Player Matchup

Bellona
Bellona
Fabled eHero
Bellona
Level 23
God Stats
3W - 1L
1,599 SR
Queue Stats
4W - 5L
1,420 Elo+
Party 1
Hun Batz
Hun Batz
RagnelI
Hun Batz
Level 29
God Stats
0W - 1L
1,488 SR
Queue Stats
128W - 129L
1,451 Elo+
Party 1
Hachiman
Hachiman
TheBrokingOne
Hachiman
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
131W - 170L
1,321 Elo+
Solo
Anhur
Anhur
ivangr2003
Anhur
Level 26
God Stats
11W - 11L
1,612 SR
Queue Stats
75W - 83L
1,383 Elo+
Party 2
Nemesis
Nemesis
jootaaa16
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,534 Elo+
Party 2
Team Averages
Level 22
1,540 SR
1,422 Elo+

VS

Team Averages
Level 17
1,490 SR
1,426 Elo+
Hercules
Hercules
JagerTaylor96
Hercules
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,260 Elo+
Party 3
Tiamat
Tiamat
Lyvn
Tiamat
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
TTV Erenldot
Gilgamesh
Level 25
God Stats
7W - 8L
1,682 SR
Queue Stats
56W - 37L
1,604 Elo+
Solo
Nemesis
Nemesis
iFeaths
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,260 Elo+
Party 3
Artemis
Artemis
soeverein_slang
Artemis
Level 27
God Stats
13W - 11L
1,268 SR
Queue Stats
201W - 219L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fabled eHero
Bellona
15
2 / 7 / 0
10,150
423
7,597
21,573
20,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
RagnelI
Hun Batz
14
1 / 5 / 1
9,332
389
9,005
21,170
8,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
TheBrokingOne
Hachiman
13
2 / 6 / 1
8,955
373
5,822
19,790
7,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
14
2 / 8 / 2
9,876
412
7,177
21,003
7,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
jootaaa16
Nemesis
11
3 / 18 / 0
8,566
357
6,601
21,138
6,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JagerTaylor96
Hercules
16
5 / 3 / 13
11,471
478
8,796
11,513
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Lyvn
Tiamat
19
8 / 1 / 10
12,380
516
22,792
13,708
16,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TTV Erenldot
Gilgamesh
20
19 / 0 / 10
13,611
567
23,520
14,294
11,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
iFeaths
Nemesis
16
5 / 4 / 23
11,159
465
9,428
12,223
6,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 2 / 9
11,476
478
12,284
10,687
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
108
10
Kills
43
44
Deaths
10
4
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bellona
Fabled eHero
Bellona
2
7
0
0.29
W
Hercules
JagerTaylor96
Hercules
5
3
13
3.83
W
Tiamat
Lyvn
Tiamat
8
1
10
13
L
Hun Batz
RagnelI
Hun Batz
1
5
1
0.3
W
Gilgamesh
TTV Erenldot
Gilgamesh
19
0
10
24
L
Hachiman
TheBrokingOne
Hachiman
2
6
1
0.42
W
Nemesis
iFeaths
Nemesis
5
4
23
4.13
L
Anhur
2
8
2
0.38
L
Nemesis
jootaaa16
Nemesis
3
18
0
0.17
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,202
Damage
76,820
104,674
Taken
62,425
50,580
Mitigated
47,671
15,496
Healing
22,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Fabled eHero
Bellona
7,597
2,206
0
1,316
21,573
20,662
997
8,956
12,617
0
51,718
W
Hercules
JagerTaylor96
Hercules
8,796
2,715
0
2,620
11,513
8,925
407
169
11,344
7,718
31,507
W
Tiamat
Lyvn
Tiamat
22,792
3,094
0
7,742
13,708
16,372
344
0
13,325
84,220
0
L
Hun Batz
RagnelI
Hun Batz
9,005
3,943
0
5,365
21,170
8,177
704
5,454
15,716
0
60,465
W
Gilgamesh
TTV Erenldot
Gilgamesh
23,520
7,002
0
6,202
14,294
11,835
1,012
0
14,194
0
112,406
L
Hachiman
TheBrokingOne
Hachiman
5,822
1,522
0
3,810
19,790
7,178
0
5,725
14,065
0
37,681
W
Nemesis
iFeaths
Nemesis
9,428
3,269
0
1,976
12,223
6,716
2,251
0
12,173
0
36,831
L
Anhur
7,177
2,786
0
4,173
21,003
7,883
1,660
1,204
19,799
0
51,363
L
Nemesis
jootaaa16
Nemesis
6,601
1,762
0
832
21,138
6,680
794
3,060
18,078
0
28,627
W
12,284
8,057
0
4,059
10,687
3,823
5,832
0
10,687
0
61,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,879
Gold Earned
60,097
429
Minions Killed
534
0
Camps Cleared
0
2,030,225
Distance Traveled
2,455,612
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,150
423
113
5
0
420,832
0
W
Hercules
11,471
478
81
3
0
519,306
0
W
Tiamat
12,380
516
138
6
0
430,274
0
L
Hun Batz
9,332
389
116
5
0
456,933
0
W
Gilgamesh
13,611
567
157
7
0
567,859
0
L
Hachiman
8,955
373
58
2
0
469,388
6
W
Nemesis
11,159
465
52
2
0
528,988
1
L
Anhur
9,876
412
94
4
0
366,034
1
L
Nemesis
8,566
357
48
2
0
317,038
0
W
Artemis
11,476
478
106
4
0
409,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role