Player Matchup

Ymir
Ymir
Jes12
Ymir
Level 40
God Stats
9W - 4L
1,751 SR
Queue Stats
68W - 35L
1,782 Elo+
Party 2
Eset
Eset
ShyGuy0906
Eset
Level 128
God Stats
2W - 2L
1,617 SR
Queue Stats
120W - 76L
1,626 Elo+
Party 2
Gilgamesh
Gilgamesh
URLIPSONMINE
Gilgamesh
Level 100
God Stats
13W - 10L
1,644 SR
Queue Stats
483W - 288L
1,716 Elo+
Party 2
Team Averages
Level 89
1,671 SR
1,708 Elo+

VS

Team Averages
Level 115
1,580 SR
1,656 Elo+
Skadi
Skadi
CreamCynical181
Skadi
Level 106
God Stats
1W - 1L
1,657 SR
Queue Stats
85W - 86L
1,564 Elo+
Solo
Tiamat
Tiamat
Schnooked
Tiamat
Level 110
God Stats
26W - 23L
1,582 SR
Queue Stats
311W - 245L
1,710 Elo+
Party 1
Terra
Terra
Weeejee
Terra
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
1,023W - 950L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jes12
Ymir
12
2 / 6 / 4
11,000
611
7,351
18,819
21,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 7 / 3
10,744
597
11,690
12,346
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
URLIPSONMINE
Gilgamesh
14
3 / 5 / 4
11,591
644
14,980
22,719
17,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 12
12,055
670
17,063
16,351
6,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Schnooked
Tiamat
16
9 / 2 / 8
12,666
704
15,882
9,688
9,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Weeejee
Terra
16
4 / 0 / 14
11,693
650
9,891
16,432
17,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
7
Kills
18
18
Deaths
7
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
5
12
2.2
L
Ymir
Jes12
Ymir
2
6
4
0.67
W
Tiamat
Schnooked
Tiamat
9
2
8
6.5
L
2
7
3
0.5
L
Gilgamesh
URLIPSONMINE
Gilgamesh
3
5
4
1
W
Terra
Weeejee
Terra
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,021
Damage
42,836
53,884
Taken
42,471
44,294
Mitigated
34,309
5,674
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,063
8,482
0
4,032
16,351
6,847
1,849
5,757
10,280
0
66,971
L
Ymir
Jes12
Ymir
7,351
544
0
1,369
18,819
21,916
0
10,277
7,999
23,454
0
W
Tiamat
Schnooked
Tiamat
15,882
1,283
0
1,994
9,688
9,762
1,105
4,899
4,639
59,259
0
L
11,690
799
558
2,936
12,346
5,063
119
6,846
5,305
52,561
0
L
Gilgamesh
URLIPSONMINE
Gilgamesh
14,980
1,817
0
811
22,719
17,315
0
7,368
14,781
0
55,826
W
Terra
Weeejee
Terra
9,891
1,372
4,441
6,317
16,432
17,700
605
7,451
8,465
30,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
36,414
192
Minions Killed
206
0
Camps Cleared
0
937,188
Distance Traveled
1,030,751
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,055
670
85
5
0
325,503
4
L
Ymir
11,000
611
29
2
0
298,710
12
W
Tiamat
12,666
704
90
5
0
346,203
4
L
Eset
10,744
597
80
4
0
275,338
4
L
Gilgamesh
11,591
644
83
5
0
363,140
7
W
Terra
11,693
650
31
2
0
359,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role