Player Matchup

Skadi
Skadi
BorregoAPadeiro
Skadi
Level 27
God Stats
6W - 1L
1,688 SR
Queue Stats
51W - 60L
1,430 Elo+
Party 3
Yemoja
Yemoja
BorregoDivinal
Yemoja
Level 28
God Stats
10W - 10L
1,617 SR
Queue Stats
58W - 69L
1,459 Elo+
Party 3
Bellona
Bellona
BorregoEstufado
Bellona
Level 29
God Stats
9W - 8L
1,521 SR
Queue Stats
58W - 72L
1,436 Elo+
Party 3
Kukulkan
Kukulkan
BorregoGuisado
Kukulkan
Level 29
God Stats
24W - 26L
1,489 SR
Queue Stats
63W - 69L
1,447 Elo+
Party 3
Ao Kuang
Ao Kuang
Naisha
Ao Kuang
Level 160
God Stats
1W - 0L
1,579 SR
Queue Stats
186W - 119L
1,672 Elo+
Party 3
Team Averages
Level 55
1,579 SR
1,489 Elo+

VS

Team Averages
Level 40
1,474 SR
1,421 Elo+
Sol
Sol
Aesthix
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ArminCrieg1
Neith
Level 41
God Stats
6W - 7L
1,572 SR
Queue Stats
168W - 164L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
Cakelord40
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,308 Elo+
Party 2
Tyr
Tyr
InterMissionn
Tyr
Level 39
God Stats
6W - 15L
1,296 SR
Queue Stats
92W - 82L
1,420 Elo+
Party 1
Cabrakan
Cabrakan
Woradx
Cabrakan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 137L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,505
500
4,808
5,736
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 2
6,027
548
3,679
4,094
1,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 1
6,432
585
5,047
9,693
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
11
0 / 0 / 2
6,254
569
2,862
2,426
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Naisha
Ao Kuang
12
4 / 0 / 1
6,946
631
2,596
5,922
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 2 / 0
5,452
496
2,133
5,077
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

9
1 / 1 / 1
5,036
458
4,117
4,935
1,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Cakelord40
Gilgamesh
8
0 / 2 / 0
4,725
430
432
5,269
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 0
5,601
509
5,161
9,989
4,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Woradx
Cabrakan
7
1 / 1 / 0
4,329
394
1,001
5,629
2,570
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
2
2
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
0
2
0
0
L
1
1
1
1.5
W
0
1
3
1.5
W
2
1
2
3
W
0
0
1
0.5
W
Kukulkan
0
0
2
1
L
Gilgamesh
Cakelord40
Gilgamesh
0
2
0
0
L
0
0
0
0
W
Ao Kuang
Naisha
Ao Kuang
4
0
1
4.5
L
Cabrakan
Woradx
Cabrakan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,992
Damage
12,844
27,871
Taken
30,899
12,486
Mitigated
12,023
12,092
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
2,133
516
0
1,788
5,077
1,840
257
1,782
3,165
35,363
2,360
L
4,117
2,119
0
2,582
4,935
1,615
0
2,476
2,459
0
19,814
W
4,808
2,411
0
1,538
5,736
1,699
1,275
1,696
4,040
0
22,240
W
3,679
234
836
1,475
4,094
1,643
392
77
4,017
17,292
0
W
5,047
1,754
0
5,109
9,693
6,506
486
0
9,693
0
34,137
W
Kukulkan
2,862
200
0
1,129
2,426
836
312
1,184
1,242
28,848
0
L
Gilgamesh
Cakelord40
Gilgamesh
432
71
0
910
5,269
1,653
0
2,661
2,368
0
12,343
L
5,161
774
0
3,973
9,989
4,345
0
332
9,657
0
30,764
W
Ao Kuang
Naisha
Ao Kuang
2,596
86
0
2,005
5,922
1,802
0
111
5,811
45,880
0
L
Cabrakan
Woradx
Cabrakan
1,001
215
0
2
5,629
2,570
84
1,516
4,113
5,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,164
Gold Earned
25,143
313
Minions Killed
205
0
Camps Cleared
0
1,095,217
Distance Traveled
1,003,498
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,452
496
74
7
0
193,925
5
L
Neith
5,036
458
31
3
0
193,612
4
W
Skadi
5,505
500
47
4
0
202,820
2
W
Yemoja
6,027
548
30
3
0
211,037
1
W
Bellona
6,432
585
71
6
0
228,931
2
W
Kukulkan
6,254
569
74
7
0
228,884
1
L
Gilgamesh
4,725
430
36
3
0
237,680
0
L
Tyr
5,601
509
55
5
0
201,312
4
W
Ao Kuang
6,946
631
91
8
0
223,545
0
L
Cabrakan
4,329
394
9
1
0
176,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role