Player Matchup

Fenrir
Fenrir
CrownedNemesis
Fenrir
Level 31
God Stats
3W - 2L
1,305 SR
Queue Stats
384W - 371L
1,529 Elo+
Solo
Bacchus
Bacchus
Elbano6
Bacchus
Level 25
God Stats
12W - 8L
1,519 SR
Queue Stats
110W - 135L
1,497 Elo+
Solo
Medusa
Medusa
ItsMcCordTime
Medusa
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 37L
1,969 Elo+
Party 2
Ra
Ra
iCaptainGinyu
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,671 Elo+
Party 2
Nike
Nike
mojofinkmeister
Nike
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,671 Elo+
Party 2
Team Averages
Level 14
1,465 SR
1,667 Elo+

VS

Team Averages
Level 23
1,448 SR
1,527 Elo+
Arachne
Arachne
LiquidBeefs
Arachne
Level 18
God Stats
3W - 3L
1,594 SR
Queue Stats
42W - 32L
1,574 Elo+
Party 1
Chernobog
Chernobog
MaybeSevnnnn
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 25L
1,671 Elo+
Solo
Olorun
Olorun
MoiraSimp
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 108L
1,512 Elo+
Solo
Chaac
Chaac
RoomTempShrimps
Chaac
Level 28
God Stats
1W - 5L
1,340 SR
Queue Stats
238W - 282L
1,407 Elo+
Party 1
Ra
Ra
Stervint
Ra
Level 27
God Stats
5W - 9L
1,308 SR
Queue Stats
25W - 33L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 13
15,529
1,035
15,954
24,181
15,732
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Elbano6
Bacchus
20
3 / 7 / 17
13,644
910
14,685
25,939
18,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
12 / 8 / 15
16,506
1,100
33,136
21,446
11,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 5 / 21
15,652
1,043
27,692
16,818
8,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 5 / 22
13,984
932
16,777
19,942
19,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LiquidBeefs
Arachne
20
12 / 11 / 15
16,654
1,110
24,068
25,504
11,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
MaybeSevnnnn
Chernobog
20
14 / 2 / 11
18,487
1,232
33,664
24,276
10,918
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
MoiraSimp
Olorun
20
4 / 4 / 20
14,724
982
18,028
16,321
7,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 10 / 21
14,011
934
12,108
26,472
31,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 6 / 21
13,888
926
13,609
19,836
8,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
120
33
Kills
32
32
Deaths
33
88
Assists
88
Player
Kills
Deaths
Assists
KDA
W
10
7
13
2.36
W
Bacchus
Elbano6
Bacchus
3
7
17
1.64
W
12
8
15
2.44
L
Arachne
LiquidBeefs
Arachne
12
11
15
1.77
L
Chernobog
MaybeSevnnnn
Chernobog
14
2
11
9.75
L
Olorun
MoiraSimp
Olorun
4
4
20
3.5
L
1
10
21
1.15
L
1
6
21
1.92
W
6
5
21
3.3
W
2
5
22
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,244
Damage
101,477
108,326
Taken
112,409
74,068
Mitigated
70,737
11,567
Healing
33,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,954
2,303
0
1,152
24,181
15,732
0
5,030
19,151
0
28,548
W
Bacchus
Elbano6
Bacchus
14,685
1,205
999
1,457
25,939
18,913
0
11,186
14,753
32,584
0
W
33,136
12,412
0
0
21,446
11,557
0
5,249
16,197
0
92,282
L
Arachne
LiquidBeefs
Arachne
24,068
20,211
0
5,327
25,504
11,273
0
8,734
16,504
0
36,101
L
Chernobog
MaybeSevnnnn
Chernobog
33,664
28,020
0
8,715
24,276
10,918
0
9,383
14,662
0
89,557
L
Olorun
MoiraSimp
Olorun
18,028
9,824
2,831
5,091
16,321
7,843
0
7,115
9,002
43,731
0
L
12,108
1,849
0
3,083
26,472
31,928
0
8,718
17,419
0
36,876
L
13,609
974
4,552
3,408
19,836
8,775
0
7,167
12,445
39,136
0
W
27,692
2,732
4,632
3,327
16,818
8,256
0
4,516
12,302
71,199
0
W
16,777
2,259
0
0
19,942
19,610
0
5,656
14,286
0
33,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,315
Gold Earned
77,764
355
Minions Killed
323
5
Camps Cleared
18
1,286,203
Distance Traveled
1,465,620
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,529
1,035
30
2
1
272,287
0
W
Bacchus
13,644
910
39
3
2
267,216
0
W
Medusa
16,506
1,100
127
8
0
249,422
0
L
Arachne
16,654
1,110
15
1
4
270,762
0
L
Chernobog
18,487
1,232
108
7
12
300,731
1
L
Olorun
14,724
982
57
4
1
274,313
0
L
Chaac
14,011
934
52
3
1
296,628
0
L
Ra
13,888
926
91
6
0
323,186
0
W
Ra
15,652
1,043
117
8
2
240,600
2
W
Nike
13,984
932
42
3
0
256,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role