Player Matchup

Nemesis
Nemesis
AnniBoi710
Nemesis
Level 29
God Stats
27W - 21L
1,489 SR
Queue Stats
34W - 37L
1,318 Elo+
Party 1
Chernobog
Chernobog
BlooEra
Chernobog
Level 45
God Stats
51W - 48L
1,504 SR
Queue Stats
131W - 171L
1,431 Elo+
Party 2
Ganesha
Ganesha
InfinityComplex0
Ganesha
Level 28
God Stats
7W - 3L
1,648 SR
Queue Stats
205W - 208L
1,529 Elo+
Solo
Merlin
Merlin
LtGoggles
Merlin
Level 17
God Stats
11W - 15L
1,380 SR
Queue Stats
30W - 36L
1,373 Elo+
Party 2
Sun Wukong
Sun Wukong
Quickyredskins
Sun Wukong
Level 16
God Stats
10W - 9L
1,466 SR
Queue Stats
18W - 25L
1,280 Elo+
Party 1
Team Averages
Level 27
1,497 SR
1,386 Elo+

VS

Team Averages
Level 20
1,485 SR
1,341 Elo+
Ra
Ra
ChiChiOppai
Ra
Level 29
God Stats
0W - 3L
1,230 SR
Queue Stats
150W - 177L
1,439 Elo+
Solo
Olorun
Olorun
DeviLofNumb
Olorun
Level 7
God Stats
6W - 3L
1,845 SR
Queue Stats
54W - 55L
1,417 Elo+
Solo
Ares
Ares
GeorgesBush
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,400 Elo+
Solo
King Arthur
King Arthur
HOLO22
King Arthur
Level 27
God Stats
17W - 20L
1,556 SR
Queue Stats
151W - 185L
1,337 Elo+
Solo
Neith
Neith
KyKvelazco
Neith
Level 25
God Stats
4W - 4L
1,292 SR
Queue Stats
22W - 14L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnniBoi710
Nemesis
20
13 / 0 / 5
13,493
613
24,336
18,664
10,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
BlooEra
Chernobog
19
15 / 1 / 6
12,607
573
21,071
18,456
7,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 2 / 21
11,940
543
13,116
14,552
11,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
LtGoggles
Merlin
18
4 / 3 / 5
12,021
546
12,341
7,272
2,919
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Quickyredskins
Sun Wukong
18
3 / 5 / 5
11,595
527
4,977
13,815
8,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 2
11,548
525
12,788
18,626
9,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
17
1 / 7 / 2
10,335
470
6,319
19,856
6,528
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 9 / 0
7,967
362
6,082
22,110
15,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
HOLO22
King Arthur
15
2 / 8 / 1
9,784
445
13,997
22,063
15,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
14
0 / 8 / 2
8,411
382
8,648
15,496
5,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
35
Kills
10
11
Deaths
35
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnniBoi710
Nemesis
13
0
5
15.5
W
Chernobog
BlooEra
Chernobog
15
1
6
18
L
7
3
2
2.67
L
Olorun
1
7
2
0.29
L
0
9
0
0
L
King Arthur
HOLO22
King Arthur
2
8
1
0.31
W
0
2
21
5.25
L
Neith
0
8
2
0.13
W
Merlin
LtGoggles
Merlin
4
3
5
2.17
W
Sun Wukong
Quickyredskins
Sun Wukong
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,841
Damage
47,834
72,759
Taken
98,151
41,549
Mitigated
52,104
19,795
Healing
23,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnniBoi710
Nemesis
24,336
17,070
0
3,049
18,664
10,552
2,114
4,548
14,116
0
108,324
W
Chernobog
BlooEra
Chernobog
21,071
14,753
0
10,481
18,456
7,666
879
7,206
11,250
0
102,435
L
12,788
1,813
520
7,841
18,626
9,234
0
2,267
16,359
89,023
0
L
Olorun
6,319
2,393
24
6,937
19,856
6,528
1,577
9,588
10,268
71,245
0
L
6,082
396
0
1,784
22,110
15,062
0
8,940
13,170
23,219
0
L
King Arthur
HOLO22
King Arthur
13,997
2,396
0
2,055
22,063
15,622
0
1,256
20,807
0
64,103
W
13,116
739
0
3,712
14,552
11,914
0
5,870
8,682
41,766
0
L
Neith
8,648
3,208
0
4,207
15,496
5,658
0
3,406
12,090
0
56,111
W
Merlin
LtGoggles
Merlin
12,341
614
0
1,092
7,272
2,919
2,878
5,329
1,943
74,635
0
W
Sun Wukong
Quickyredskins
Sun Wukong
4,977
1,107
0
1,461
13,815
8,498
2,695
2,236
11,579
0
51,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,656
Gold Earned
48,045
568
Minions Killed
542
0
Camps Cleared
0
2,076,678
Distance Traveled
1,864,767
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,493
613
129
6
0
489,963
0
W
Chernobog
12,607
573
183
8
0
396,640
3
L
Ra
11,548
525
158
7
0
413,399
1
L
Olorun
10,335
470
134
6
0
356,755
1
L
Ares
7,967
362
38
2
0
364,976
0
L
King Arthur
9,784
445
118
5
0
364,343
4
W
Ganesha
11,940
543
15
1
0
414,007
7
L
Neith
8,411
382
94
4
0
365,294
2
W
Merlin
12,021
546
142
6
0
387,718
6
W
Sun Wukong
11,595
527
99
5
0
388,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role