Player Matchup

Nike
Nike
CHAIRMANKING
Nike
Level 18
God Stats
3W - 0L
1,808 SR
Queue Stats
177W - 144L
1,685 Elo+
Solo
Odin
Odin
Dannykuso
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,513 Elo+
Solo
Mulan
Mulan
TicoBarra
Mulan
Level 22
God Stats
12W - 7L
1,393 SR
Queue Stats
335W - 247L
1,592 Elo+
Solo
Rama
Rama
cleoocakes
Rama
Level 20
God Stats
1W - 3L
1,249 SR
Queue Stats
25W - 27L
1,550 Elo+
Solo
Kukulkan
Kukulkan
rowedyourmom
Kukulkan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 136L
1,721 Elo+
Solo
Team Averages
Level 16
1,490 SR
1,612 Elo+

VS

Team Averages
Level 20
1,544 SR
1,541 Elo+
Loki
Loki
CasualPromedio36
Loki
Level 29
God Stats
79W - 57L
1,675 SR
Queue Stats
180W - 148L
1,682 Elo+
Solo
Guan Yu
Guan Yu
EDUARDOENRRIQ954
Guan Yu
Level 24
God Stats
2W - 3L
1,712 SR
Queue Stats
61W - 60L
1,623 Elo+
Solo
Ne Zha
Ne Zha
Tsunami_light15
Ne Zha
Level 10
God Stats
4W - 7L
1,210 SR
Queue Stats
8W - 9L
1,321 Elo+
Solo
Neith
Neith
marimillian
Neith
Level 29
God Stats
0W - 2L
1,774 SR
Queue Stats
2W - 5L
1,721 Elo+
Solo
Da Ji
Da Ji
n3drake11
Da Ji
Level 8
God Stats
1W - 2L
1,349 SR
Queue Stats
11W - 21L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 9
9,939
523
14,077
8,193
5,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odin
11
0 / 1 / 5
7,222
380
1,537
4,056
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
TicoBarra
Mulan
15
4 / 5 / 9
8,957
471
14,586
15,114
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 4 / 2
10,206
537
8,111
14,526
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
rowedyourmom
Kukulkan
14
8 / 5 / 2
9,069
477
4,955
6,397
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 2
11,192
589
14,080
13,536
5,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 4 / 4
9,655
508
9,774
22,590
14,059
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 4 / 0
7,577
399
1,295
8,439
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 5 / 3
7,641
402
5,808
10,039
3,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
n3drake11
Da Ji
11
1 / 8 / 2
7,162
377
2,978
11,714
3,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
24
Kills
16
16
Deaths
24
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
L
8
3
2
3
W
Odin
0
1
5
2.5
L
6
4
4
2
W
Mulan
TicoBarra
Mulan
4
5
9
1.7
L
1
4
0
0.25
W
4
4
2
1.25
L
0
5
3
0.3
L
Da Ji
n3drake11
Da Ji
1
8
2
0.25
W
Kukulkan
rowedyourmom
Kukulkan
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,266
Damage
33,935
48,286
Taken
66,318
21,716
Mitigated
29,011
12,544
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,077
2,560
0
1,141
8,193
5,591
0
0
8,193
0
49,779
L
14,080
5,098
0
4,633
13,536
5,291
0
417
13,115
0
88,667
W
Odin
1,537
482
0
499
4,056
2,988
0
0
4,056
0
16,184
L
9,774
1,885
380
8,284
22,590
14,059
0
2,641
19,747
0
43,744
W
Mulan
TicoBarra
Mulan
14,586
3,014
0
4,985
15,114
6,288
0
0
15,114
0
66,587
L
1,295
88
0
1,974
8,439
2,589
178
745
7,614
0
34,129
W
8,111
6,358
585
4,933
14,526
4,633
948
0
14,526
0
63,566
L
5,808
2,542
342
2,851
10,039
3,098
246
145
9,856
0
34,187
L
Da Ji
n3drake11
Da Ji
2,978
743
0
0
11,714
3,974
0
625
11,031
0
24,984
W
Kukulkan
rowedyourmom
Kukulkan
4,955
1,049
0
401
6,397
2,216
276
0
6,397
23,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,393
Gold Earned
43,227
395
Minions Killed
396
0
Camps Cleared
0
1,553,561
Distance Traveled
1,742,955
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,939
523
100
5
0
385,499
3
L
Loki
11,192
589
130
7
0
383,664
3
W
Odin
7,222
380
31
2
0
208,970
6
L
Guan Yu
9,655
508
78
4
0
388,842
5
W
Mulan
8,957
471
87
5
0
343,380
2
L
Ne Zha
7,577
399
84
4
0
268,698
1
W
Rama
10,206
537
115
6
0
301,418
0
L
Neith
7,641
402
57
3
0
330,859
0
L
Da Ji
7,162
377
47
2
0
370,892
1
W
Kukulkan
9,069
477
62
3
0
314,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role