Player Matchup

Chang'e
Chang'e
AgentBlur
Chang'e
Level 144
God Stats
1W - 2L
1,285 SR
Queue Stats
159W - 122L
1,682 Elo+
Party 2
Anhur
Anhur
LilkingDJ
Anhur
Level 125
God Stats
12W - 10L
1,675 SR
Queue Stats
320W - 294L
1,642 Elo+
Party 2
Thor
Thor
TTrizle
Thor
Level 29
God Stats
5W - 1L
1,774 SR
Queue Stats
126W - 67L
1,678 Elo+
Party 2
Ares
Ares
ThmellyThumb
Ares
Level 84
God Stats
22W - 12L
1,711 SR
Queue Stats
277W - 216L
1,619 Elo+
Party 2
Tyr
Tyr
smiteonpc
Tyr
Level 25
God Stats
3W - 2L
1,734 SR
Queue Stats
93W - 49L
1,731 Elo+
Party 2
Team Averages
Level 81
1,636 SR
1,671 Elo+

VS

Team Averages
Level 74
1,625 SR
1,536 Elo+
Ullr
Ullr
JrodL
Ullr
Level 101
God Stats
0W - 2L
1,733 SR
Queue Stats
374W - 348L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
LegitVazqueZz
Gilgamesh
Level 31
God Stats
38W - 36L
1,504 SR
Queue Stats
287W - 266L
1,490 Elo+
Party 3
Geb
Geb
MartinInMotion
Geb
Level 20
God Stats
26W - 31L
1,528 SR
Queue Stats
44W - 49L
1,532 Elo+
Party 1
Tiamat
Tiamat
PortalAbyss
Tiamat
Level 69
God Stats
22W - 18L
1,684 SR
Queue Stats
217W - 226L
1,577 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zeusthed
Tsukuyomi
Level 149
God Stats
21W - 13L
1,679 SR
Queue Stats
307W - 278L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AgentBlur
Chang'e
12
6 / 0 / 3
6,539
654
5,394
5,150
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
LilkingDJ
Anhur
11
3 / 1 / 1
6,642
664
5,129
5,733
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
TTrizle
Thor
11
6 / 3 / 3
6,368
637
4,946
6,843
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 6
6,193
619
3,833
5,898
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 2 / 4
5,694
569
5,242
6,486
2,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
JrodL
Ullr
9
2 / 3 / 0
5,317
532
2,677
5,136
1,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
LegitVazqueZz
Gilgamesh
9
1 / 4 / 0
5,324
532
1,333
5,400
2,005
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 4 / 2
4,852
485
2,208
6,522
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
9
1 / 5 / 0
4,897
490
3,016
6,808
3,837
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Zeusthed
Tsukuyomi
9
2 / 4 / 1
5,477
548
3,286
7,920
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
20
Kills
6
6
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AgentBlur
Chang'e
6
0
3
7.5
L
Ullr
JrodL
Ullr
2
3
0
0.67
L
Gilgamesh
LegitVazqueZz
Gilgamesh
1
4
0
0.25
W
Anhur
LilkingDJ
Anhur
3
1
1
3.5
L
0
4
2
0.25
L
Tiamat
1
5
0
0.2
W
Thor
TTrizle
Thor
6
3
3
2.5
W
3
0
6
6
L
Tsukuyomi
Zeusthed
Tsukuyomi
2
4
1
0.63
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,544
Damage
12,520
30,110
Taken
31,786
11,225
Mitigated
11,210
13,106
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AgentBlur
Chang'e
5,394
1,031
828
2,644
5,150
1,620
44
1,295
3,855
43,264
0
L
Ullr
JrodL
Ullr
2,677
1,224
0
937
5,136
1,000
0
93
5,043
0
20,399
L
Gilgamesh
LegitVazqueZz
Gilgamesh
1,333
182
0
390
5,400
2,005
0
0
5,400
0
20,558
W
Anhur
LilkingDJ
Anhur
5,129
2,763
0
2,914
5,733
1,576
0
1,077
4,656
0
37,762
L
2,208
674
87
701
6,522
1,929
0
1,991
4,531
11,127
0
L
Tiamat
3,016
499
111
1,094
6,808
3,837
68
5,397
1,411
24,139
0
W
Thor
TTrizle
Thor
4,946
1,280
0
1,688
6,843
2,181
0
664
6,179
0
28,559
W
3,833
859
0
2,342
5,898
3,086
270
1,990
3,908
16,570
0
L
Tsukuyomi
Zeusthed
Tsukuyomi
3,286
487
0
2,109
7,920
2,439
0
1,746
6,174
0
21,144
W
5,242
1,091
0
2,690
6,486
2,762
50
198
6,288
0
22,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
25,867
309
Minions Killed
194
0
Camps Cleared
0
877,075
Distance Traveled
899,784
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,539
654
91
9
0
199,831
4
L
Ullr
5,317
532
46
5
0
151,657
1
L
Gilgamesh
5,324
532
45
5
0
172,370
4
W
Anhur
6,642
664
76
8
0
156,787
2
L
Geb
4,852
485
20
2
0
210,184
1
L
Tiamat
4,897
490
35
4
0
183,122
1
W
Thor
6,368
637
66
7
0
184,021
2
W
Ares
6,193
619
24
2
0
194,624
2
L
Tsukuyomi
5,477
548
48
5
0
182,451
1
W
Tyr
5,694
569
52
5
0
141,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role