Player Matchup

Thanatos
Thanatos
EnzoBrepio
Thanatos
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
289W - 299L
1,495 Elo+
Solo
Artemis
Artemis
Gladio97
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,742 Elo+
Party 1
Horus
Horus
Herokooo
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,742 Elo+
Party 1
Khepri
Khepri
arqueduke
Khepri
Level 6
God Stats
3W - 7L
1,353 SR
Queue Stats
12W - 25L
1,344 Elo+
Solo
Janus
Janus
bıel
Janus
Level 5
God Stats
1W - 2L
1,721 SR
Queue Stats
17W - 17L
1,854 Elo+
Solo
Team Averages
Level 13
1,515 SR
1,635 Elo+

VS

Team Averages
Level 15
1,521 SR
1,563 Elo+
Sobek
Sobek
BelDrián
Sobek
Level 17
God Stats
1W - 0L
1,509 SR
Queue Stats
18W - 11L
1,441 Elo+
Solo
Rama
Rama
Brunashock
Rama
Level 22
God Stats
10W - 2L
1,557 SR
Queue Stats
66W - 33L
1,581 Elo+
Solo
Loki
Loki
DiviineDroid
Loki
Level 24
God Stats
60W - 43L
1,538 SR
Queue Stats
219W - 174L
1,451 Elo+
Solo
Mulan
Mulan
F3r4_d0s_g3m4
Mulan
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
34W - 14L
1,683 Elo+
Party 2
Thoth
Thoth
PEDRO-PVP-2005
Thoth
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 13L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EnzoBrepio
Thanatos
16
4 / 5 / 2
9,823
517
6,985
16,223
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Gladio97
Artemis
12
0 / 10 / 2
8,281
436
7,417
16,784
5,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Herokooo
Horus
11
0 / 10 / 1
6,932
365
2,165
15,597
7,344
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
arqueduke
Khepri
14
0 / 3 / 2
8,394
442
1,992
11,532
11,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
bıel
Janus
16
4 / 3 / 3
9,851
518
11,210
10,076
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BelDrián
Sobek
14
0 / 0 / 11
10,186
536
3,664
11,382
13,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
16 / 0 / 0
14,225
749
21,066
15,009
6,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 7
9,998
526
6,402
10,464
3,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 4 / 4
11,432
602
16,397
19,793
20,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 2 / 4
10,992
579
8,217
5,967
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
8
Kills
31
31
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
BelDrián
Sobek
0
0
11
5.5
W
16
0
0
16
W
2
2
7
2.75
L
Thanatos
EnzoBrepio
Thanatos
4
5
2
1
W
8
4
4
2.5
L
Artemis
Gladio97
Artemis
0
10
2
0.1
L
Horus
Herokooo
Horus
0
10
1
0.05
W
5
2
4
3.5
L
Khepri
arqueduke
Khepri
0
3
2
0.33
L
Janus
bıel
Janus
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,769
Damage
55,746
70,212
Taken
62,615
34,802
Mitigated
46,156
16,429
Healing
26,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BelDrián
Sobek
3,664
285
0
3,271
11,382
13,364
867
2,129
9,119
26,798
0
W
21,066
17,946
0
11,138
15,009
6,936
4,408
2,063
12,868
0
138,667
W
6,402
1,103
0
2,856
10,464
3,579
106
2,786
7,576
0
47,843
L
Thanatos
EnzoBrepio
Thanatos
6,985
1,804
0
12,254
16,223
6,436
626
3,303
12,766
0
57,380
W
16,397
1,749
0
8,002
19,793
20,092
1,268
3,729
15,954
0
67,433
L
Artemis
Gladio97
Artemis
7,417
4,809
0
432
16,784
5,889
0
536
16,234
0
29,172
L
Horus
Herokooo
Horus
2,165
1,141
236
1,030
15,597
7,344
0
2,668
12,851
0
24,422
W
8,217
349
0
770
5,967
2,185
712
1,973
3,896
53,980
0
L
Khepri
arqueduke
Khepri
1,992
60
0
953
11,532
11,836
0
693
10,795
34,499
0
L
Janus
bıel
Janus
11,210
891
0
1,524
10,076
3,297
0
3,967
5,685
69,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,281
Gold Earned
56,833
418
Minions Killed
557
0
Camps Cleared
0
1,601,968
Distance Traveled
1,829,541
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,186
536
41
2
0
369,031
4
W
Rama
14,225
749
193
10
0
340,906
8
W
Loki
9,998
526
83
4
0
419,765
0
L
Thanatos
9,823
517
117
6
0
380,212
3
W
Mulan
11,432
602
122
6
0
324,904
1
L
Artemis
8,281
436
46
2
0
275,354
1
L
Horus
6,932
365
45
2
0
302,205
1
W
Thoth
10,992
579
118
6
0
374,935
5
L
Khepri
8,394
442
62
3
0
314,595
0
L
Janus
9,851
518
148
8
0
329,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role