
141
5
0
663,895
11
L
Rama
13,270
474
164
6
0
419,970
7
L
Thoth
12,857
459
158
6
0
469,233
7
W
Chernobog
18,077
646
215
8
0
545,452
9
W
Tsukuyomi
14,965
534
154
6
0
580,583
3
L
Cu Chulainn
10,748
384
106
4
0
527,759
2
W
Kumbhakarna
13,243
473
20
1
0
552,754
11
W
Kukulkan
15,770
563
214
8
0
544,515
2
L
Arachne
13,262
474
148
5
0
525,791
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role