Player Matchup

Set
Set
 
Set
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
JuanilloLEKE-
Skadi
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
229W - 192L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
ManuuelMJ
Kukulkan
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 61L
1,528 Elo+
Party 1
Yemoja
Yemoja
VivayoXDLucas
Yemoja
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,494 Elo+
Party 1
Nemesis
Nemesis
elflober
Nemesis
Level 115
God Stats
2W - 2L
1,329 SR
Queue Stats
480W - 408L
1,561 Elo+
Party 1
Team Averages
Level 92
1,466 SR
1,533 Elo+

VS

Team Averages
Level 61
1,541 SR
1,459 Elo+
Sol
Sol
Darkcat847
Sol
Level 66
God Stats
3W - 3L
1,277 SR
Queue Stats
85W - 85L
1,422 Elo+
Party 3
Thanatos
Thanatos
F-9olX
Thanatos
Level 63
God Stats
31W - 34L
1,539 SR
Queue Stats
482W - 421L
1,531 Elo+
Party 2
Cerberus
Cerberus
Josema2101
Cerberus
Level 89
God Stats
13W - 9L
1,652 SR
Queue Stats
255W - 280L
1,409 Elo+
Party 3
King Arthur
King Arthur
RAYANBEST1
King Arthur
Level 83
God Stats
65W - 38L
1,666 SR
Queue Stats
639W - 592L
1,478 Elo+
Party 2
Cernunnos
Cernunnos
naroto_uchiha
Cernunnos
Level 5
God Stats
2W - 2L
1,569 SR
Queue Stats
10W - 7L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
0 / 4 / 0
8,867
467
3,886
14,846
6,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 5 / 1
9,149
482
9,287
13,187
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ManuuelMJ
Kukulkan
14
1 / 6 / 3
8,981
473
7,407
12,962
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 3
8,041
423
5,083
12,919
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
elflober
Nemesis
14
6 / 8 / 1
9,046
476
11,859
16,356
7,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
10,275
541
10,987
9,053
3,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
F-9olX
Thanatos
19
14 / 3 / 2
11,459
603
16,299
19,074
8,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Josema2101
Cerberus
14
2 / 2 / 11
9,269
488
7,870
11,529
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
RAYANBEST1
King Arthur
18
5 / 0 / 4
11,322
596
12,133
10,699
8,658
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
naroto_uchiha
Cernunnos
16
4 / 4 / 5
10,033
528
7,636
15,690
5,650
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
11
Kills
28
28
Deaths
11
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
4
0
0
W
3
2
7
3.25
W
Thanatos
F-9olX
Thanatos
14
3
2
5
W
Cerberus
Josema2101
Cerberus
2
2
11
3.75
L
3
5
1
0.7
L
Kukulkan
ManuuelMJ
Kukulkan
1
6
3
0.42
W
King Arthur
RAYANBEST1
King Arthur
5
0
4
7
L
1
5
3
0.5
L
Nemesis
elflober
Nemesis
6
8
1
0.81
W
Cernunnos
naroto_uchiha
Cernunnos
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,522
Damage
54,925
70,270
Taken
66,045
27,641
Mitigated
34,997
15,235
Healing
37,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,886
1,506
0
3,691
14,846
6,433
1,885
412
14,434
0
62,542
W
10,987
2,567
0
3,938
9,053
3,352
2,361
3,261
5,630
60,900
0
W
Thanatos
F-9olX
Thanatos
16,299
4,157
0
19,615
19,074
8,722
0
2,832
16,106
0
87,790
W
Cerberus
Josema2101
Cerberus
7,870
527
763
3,428
11,529
8,615
228
3,582
7,835
32,583
0
L
9,287
3,754
0
3,409
13,187
3,611
0
5,569
7,618
0
54,129
L
Kukulkan
ManuuelMJ
Kukulkan
7,407
464
0
488
12,962
4,024
0
3,918
9,044
45,834
0
W
King Arthur
RAYANBEST1
King Arthur
12,133
2,046
0
2,528
10,699
8,658
0
424
10,237
0
83,865
L
5,083
1,802
3,613
3,074
12,919
6,567
0
5,638
7,281
15,832
0
L
Nemesis
elflober
Nemesis
11,859
5,497
0
960
16,356
7,006
0
3,320
13,036
0
52,288
W
Cernunnos
naroto_uchiha
Cernunnos
7,636
2,951
234
7,469
15,690
5,650
1,816
1,943
13,747
0
69,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,084
Gold Earned
52,358
425
Minions Killed
601
0
Camps Cleared
0
1,566,663
Distance Traveled
1,756,171
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,867
467
123
6
0
315,128
1
W
Sol
10,275
541
135
7
0
329,110
3
W
Thanatos
11,459
603
134
7
0
413,738
1
W
Cerberus
9,269
488
65
3
0
354,645
0
L
Skadi
9,149
482
86
5
0
292,362
1
L
Kukulkan
8,981
473
108
6
0
309,912
0
W
King Arthur
11,322
596
158
8
0
369,625
4
L
Yemoja
8,041
423
20
1
0
302,634
4
L
Nemesis
9,046
476
88
5
0
346,627
4
W
Cernunnos
10,033
528
109
6
0
289,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role